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South Pole Cradle

Discussion in 'Imperium OffTopicum' started by Ahigin, Aug 1, 2019.

  1. Brougal

    Brougal Chieftain

    Joined:
    Jan 19, 2012
    Messages:
    98
    Location:
    Tornio, Finland
    Happatara orders:
    - Agriculture to populate Region 23: Happara continue settling along the fertile lands, their numbers growing with coming years
    - Urbanization: Directly linked to this, some of larger communities rise along the river, taking advantage of of it's periodic flooding in farming.
     
  2. thomas.berubeg

    thomas.berubeg Wandering the World

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    Aug 21, 2006
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    Location:
    Ft. Lauderdale
    Aghak orders
    1) Seafaring/migration/survival to populate 37 (Obarer)
    2)Spiritualism to maintain the cultural connection between distant groups.
     
  3. Seon

    Seon Not An Evil Liar

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    Location:
    Not Lying through my teeth
    Emamona

    1. Expansion (Pastoralism): The Emamonans continue to settle the bountiful pastureland of Mona Yi Hu, attempting to domesticate the flightless birds.
    2. Economic (Intellectualism to improve Intellectualism): The remaining Emamonans in Mona yi Hu in their comfortable cradle attempt to learn more about the nature of the world they find themselves in, crafting dozens of stories to pass as much information and warnings to the next generation as possible in easily digestable format.
     
    Last edited: Aug 2, 2019
  4. LordArgon

    LordArgon Chieftain

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    Feb 10, 2019
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    64
    Gender:
    Male
    Nekenee Orders:
    1. Intellectualism to improve Migration. Innovations in food preservation allow the Nekenee to travel further than before.
    2. Survivalism to create a new settlement in region 12. A new village is formed in fertile hunting grounds.
     
  5. Ahigin

    Ahigin Emperor

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    Apr 18, 2013
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    Location:
    Chicago
    Working on the update now. Giving everyone 1-1.5 hours to get those orders in.
     
  6. jackelgull

    jackelgull An aberration of nature

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    Dec 30, 2013
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    Location:
    Within the realm of impossibility
    Nari

    Survivalism to create pop center in Bashtun

    Intellectualism to improve intellectualism

    Narrative:
    The rich mineral deposits of Bashtun allowed for the creation of better tools for hunting and so the Nari thrive in the harsh environment and grow in number

    As the Nari population grew, they developed a tradition of wise men and women who held the stories and history of the tribe. The Nari believed that the gods would wipe out the tribe if the tribe allowed their stories to be forgotten and so myths were passed down generation to generation
     
    Last edited: Aug 2, 2019
  7. Ahigin

    Ahigin Emperor

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    Update 2 (Years 100-200 Post-K7)


    A constellation of family groups known to the Trasque as Trasque En Ettin Shaln (Second People of the Tall Ridge) attempted to settle the frigid frontiers the igneous traps in the center of the continent. This expansion failed, as they found the region even less hospitable and its wild nature more bleak than the slopes of the Trasque mountains.


    For what it’s worth, these failed ventures into the unknown land paid back with knowledge of the region. Known to the Trasque as Trasque Shaln (”Second Tall Ridge”), it’s a giant agglomeration of volcanic mountains and basaltic rock with few remainders of volcanic activity. Some of the mountains still feature permanent ice caps, and a few valleys are blocked by glaciers, but further below the slopes are covered with a giant taiga forest, consisting of various types of pine with dense underbrush, turning into a shrubland further down below. The climate is deeply continental, with warm, but dry summers and constant sun, and with frigid and unrelenting winters that last for over six months and feature a six-weeks period of permanent dusk. The upper slopes are populated by a species of mountain goats hunted by mountain lions, and giant eagles are a common sight. The taiga has a big population of birds and rodents of all sizes, including some giant scaly-tailed flying squirrels. Meanwhile, the lower shrubland is dominated by vicious packs of dire wolves. The soil is poor and rocky, and good pastures are extremely rare. If anything, the region is very rich in mineral wealth and timber.



    The Turape inhabitants of Sagulan lowlands also had a tough time spreading forth across the region, finding few good hunting grounds. Facing this failure, some vain efforts to improve hunting methods were made, but they also resulted in little result. Some of their elders even suggest that the land’s game is too poor, and the Turape might be better off attempting something they had never done before: settle down and grow edible plants in the lowlands.


    The Happatara agriculturalists, it seems, had no way of failing to take advantage of the fertile valley they settled in. Unfortunately for them, a series of floods offset their expansion, even though it’s likely to be an only temporary setback. Peculiarly, first experimentation with forming closely packed communities also starts at this period among the Happatara, although these villages are still struggling to deal with the threat of the flood and fail to form stable proto-urban entities.


