Introduction This is a story about the Rise of the Ayyubid Dynasty, from humble beginnings to grand Empire building, from fighting the Latins (Crusades) to capturing the Hejaz. This story aims to be fairly historically accurate, while taking some unhistorical liberties as well. Throughout this story you will see the rise and fall of some great historical characters that I have either added in or that are already scripted in SoI, this will hopefully bring to life the history of the Ayyubid Dynasty and the greater Middle East as well. I am currently unsure if I want to complete the UHV's or not, as my main objective is to create a good story for you guys! I will be adding in unit names, to make the game more interesting, so no its not a mini-mod that I am using. Also I will be playing on Epic speed, so I can add in new events and what not without feeling limited on speed, so no, there is no problem with my production levels And finally, if you are enjoying the story (or not), please leave your comments here, as I would love to take in suggestions, and it would be nice to know what you guys think of the story so far. Starting Game Info Ayyubids - Sultan Difficulty Epic Speed Civics: Government: Monarchy Legal: Vassalage Labour: Slavery Economy: Agrarianism (originally Decentralization, but on the first turn I changed to Agrarianism) Religion: Organized Religion Spoiler : UP: The Power of Diplomacy - +2 Attitude versus all Leaders UU: Tawashi Lancer [Replaces Lancer] UB: Qalaat [Replaces Castle] Spoiler : For those of you not familiar with this mod I'm using, I highly recommend you check out Sword of Islam by Embryodead here!