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Some tips for different & interesting games?

Discussion in 'Civ4 - Strategy & Tips' started by Mylene, Mar 22, 2011.

  1. Mylene

    Mylene Deity

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    Hi there, i find myself a bit bored of the "standard" game lately.
    Would appreciate some tips on different playing styles i could try, maybe using different options or settings/handicaps, good mods etc etc. All this info is probably somewhere here on the boards ;)
    ..but more handy if bundled in 1 thread. Thanks in advance guys :)
     
  2. Fleme

    Fleme Obey the Kitty!

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    Try joining a succession game - that worked for me. The only "regular" games I play these days is the occasional game hosted on the forum that I play at my own leisure.

    Rise of Mankind is a fun mod if you haven't tried that before although it can be a little overwhelming. Still, I like it.

    As far as strange variants within the regular game go, just look at MadScientists bullpen for ideas.
     
  3. CaF

    CaF Warlord

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    I'm also getting bored with the normal maps. I really wonder where it comes from.

    Ever tried huge pangea maps with 18 civs? I play those occasionally and they are usually fun but pretty confusing.
    I also played around with Great Prophets and found those games were I built oracle or stonehenge pretty entertaining. The Great Prophet bulbs theo and then we play a religious game around the AP. Not necessarily going for the Diplo win, but rather to do something different from the normal Alpha -> Currency -> Col -> CS -> Bureau supercapital -size 20- 500 bpt-game.

    Perhaps that helped. I don't know much about mods, so no help from me there.
     
  4. Clam Spammer

    Clam Spammer Prince

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    There are plenty of map types besides the standard Fractal/Pangaea/Continents, though some are more playable than others. I'm on a Fantasy Realm kick right now myself :D. I've also had good games on Arboria, Wheel and Donut.

    Besides that, there's OCC of course.
     
  5. vicawoo

    vicawoo Chieftain

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    realmsbeyond
     
  6. coanda

    coanda Emperor

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    Map scripts: I've had fun "change of pace" games on Archipelago with small islands. Highlands, Arborea, and Terra (with some of those you may need to bump the computer AI up a difficulty level to give yourself a challenge). Play some games on the Earth18 map (try Rome if you're looking for a casual game; Maya if you want a challenge; Aztec if you feel like seeing how badly you can crash your economy from over-expansion).

    Play styles: Try an espionage-heavy game. Try a game relying heavily on farms and specialists (perhaps as Monty so you get Sacrificial Altar). Try a game relying heavily on mines and cottages. Try a game with State Property and workshops; try one with Free Market and corporations. Try the many variants on rushing and REXing. Wonderspam. Try a game without any infrastructure or wonders at all (I strongly recommend picking a Creative leader!). Try a One-City Challenge game. Play on a lower difficulty than you usually do, but set yourself difficult goals (e.g., try to build all the wonders yourself, or found all religions in one city, or win a domination/conquest victory without ever declaring war, or go for a very early space-ship launch, or try for a Time victory while insisting on never declaring war).

    Mods - there are lots of good ones out there. Most of the ones that shipped with the game are pretty good (my favorite is Rhye's and Fall, but also have had quite good games with Final Frontier, Next War, and Gods of Old). On the independent modding scene, I'd flag Fall from Heaven II, and Rise of Mankind, as two mods I've tried and found particularly good - although certainly not the only good mods out there!

    Game settings - mess around with map size, number of civs, and game speed. A quick-duel-pangaea-18 civ game will play very differently from a marathon-huge-continents-2 civ game. Try an Always War game, particularly with Raging Barbs as well.

    You could try a succession game, multiplayer game, or one of the odder challenges floating around these forums (e.g., some of the Role-Play Challenge games - you can find them in the sample game directory - are fairly entertaining to give a shot).
     
  7. whats a navy

    whats a navy Prince

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    Always war games are always a nice mix up for me because there's no more tech until lib then get a massive army of cavs/rifles/cannons or whatnot. I've also been playing multiplayer more and more now. It totally changes when you play humans because you may get choked or chariot rushed and just that you play against backstabbing, intelligent humans changes loads.
     
  8. Fluroscent

    Fluroscent Emperor

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    I've always liked no tech trading to make the game flow a lot different. Early tech paths suddenly requires different plans than "what is most tradable at this point". You actually have to research IW and Engineering yourself.
    It makes the difficulty harder (on higher difficulties), since tech trading is one of the major advantages the human has over the AI. But it also nerfs one of the most annoying aspects of vassal states (peacevassals), and makes that feature work much better.
     
