Not necessarily on release but sooner or later. This thread is preferably not for large systems (GOOD DIPLOMACY) but for smaller, especially not Obvious components. Mine are: - An immersive statistic panel in game which displays various parametres about discovered cultures - A Global Relations view - Replays which can be saved (evolution of the map, statistics across time) - Map editor sooner or later (although that's really stretching the definition of "small" ) - Massive global repercussions of using nuclear weapons (diplomacy, risk of nuclear winter etc) - 95% this won't happen but a specific dream of mine: special territories which can't be colonized until the modern era technology and which then contain priceless resources. To simulate vast areas IRL which were uninhabitable for the entire history until 20th century and then turned out to be important. Also great for keeping colonization race relevant until the end game. - 95% won't happen but: climate fluctuation across centuries, making yields slightly go up and down on certain eras/types of terrain. What are yours?