    The Aghak islanders attempted to continue their nomadic exploration of the continental coastline. Unfortunately for them, their fairly ambitious seafaring ventures failed, often compromised by the condition of the sea and the distances involved, but also failing to form lasting communities once they reached the shore.


    Yet, their voyages did result in some accumulation of knowledge about the outer world. The land the Aghak call Obaraer is a hospitable, subtropical coast with great harbors and welcoming climate. The coastline is a fertile plain intersected with occasional dunes and lakes. Farther from the seashore, the land elevates into a grassy plateau populated with occassional herds of kangaroos, some of which are true giants. These are hunted by marsupial lions, accompanied by a scavenger species of flightless birds. Looming over the plateau, is an impressive mountain massif which highest peaks pierce the rare clouds and feature permanent snow caps. The dry slopes of this ridge are mostly a temperate shrubland, just as fertile as the plains below, if only it could be cleared from trees. The few natural deposits that the region holds could be found in the upper slopes of the mountains, where the climate quickly switches for alpine.



    A group of refugees escaping the Aghak people has formed into a distinct (and unusually sophisticated culture along the shoreline. Calling themselves the Hazo, these are oral storytellers and woodcarvers living along the forested coastline.


    Their new homeland, known as Tantara, is a rich, dense, and temperate forest that climbs up the slope of a huge mountain ridge, top peaks of which feature permanent ice caps. The forest is a home to a big variety of birds, big and small, and is very rich with fern and flower life. These multiseasonal blossoming periods attract plenty of bees, whose hives are especially easy to find along the steep bluffs of the middle and high mountains. Marsupial lions, giant sloths, and dwarf bears also call this forest their home. Without forest clearing, it’s impossible to find much suitable arable land or good pastures, but the construction materials are plentiful, ranging from timber to quality stone to metal ores in the mountains.


    While the other tribal entities struggle, the Enamans are having their first big breakthrough. Some wily hunters start half-leading, half-luring the giant omnivorous birds toward better pastures, only to steal their giant eggs when the chance is right. Several generations later, a first, small population of semi-domesticated moas appears, and the resulting surplus of food soon leads to a population boom in Mona yi Hu. (Enamans: +1 Population Center; player must choose type of new Power Point)


    Much less successful than that are the Enaman efforts to comprehend the world of the human psyche, as the Enaman shamans drown all sound rational thought in ritualistic obscurantism.


    The Nekenee people experience a similar population boom, finding a game-rich valley in the generally bleak highlands of Pulete. Meanwhile, not all family groups are as successful (or lucky), and some of them start toying with an idea of an exodus to a far land, although so far they fail to improve their methods of migration. (Nekenee: +1 Population Center; player must choose type of new Power Point)


    The biggest qualitative shift of the century happens among the black-skinned Nari highlanders. Having adjusted well to the Bashtun mountains’ extreme seasons, they improve their hunting techniques by introducing better hunting tools, such as as spearheads made of volcanic rock. This soon leads to a population boom and, surprisingly, to a flourishing of oral folktales, representing growing sophistication of their worldview. (Nari: +1 Intellectualism, +1 Population Center; player must choose type of new Power Point)


    Finally, the first intertribal conflict takes place in the Aoni-chehek plateau. The Amerindian canyon people of Yonike start facing incursions of the warlike, dark-skinned Agomai. While the clashes are not particularly bloody due to the ritualized nature of Agomai warfare, they do result in many Yonike communes subjugated or forced to pay tribute to the victors. (1 Population Center of Yonike is occupied by Agomai for 1 turn)


    Contrasting to that valorous success, the Agomai folk culture remained primitive, failing to form its own distinct tradition of thought.



    GM's note: We had tons of failures at first, but then the statistical laws started to give the folks some wins.

    I'll try to keep the pace of updates high, so that we skipped through the "boding, high-failure-rate" part of the game quickly.

    Also, something I had to clarify in the chat: one region can host multiple population centers. You can, but don't have to always dash for new regions in order to expand.

    UPDATE: We've had our first war! I missed Nuke's orders, because he PMed them. See them above.
     
    Last edited: Aug 2, 2019
    Nuka-sama and Kyzarc Fotjage like this.
  8. Kyzarc Fotjage

    Kyzarc Fotjage Rise Up

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    Location:
    Western Washington
    Trasque En Ettin
    - Settling In (Economic/Industry, Trasque): The Trasque En Ettin Shadb (First People of the Tall Ridge) continue moving more firmly into the vast cave complexes of Trasque, some even modifying with rushes or wooden barricades over the entrances to keep in the heat and predators out or clearing out rubble from caves that are especially well positioned for more permanent habitation.
    - Expanding (Demographic/Survival, Trasque Shaln): The Trasque En Ettin Shaln keep pushing into Trasque Shaln, showing the stubbornness that led them across the great desert, and before that the vast frozen lake in the times of myth, in search of their chosen home.

