1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

So what is the best UU in the game?

Discussion in 'Civ6 - General Discussions' started by Lee Duane Fitzsimmons, Jan 1, 2018.

  1. Lee Duane Fitzsimmons

    Lee Duane Fitzsimmons Full-time Cat Lover Supporter

    Joined:
    May 14, 2017
    Messages:
    95
    Gender:
    Male
    This includes all of the UUs in the supplemental DLCs that have been released.

    So let the games begin...

    :popcorn:
     
  2. comatosedragon

    comatosedragon Chieftain

    Joined:
    May 5, 2008
    Messages:
    942
    Location:
    Rockingham VA {616}
    I am far, far from the best player here (In fact, I have only ever 'finished' one game in over 1500 hours); but IMHO the best UU in the game is the Eagle Warrior. No comparison. Ancient era unit with high strength and ability to create free workers? There is no competition.
     
    Last edited: Jan 1, 2018
    Cliven Sobieski likes this.
  3. Depravo

    Depravo Siring Bastards

    Joined:
    Sep 28, 2005
    Messages:
    1,029
    Location:
    England
    You're probably right. I avoid the Aztecs for this very reason - you know whether you're going to win in the first few dozen turns.
     
    comatosedragon likes this.
  4. liv

    liv Chieftain

    Joined:
    Dec 2, 2010
    Messages:
    875
    warcarts
     
    Tiger Genocide and kaspergm like this.
  5. Lily_Lancer

    Lily_Lancer Chieftain

    Joined:
    May 25, 2017
    Messages:
    622
    Location:
    Berkeley,CA
    Eagle Warriors.

    They're much more profitable than their cost, thus can snowball...

    For ranking

    1: Eagle Warrior (too strong, just wait and capture scouts)
    2: Warcart
    3: Legion (Can chop forests and fix improvements)
    4: Nubian Archer
    5: Jong (so early frigate)
     
    Last edited: Jan 1, 2018
    comatosedragon likes this.
  6. Scaramanga

    Scaramanga Chieftain

    Joined:
    Nov 16, 2006
    Messages:
    1,504
    Location:
    Canada
    Great General + Chaplain Apostle + Spanish Conquistador + Crusade belief
     
    TheSpaceCowboy likes this.
  7. Lee Duane Fitzsimmons

    Lee Duane Fitzsimmons Full-time Cat Lover Supporter

    Joined:
    May 14, 2017
    Messages:
    95
    Gender:
    Male
    The eagle warriors are very similar to the Jaguar warriors of the Aztecs in Civ V

    Perfect for some early game warmongering...

    :spear:
     
  8. Haig

    Haig Chieftain

    Joined:
    Aug 3, 2010
    Messages:
    1,879
    Location:
    Finland
    Redcoats are excellent, they belong to Vicky's ability so they have synergy with colonizing around the world, popping in new settlements in industrial era.
    They have bonus outside England's continent, and can battle it out even with infantry.



    War carts are super strong early units, another top uu.

    Rome's legion dominates it's era as well.
     
  9. Wingednosering

    Wingednosering Chieftain

    Joined:
    Dec 12, 2011
    Messages:
    364
    Gender:
    Male
    Location:
    Toronto
    Mamluke is probably the best UU. You can beeline the Minas Geraes and dominate the whole planet pretty easily though. I don't have the DLCs, but I imagine some of them could compete. The Nubian Pitati are definitely up there.
     
  10. Archon_Wing

    Archon_Wing Vote for me or die

    Joined:
    Apr 3, 2005
    Messages:
    2,588
    Gender:
    Male
    Excluding the DLCs which I don't have....

    1.) War Cart. Strong, fast, cheap, cost no maintenance. Available at the start. No disadvantages. Upgrades to knight (!)
    2.) Eagle Warrior. Strong, available at the start, can be useful throughout game, capture builder perfect synergy with rest of Aztec ability
    3.) Legion. Extra strong swordsman, can be upgraded straight from warriors without worrying about iron.
    4.) Mameluke. Guaranteed free upgrade from Heavy Chariot
     
    ferretbacon and Babri like this.
  11. Ever Adrift

    Ever Adrift Chieftain

    Joined:
    Sep 28, 2010
    Messages:
    59
    The Aztec are rather overpowered in general. I always play on Epic or Marathon, usually using a mod to make research take longer or 8 Ages of Pace... and using longer than standard game times, and especially using such mods, the Aztec ability to use workers to finish districts is simply far too powerful. The worker charge cost should be increased...

