I've PMed this to a couple of folks, but I figured it'd be easier just to have an open inquiry about these issues, so there ya go: I have compiled an extremely large collection of mp3 files which offers well over 200 new tracks for all eras, categorized and folderized be era. There are a grand total of 277 files, but some of these are existing tracks that I have either retained or repurposed. The chief issue is not the size, however; I'm sure that the file could simply be hosted here as a seperate download (it's around 1.11 GB in total) and split into 100-150 MB segments by era if there's enough demand for it. The main issue is how to get it into the game. It would be extremely impractical to actually put all 200+ tracks into the 2Ds audio files, and I'd rather not put a heavy load on an xml team already overburdened with the goods-resource conversion project. There is the custom music folder option, but I don't know if that can distinguish between era, and even if it could, could it distinguish between the new eras C2C adds? As such, I'm putting this out there for those who have any ideas as to handle the situation. I'm no expert on xml files, but I like to think I have more experience in musical taste. But without a way to get it in, it's a moot point.