Gothic_Empire
AKA, Ramen Empire
- Joined
- Aug 5, 2008
- Messages
- 1,502
I've already thought of that, and mercenary units will be excluded from the penalty (like faith-bought units).
Ok, actually, if what we're doing is creating a system where Authority and Zealotry have a new edge over progress / tradition and religious choices that aren't Zealotry, I think a LOT of my hesitation about the unit XP changes go away -- the thing I want (buying units who get the exp I invested in via buildings) is still in the game, but is the trait of having invested in military infrastructure with faith / culture. That's actually pretty cool and creates an interesting decision I can get behind. I still will dislike buying a unit as progress, but I'll realize *I chose that.*
Can I request that Orders and the Heroic Epic remove the exp malus?