    You combine the UU with the UA and... well, that's why I always manually choose what civs I play against so they don't pop-up.
     
  12. Turrdy

    Turrdy Chieftain

    Joined:
    Nov 30, 2016
    Messages:
    188
    Location:
    CH
    I think the Brazilian Minas Geraes is one heck of a UU. Replaces the Battleship, but comes a whole era earlier and is still only just a little worse than it's sucessor (the missile cruiser with 80 vs. 85 ranged strength). You can use this unit practically in 4 out of 8 eras of the game! of course, in late game there are more viable options to attack cities (bombers) but still...
    Naval domination for half the game is ensured!
     
  13. ferretbacon

    ferretbacon Warlord

    Joined:
    Apr 11, 2012
    Messages:
    1,051
    Gender:
    Male
    Location:
    North Texas
    The order might be debatable, but these are hands down the best UUs. If I were to add a fifth, I'd say Immortals.
     
  14. kaspergm

    kaspergm Chieftain

    Joined:
    Aug 19, 2012
    Messages:
    3,832
    Gonna vote for Warcarts also. No tech requirement - really? If you start close to Sumeria and he decides to DoW you early, it's game over.
     
    Tiger Genocide likes this.
  15. Lee Duane Fitzsimmons

    Lee Duane Fitzsimmons Full-time Cat Lover Supporter

    Joined:
    May 14, 2017
    Messages:
    95
    Gender:
    Male
    Oh yeah,

    most definitely some war cart action, bro....

    :egypt::spear:
     
  16. ONDOLINDE

    ONDOLINDE Chieftain

    Joined:
    Apr 30, 2016
    Messages:
    453
    Gender:
    Male
    Location:
    La Paz, Bolivia
    Indeed. Love me some Eagle Warriors here.
     
  17. Cliven Sobieski

    Cliven Sobieski Chieftain

    Joined:
    Jan 1, 2018
    Messages:
    5
    Gender:
    Male
    Location:
    USA
    I can second that as well!
     
    ONDOLINDE likes this.
  18. Kyro

    Kyro Chieftain

    Joined:
    Dec 2, 2014
    Messages:
    483
    I've always listed Aztecs as the Civilization with the most explosive potential in the game in all aspects; be it military, economic, religious, cultural, scientific or industrial endeavours.

    You can see how Eagle Warriors equate to free districts both in the cities they can conquer and the free builders they provide.

    No other UU provides infrastructure capability and at the most crucial part of the game at that.

    Sumerian Donkey Carts come in second in terms of their overpowered capacity and complete lack of real counters.
     
    Last edited: Jan 2, 2018
  19. empresskiova

    empresskiova Chieftain

    Joined:
    Feb 19, 2017
    Messages:
    159
    Gender:
    Male
    Eagle Warriors are the bomb. 28 base strength, the ability to capture workers, and are buildable Agoge. If you can save enough long enough to turn em into Armies, you can even use them to capture weakened troops. If you don’t win by then anyways.

    War Carts are next. 30 strength, and pretty effective against everything in Ancient (including Barbs). Only real downside is that do require quite a bit of production and are silly.

    I like the Saka Horse Archers next. They synergize really well with the Horsemen spam that is Scythia, as they have the same movement. Being ranged also helps, even if only range 1. There really isn’t anything bad about these guys.

    Haven’t gotten Legions to work for me. Anytime I play Rome, my immediate warring is already done and they are just too slow. They hit like trucks when they fight the barbs though, and the forts are nice I guess.

    I’d probably put the German U-Boat next. Germany already has a reason to go for Electricity, with their Hansas and all, and Privateers upgrade directly in these monsters. You basically own the high seas with U-Boats.
     
  20. GoodSarmatian

    GoodSarmatian A mad God's dying dream

    Joined:
    Apr 25, 2006
    Messages:
    8,182
    Gender:
    Male
    Location:
    The Horned City, The Abyss
    I usually try to avoid wars after I wiped out one or two of my closest neighbors, so it's either the Eagle Warrior, War Cart or Nubian Archer for me.
     

Share This Page