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SNES - Excavation! Mining for Gold!

Discussion in 'Forum Games' started by Sanotra, Apr 4, 2009.

  1. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    Hello, and welcome to Sanotra's NES (SNES)

    This is SNES- Excavation

    The Goal: Dig through the underground to reach the gold vein.

    # of players: 7

    The Miners:

    Rhawn - green
    Charles Li - yellow
    Diamondeye - pink
    electric926 - red
    firestorm94 - blue
    kulko - black
    Bratmon - white



    Getting around:
    In order to go deeper into the underground, the miners must dig through the soft dirt. avoid toxic gas, avoid falling into pitfalls, and find a way to blast through weak rock.

    Regular Space:
    Spoiler :
    A miner can walk through regular space 4 squares per turn.


    Dirt:
    Spoiler :
    Each miner can dig through 2 dirt squares a turn. In the orders, you must give me a direction to dig; up, right, down, left. You are allowed 2 per turn. Be careful though, as you can only see one of the spaces your going to dig!


    Rock:
    Spoiler :
    Rock wall is impossible to dig through, find a way around, or find a weak spot in the wall.


    Weak Rock:
    Spoiler :
    A miner is able to blast through weak rock if they have a stick of dynamite on them. Blasting through weak rock allows the miners to advance.


    Pitfall:
    Spoiler :
    A pitfall is a weak area in the ground which will fall through into a small crevice which will leave your miner stuck. If he does not have a rope, to climb out with, he will suffocate at the end of 3 turns. Any other miners on the team can help free the stuck miner if they have a rope.


    Toxic Gas:
    Spoiler :
    A miner may accidentally stumble onto toxic gas, in which case the gas sprays into their eyes, leaving them blind for one turn. They can still move, and give orders to dig, but it is not advised.


    Things you can find:

    Flashlight:
    Spoiler :
    The normal vision for a miner facing dirt or rock, is 1 square, but with a flashlight, the miner can magically see past whats in front of him, and see an extra square. However a flashlight wears out after 3 turns.


    Batteries:
    Spoiler :
    If a miner holding a flashlight is fortunate enough to find batteries within 3 turns, an extra 3 turns is added to the extra vision. Batteries can be picked up by someone who does not have a flashlight, and applied to flashlight picked up in the future, or traded with someone carrying a flashlight (if in an adjacent square).


    Rope:
    Spoiler :
    If you find a rope, and then fall into a pitfall, you can climb out, and the rope will disappear. If one of your fellow miners fall into a pitfall, and you reach an adjacent square of them within 3 turns, you will pull them out with your rope.


    Dynamite:
    Spoiler :
    Dynamite is useful because it removes that pesky weak rock which gets in your way. By making an order to place dynamite your miner will automatically put the dynamite onto the square where he is, and move one space back. If the stick is blowing up weak rock, the weak rock will disappear, leaving level ground. Placing dynamite in a regular situation, will move you back one, and blow up 2 dirt in front of the stick, and 1 on each side.


    Quick Tutorial:

    Moving Around:
    Spoiler :



    Placing Dynamite:
    Spoiler :


     
  2. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    reserved...
     
  3. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    I need 4 brave fools to be my miners! Pick a color (make it bright)!

    Yes... slightly inspired by the dwarf fortress NES going on >.<
     
  4. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    Does this SNES really look that dumb? Come on mates I need four people >.<
     
  5. Abaddon

    Abaddon Deity

    Joined:
    Apr 20, 2002
    Messages:
    31,182
    Location:
    NES/FG/SF Activity:Arguing the toss
    We are short on players, an this place is slow moving. Best to give it at least a day before you start poking.

    Also, tbh, this seems better placed in Forum Games?
     
  6. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    I dont know what forum games is >.<
     
  7. Abaddon

    Abaddon Deity

    Joined:
    Apr 20, 2002
    Messages:
    31,182
    Location:
    NES/FG/SF Activity:Arguing the toss
  8. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    Well would a mod please move this.
     
  9. Birdjaguar

    Birdjaguar Hanafubuki Retired Moderator Supporter

    Joined:
    Dec 24, 2001
    Messages:
    39,652
    Location:
    Albuquerque, NM
    Move what?
     
  10. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    Ty Bird Jaguar, thats what I wanted >.<
     
  11. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
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    668
    Location:
    Wa - USA
    Gosh people join, this will be fun!!!!!!!!!!!!!!!!!!!!
     
  12. mythmonster2

    mythmonster2 BEC NOIR! RUN!

    Joined:
    Jun 26, 2005
    Messages:
    2,873
    Location:
    Houston TX, Yeeeehaw!
    Easy, easy. Its only been a day since you started this. Some games can take months to start! This isn't a chat board, expect a while before someone joins. Not to mention Forum Games seems to be having a slowdown.
     
  13. Terrance888

    Terrance888 Discord Reigns

    Joined:
    Jul 22, 2007
    Messages:
    13,623
    Location:
    Workwork Workshop
    I'll join Santora, you are just the kind of personality I love take control of a game: you have free time and impossibly attactive ideas!
     
  14. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
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    Location:
    Wa - USA
    lol =D ty charles for joining now 3 more >.<
     
  15. Izipo

    Izipo Hardcore casual gamer

    Joined:
    Apr 5, 2007
    Messages:
    1,414
    Location:
    Eaubonne, France
    I don't have time for this, but it sure looks interesting.

    Wait a bit, people will notice it eventually... You know what they say : "If you build it, they will come".

    Cheers.
     
  16. Sanotra

    Sanotra Wannabe Modder

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    668
    Location:
    Wa - USA
    lol thank you ;)
     
  17. hell_hound

    hell_hound Prince

    Joined:
    Dec 16, 2008
    Messages:
    409
    well I am away until sat, so I will see how many people are signed up then
     
  18. rhawn

    rhawn Emperor

    Joined:
    Jan 11, 2007
    Messages:
    1,321
    Location:
    Massachusetts
    I'll join. I'd like to be green.
     
  19. Sanotra

    Sanotra Wannabe Modder

    Joined:
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    668
    Location:
    Wa - USA
    woot 2 players, need two more, ty for joining ;)
     
  20. Sanotra

    Sanotra Wannabe Modder

    Joined:
    May 16, 2007
    Messages:
    668
    Location:
    Wa - USA
    Bump....

    For those of you who haven't decided to join yet, here is an example of what the game will look like to an extent.

    Spoiler :
     

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