This SG uses the Sword of Islam modmod by embryodead, version 1.0 (SVN 395) Settings: Fatimids on Sultan (Monarch) difficulty, spawn in 968 CE. Goals: main Spoiler : 1. Win by Cultural Victory (with 2/3 UHV, 2/3URV) (comleted in in 1589AD); 2. Build all World Wonders (except Rani Ki Vav, Dwarakadheesh, Shahnameh); 3. Finish the tech tree, receive all GP from tech(6/6, Great Scholar, Great Spy, Great Merchant, Great Engineer, Great Artist, Great General) 4. Make vassals of all Shiite dynasty that appear after us(4/4; Sindh, Safavids, Ak Kounlu, Bahmanids); bonus Spoiler : 5. Receive military unit with 100XP(or 150XP with GG) and spy unit with 100XP;(2/2 - 158 XP Warlord in 1412AD, 2 spies with 100XP and more in 1440AD) 6. Receive 100 from companies in any city(completed in 1572AD); 7. Collect 4 titles(4/4, the Commander of the Faithful, the Sharif of Hejaz, Roman Emperor, Shahanshah by Safavids); 8. Complete all random quests(no questes during the game); 9. Have in Al-Qahira One million people (in 1588AD). Other goals/restrictions are very welcome! Fatimids: Spoiler : Start Religion: Shia islam; UU: Berber Cavalry(replaced Horseman); UB: Souk(replaced Fairground); UP: The Power of Tolerance(Reduced Unhappaness and Instability from Foreign Culture and Religion); UHV1: Control all of Egypt, Levant, Hejaz in 1160AD; UHV2: Spread Shia Islam to 30% in 1250AD; UHV3: Become the Commander of the Faithful in 1250AD; URV1: Ensure that 11 Great Saints are settled in cities under shia control; URV2: Control Kufa, Mekkah, Medina, 3 relics; URV3: Make Shia most dominant religion in the Middle East. Players: Spoiler : 1. Jusos2108 2. Folket 3. DrZomboss 4. SanJose 5. 6. 10-12 20-21 moves each. A brief report on the turns, replay.