Solitary Confinement And How To Stay Sane

Discussion in 'Civ4 - Strategy & Tips' started by Nkat, May 8, 2010.

  1. Nkat

    Nkat Monarch

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    Location:
    St. Charles, Missouri
    Do push-ups.

    Difficulty: Monarch
    Map: Random Continents
    Size: Standard
    Speed: Normal
    Era: Ancient

    After a lengthy losing streak with trying new strategies, I am wanting YOUR help! I started Isolated and it looks like each AI has their own Continent as well. I am well worried about a couple of my neighbors: Zaro and Frederick.

    I posted a save at 1370AD. I am in good shape Tech wise but would like some advice as what to do to win this match. I am not well versed in Isolated starts. Play the save and let me know. Plans for the near future: I will be getting Constitution shortly and will jump into Representation ASAP (Spiritual Leader). What is next sir or madam?

    You should play anyways because I left a Great Scientist idle....and you can pick what you do with him, everyone loves this, right?!

    I would also like to discuss the Economy I am using here. No labels but I am running as many Cottages as possible and then hiring Scientists. I have a lot of Scientists hired. Is this optimal? Would it be better to run a Scientist over a Cottage site? Would a lower City Population and less tiles worked be better here?

    I would also like to discuss using Theaters as the main Happiness generators. With a lot of Research coming from my Scientists, I can run the Research Slider very low. I can then raise the Culture Slider to give Happiness. A Theater doubles this effect. I bypassed Hereditary Rule and went this route. Viable? Anyone else ever do this?

    Thank you for your time.
     

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  2. InvisibleStalke

    InvisibleStalke Emperor

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    I'm not surprised you are nervous if all your cities are guarded by warriors. Some initial tips.

    - You have lots of cottages and Representation won't help you as much as printing press. Your scientist can lightbulb it too. After that I would probably go for gunpowder to bolster your defences and then maybe head for representation democracy.

    - You shouldn't need to use the culture slider at all - unless you are going for a culture win or in a brutal war. You can trade with lots of people for monarchy - which gives you HR which will fix your happiness problems once you build some soldiers - which you badly need to do.

    - It looks to me like you might be able to get trade routes if you explored your map better. This will increase your income quite a lot.

    - You should build some units and take the barbarian city to the east - and expand further on your continent in that direction.

    - Unfortunately you have no horses and can't build your UU - but if you get the chance to trade for them you should.

    - Your capital should build university next. Try to whip universities in other cities too quickly so you can build oxford.

    - You aren't participating in the tech trading - there are lots of opportunities. Don't trade with everyone though - pick who are going to be your friends and trade with them and don't trade with their enemies.

    - Not sure why you are in Taoism. Noone else is and you aren't taking any advantage of it. Either switch to Pacifism and see if you can run some more scientists in your capital and get some more great people - or switch to free religion to get better trades with everyone.



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  3. Nkat

    Nkat Monarch

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    1 - I did debate either PP or Constitution, I will try PP first.

    2 - I will trade for Monarchy, run HR until I get Representation. Cut the Culture Slider and use the Gold for troops and Research.

    3 - I have 2 Caravels out and about. Do you recommend more? Do you have to actually find an AI City in order to trade with it, or does just meeting the AI do this?

    4 - Taking the Barb City and expanding was next on the list.

    5 - Ok

    6 - I am in Caste System at the moment. Would a jump into Slavery be worth it? I am Spiritual so no Anarchy.

    7 - Ok

    8 - I Bulbed Philosophy earlier and picked up Taoism. I had it as my State Religion for Happiness. Switching out to a different Civic is a great idea.
     
  4. InvisibleStalke

    InvisibleStalke Emperor

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    Don't bother with Representation - you are committed to a cottage economy and Hr will be better for you. Eventually you will want Universal Sufferage and Emancipation.

    You don't have Astronomy so you can't trade commerce across the open waters and although there looks like there might be a coastal route, it is not explored. Exploring that route is a priority for you - but beyond that you don't need more caravels.

    You can trade techs though as soon as you meet.


    Yes Slavery would let you whip those unhappy people into useful things like universities and troops. You don't have any cities running all farms which could run lots of specialists - in fact I think caste system is just gaining you one single scientist.

     
  5. Cam_H

    Cam_H Deity

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    Further to InvisibleStalke's good advice, I'd suggest Monotheism > Organised Religion in light of the University and the Forge builds that are so desperately needed, and make a trade for Monarchy to make the triple civic switch on the one turn (Hereditary Rule, Slavery, Organised Religion). I'd self-research Monotheism to keep the 'We fear you are becoming too advanced' issue under control.

    Which victory target was in mind?
     
  6. Nkat

    Nkat Monarch

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    Ok I will try this. I am Spiritual so I will hop into these Civics immediately.

    I don't know which Victory is in mind. War will have to be across an Ocean. Diplomacy would be fine, but I would need advice. Cultural is out. Space is fine as well. I don't really know.
     
  7. InvisibleStalke

    InvisibleStalke Emperor

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    Alternating Org religion and free religion would be interesting - would stop the hate building up against you.

    Anyway where you are now space is your best option. You have a big tech lead, good land, developed cottages and no military preparation whatsoever. Just build troops to defend yourself - including citadels and some highly promoted cannons later and space should be easy.
     
  8. Nkat

    Nkat Monarch

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    I built the Citadels, and then they went Obsolete with Economics, my bad. I am going space with your advice. My Production sucks but I am building some more Workers to build Workshops. Can you Rush-Buy Spaceship parts?

    I am still going over the Religion switch of OR to FR. I think this is a viable strategy with a Spiritual Leader. If you stay Free Religion while Researching say Banking, and then switch to Organized Religion to build the Banks faster, then switch back to FR, repeat, good game. And like you said, the Diplomatic issues would even out with the constant switches. I like it.
     
  9. Cam_H

    Cam_H Deity

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    Nkat,

    I'm not sure where you are with the game, but when I asked the question I also thought that Space was probably your best bet, but you've 'taken the words out of my mouth' regarding productivity. Rather than tweaking your own existing terrain, I thought that both expansion to your east as discussed, and possibly a war with Mongolia (north east) or the Ottoman Empire (west) would allow you larger critical mass. You'd obviously have to build an army and navy pretty well from scratch to take on a rival empire.

    On Citadels, you can mass produce Trebuchets between Engineering and Economics, and later cash-upgrade them to Cannons when you get Steel if you're not battling during the Renaissance. With the ability to switch into Theocracy and/or Vassalage without anarchy (Spiritual), Barracks, and the Citadel, you can build some pretty fearsome siege weaponry during that period.
     
  10. InvisibleStalke

    InvisibleStalke Emperor

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    You can't rushbuy spaceship parts. But you can convert to mass workshops as you reach the end of the tech tree. It would be good to convert at least one of your cottage cities into a production powerhouse before then and put ironworks in it.
     
  11. Nkat

    Nkat Monarch

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    Cam_H, I have expanded to the East, done deal. As far as time, I am almost done with this match and it is too late for a war. However, I have used the 'Upgrade to Cannons' trick while waiting for necessary Techs for an Army before. This is a viable strategy here, but I was trying out some new strategies and got cold feet with ones I would normally use. An earlier war would have been optimal.

    An uneventful match, but a great learning tool, and thanks to all who posted ideas.
     
  12. Nkat

    Nkat Monarch

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    Done deal. I have made a moderately large Worker force for this and Rails. I am thinking I will get the Spaceship out fairly quickly....by 1950, well this isn't quick, but It will give me the Win. Thanks for your dedicated advice.
     

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