Carloshooter
Chieftain
Hi I'm currently playing in 15/3 update so I don't really know if some have been fixed or are just a mechanic in the game that I don't understand.
So first of all I would like to know why some random cities of some other civs in my knew campaign are getting turned into city states which is the case with 2 cities from Sweden. If you want some screenshots I can put them here. They just turned city states, NEW city states with the original Swedish names, no war or anything neither conquered by some other city state they just turned full new city states in my game. One city turned into a cultured and the other into something else... I added 2 more in the beginning of the game and maybe they were not created and the game just turned 2 random citys in city states I suppose, that's my thought on this.
Then it started to get even weirder after the first 3 cities founded by the Ottomans, the next ones started to appear with no city names whatsoever then when they were conquered they would get a name of a city from the Civ who would conquer it first, if they would be conquered by a citystate they would be named a random civ city name not in my current campaign.
I'm writting with the intent of helping out, I just love this mod that made me continue playing Civ when the stupid AI in vanilla started getting in my nerves. I'm playing this mod for over 3 years now and I can't get enough of it!
Love your dedication to the project and your patient with some of the community (1 or 2 people, the others are badasses ) that seem to write to you like they are entitled to have the mod the way they want or wanting you to apparently work this mod till you exaust like you have nothing better to do in real life, and can't grasp the concept that it is hard and takes time to write code and you are not supported financially for the time you spend working the mod. I think we as a community should all from time to time acknowledge and praise the modders.
Thank you for continuing to work the mod and of course the rest of the community for hanging around and helping with the development
So first of all I would like to know why some random cities of some other civs in my knew campaign are getting turned into city states which is the case with 2 cities from Sweden. If you want some screenshots I can put them here. They just turned city states, NEW city states with the original Swedish names, no war or anything neither conquered by some other city state they just turned full new city states in my game. One city turned into a cultured and the other into something else... I added 2 more in the beginning of the game and maybe they were not created and the game just turned 2 random citys in city states I suppose, that's my thought on this.
Then it started to get even weirder after the first 3 cities founded by the Ottomans, the next ones started to appear with no city names whatsoever then when they were conquered they would get a name of a city from the Civ who would conquer it first, if they would be conquered by a citystate they would be named a random civ city name not in my current campaign.
I'm writting with the intent of helping out, I just love this mod that made me continue playing Civ when the stupid AI in vanilla started getting in my nerves. I'm playing this mod for over 3 years now and I can't get enough of it!
Love your dedication to the project and your patient with some of the community (1 or 2 people, the others are badasses ) that seem to write to you like they are entitled to have the mod the way they want or wanting you to apparently work this mod till you exaust like you have nothing better to do in real life, and can't grasp the concept that it is hard and takes time to write code and you are not supported financially for the time you spend working the mod. I think we as a community should all from time to time acknowledge and praise the modders.
Thank you for continuing to work the mod and of course the rest of the community for hanging around and helping with the development
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