    Narrative orders (optional): The Trasque En Ettin tribes continue pushing into the center of the continent, driven by their old stories of a mythical land of safety set aside for them by Eshal-En-Pasth (Goddess of the Earth). Those that think they've already found the land in Trasque proper remain behind as the Trasque En Ettin Shadb while the more adventurous tribes push on as the Trasque En Ettin Shaln. The latter are viewed as being both brave and reckless by the former, though there isn't any friction between the two groups yet and they're still considered part of the same larger tribe.
     
    Last edited: Aug 2, 2019
  9. Marcher Jovian

    Marcher Jovian Prince

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    Jul 12, 2013
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    406
    Turape Orders
    - Agriculturalism to grow in region 8: The Turape begin to settle down in the lowlands and cultivate plants.
    - Intellectualism to improve Agriculturalism: The Turape try to import several different species of plants in an attempt to get more food. Among the most promising candidates are peanuts, pineapples, passionfruit, strawberries, canna, tomatoes, potatoes, and various bean cultivars.
     
  10. Seon

    Seon Not An Evil Liar

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    Choose: demographic point.

    1. Expansion (Pasturalism) The Emanans continue to increase the size of their flock and prosper.
    2. Expansion (Survivalism) Emanans begin to hunt the less domesticable creatures of Mona Yi Hu, such as the seals.
    3. Intellectualism to improve Migration: As population centers develop in the region, many Emanans begin to feel an itch to find better pastures (literally) away from all the competition.
     
  11. thomas.berubeg

    thomas.berubeg Wandering the World

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    Are the Hazo aghak descendants?
     
  12. Nuka-sama

    Nuka-sama :)

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    Oppress the Yonike

    Use our demographic point for Pastorialism into expanding into province 16

    Use the Yonike economic point to develop Industry in our home province of Agoru
     
    Last edited: Aug 2, 2019
  13. jackelgull

    jackelgull An aberration of nature

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    Location:
    Within the realm of impossibility
    Choose: cultural point

    The Nari culture advances beyond its contemporaries as the Nari wise men begin to create art

    Demographic action: Migration to region 22

    As the Nari come into conflict with one another some of the weaker tribes choose instead to seek new hunting grounds and move to a more hospitable region

    Culture action: intellectualism action to improve migration

    The wise men study the flight of the birds and the movement of the stars to determine how their tribes should migrate and when

    Culture action: increase material culture
    With the development of stone tools, Nari wise men begin to carve wooden figures. The exact meaning of these figures are unclear, but it is suspected that they represent the individual members of a tribe. They each have their own unique and distinct pattern and possibly acted as markers indicating tribal affiliation, history and were a part of death rites of a warrior
     
    Last edited: Aug 2, 2019
  14. Ahigin

    Ahigin Emperor

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    Occupation counts as occupation. You can oppress it using your own military point. It'd turn their population center into yours. If you fail, the occupation expires next turn.

    You can't steal their last demographic point. I need to specify it in the rules, since that'd be a game over for them.
     
  15. LordArgon

    LordArgon Chieftain

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    Nekenee Orders:
    1. Choose Economic point
    2. Migrate to region 9(Fee Shenete)
    3. Intellectualism to improve Industry
    4. Survivalism to create a new settlement in region 12.
     
  16. Nuka-sama

    Nuka-sama :)

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    Do I get to steal their economic point due to my occupation?
     
  17. Ahigin

    Ahigin Emperor

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    Yes, you do. For one turn, while the occupation lasts.
     
  18. Brougal

    Brougal Chieftain

    Joined:
    Jan 19, 2012
    Messages:
    98
    Location:
    Tornio, Finland
    Happatara orders:
    - Agriculture to populate Region 23: Happara continue settling along the fertile lands, their numbers growing with coming years
    - Urbanization: Fertile river bank continue tempting Happara, with some of larger groups attempting to compete by continuing to build their villages close to riverbank while some experimenting with settlements further from riverbank while still seeking to have enough distance to reap rewards of regular flooding
     
  19. Ahigin

    Ahigin Emperor

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    Working on the second and last update for today. It should be out in 1-1.5 hours.
     
  20. thomas.berubeg

    thomas.berubeg Wandering the World

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    Location:
    Ft. Lauderdale
    Aghak Orders:

    Use Seafaring to attempt to expand, as per last turn. This is not a conscious migration, but rather an extension of the nomadic habits of these people. if it's there, they'll go.

    Use Spiritualism to maintain a cohesive structure. The Tattoo patterns that are associated have also begun to be reflect on important rocks, boats, locations, and features, tying the people to the natural geography.
     
    Last edited: Aug 2, 2019

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