  9. iggymnrr

    iggymnrr Deity

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    Dale's Age of Discovery scenario was fun. Can't remember if it is BTS, vanilla or both.
     
  10. hexem3117

    hexem3117 Warlord

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    If you download the BUG mod (BTS unaltered gameplay mod), there are various map scripts there that you can mess around with. When creating a game it offers many more ways with which to vary your game.

    It adds many map scripts, and adds more layers of complexity; you can choose numbers of islands, sizes of those islands, and other things in addition to giving you the normal map script choices BTS offers. BUG on it's own is really useful, also. It gives you tons of information that is normally buried within many different menus in a more intuitive way. Kind of like the various ways Square attempted to streamline Final Fantasy status screens from the very early ones towards the later.



    I suggest go mess around with a highlands game; for me they're refreshingly difficult.
     
  11. LuCiver

    LuCiver Warlord

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    I found Mods are great for breaking out of the rut, especially the ones that really make it not a whole new game. The two I've enjoyed the most are Fall from Heaven and Dune (re-read the books before you start!).

    Staying within the game, I found that Unresticted Leaders adds a lot of spice. All your standard assumptions on how different Civs will behave go out he window. You thought Shaka was a beast, wait until you meet Shaka of Mongolia!
     
  12. Dirk1302

    Dirk1302 Deity

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    Make the game more difficult by bad leaders/nasty oppo's. Or add a settler to deity ai in xml so they begin with 3 settlers instead of 2. Not sure if it's fun :D but it breaks the winning routine probably.
     
  13. lymond

    lymond Rise Up! (Phoenix Style!) Moderator Hall of Fame Staff

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    I'd like echo Fleme's comments on succession games. You know I've mentioned the SGOTM to you, but there are other more leisurely succession games in the Story and Tales sub-forum. I'm actually playing one game lead by Fleme himself. He is basically the Dungeon Master of a RPGish SG using Fall From Heaven/Fall Further mod. Great fun and Fleme has been exercising great imagination is coming up with a nice story and interesting characters. Maybe you can join us in a new one soon as another game is about to end soon with Cam, Vranasm, Nocho and BrianS. We would love to learn from you and would up the difficulty I'm sure.

    Speaking of Fall From Heaven, I recommend you trying the mod out if you have not already. Excellent fantasy mod and probably the most popular modpack ever for Civ. You can find the latest version over on the C&C forum as well as excellent mod-mods like Fall Further and Master of Mana that further build on and enhance the game.
     
  14. coanda

    coanda Emperor

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    Going with the Dune mod adds more spice. :lol:
     
  15. DMOC

    DMOC Mathematician

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    You could try joining some Civ multiplayer, if you're bored of single player. I did that for a while, but the problem is that I don't always have access to CIV so I haven't been able to participate recently.
     
  16. AutomatedTeller

    AutomatedTeller Frequent poster

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    unrestricted leaders with random personalities....

    You can also try different map scripts. Rain forest is very different from boreal, for instance.
     
  17. Gwaja

    Gwaja King

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    I just mentioned this on Deity Please! #4 thread, but I will mention it here also.

    1. Rain Forest map with Monty: Iron Working will be a priority tech, due to huge abundance of jungles everywhere, as well as getting Jaguars early enough, which doesn't require any resources and gets a free Woodsman I bonus.

    2. Global Highlands map with either Brennus or Boudica: Lots of hills... which means Celtic uniques will be much more useful... Duns and Gallic Warriors. ^_^

    3. Terra map with Joao: If colonizing the new world and creating a bunch of colonies in the New World is something that might be of interest, maybe this might be fun.

    I also like the Unrestricted Leader/Random Personality settings as well. That would spice things up quite a bit, I bet.
     
  18. Mylene

    Mylene Deity

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    Thanks everyone, i got Dragon Age 2 atm and will try your nice suggestions when i get back to Civ :)
     
  19. CaF

    CaF Warlord

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    cu in ten years then ;-)
     
  20. vranasm

    vranasm Deity

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    dragon age 2 is not deep enough... the game gets a lot of flamed on official forums and for good reasons.
     

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