El Caballerion
King
Maybe I'm missing something here... why would you want to remove a religion from your city when it's giving you good benefits?
For instance, let's say CityA has Buddhism (a religion I founded), and another civ has spread Christianity to CityA also. If one of the follower beliefs is 'guruship' (which gives you free production per citizen) why would I want to remove it? Do multiple religion effects stack with each other or do cities ONLY follow the benefits from the more dominant religion?
While I'm on the subject, i really hate how you cant choose a state religion. It would've been great to have holy wars. Oh well.. next expansion pack I suppose...
For instance, let's say CityA has Buddhism (a religion I founded), and another civ has spread Christianity to CityA also. If one of the follower beliefs is 'guruship' (which gives you free production per citizen) why would I want to remove it? Do multiple religion effects stack with each other or do cities ONLY follow the benefits from the more dominant religion?
While I'm on the subject, i really hate how you cant choose a state religion. It would've been great to have holy wars. Oh well.. next expansion pack I suppose...