We started a MP game with 3 Human 2 days ago the spec:
Archipelagos, 9 civ total at start (the map size that give 9 civ as standar).
Barbs all on.
Ruthless AI, Rev on.
The game didn't play without OOS, much more than the game we did the day before, but we manage to arrive in about 500 BC, than stop to continue yesterday.
SO what a surprise, with massive wars going on, city capturing both way, AI turns taking now about 30 seconds, NOT ONE SINGLE OOS we stop the game about 500 AD, to try to get some sleep after several "just one more turn".
between 500 BC and 500 AD, it as been several revolution, many civ (human and AI) went to war, lose and conquer city.
There is oabout 20 civ from 50 to close to 1000 point.
The best civ are 2 AI with 9xx and 7xx point.
we start the game with different difficultys per HUman Players but no flexible difficulty:
Emperor
Prince
Noble
Archipelagos, 9 civ total at start (the map size that give 9 civ as standar).
Barbs all on.
Ruthless AI, Rev on.
The game didn't play without OOS, much more than the game we did the day before, but we manage to arrive in about 500 BC, than stop to continue yesterday.
SO what a surprise, with massive wars going on, city capturing both way, AI turns taking now about 30 seconds, NOT ONE SINGLE OOS we stop the game about 500 AD, to try to get some sleep after several "just one more turn".
between 500 BC and 500 AD, it as been several revolution, many civ (human and AI) went to war, lose and conquer city.
There is oabout 20 civ from 50 to close to 1000 point.
The best civ are 2 AI with 9xx and 7xx point.
we start the game with different difficultys per HUman Players but no flexible difficulty:
Emperor
Prince
Noble