problems BtS added anyway, so that part of the alternative path is actually useful. and i basically ignore mass media now, it would obsolete my AP, unthinkable! i just make super-duper sure i'm first to radio and win the Eiffel Tower race for spiffy Broadcast Towers.What I can't understand is that both Scientific Method and Computers set your research back, by rendering earlier research-assisting constructions obsolete.

Okay, but don''t you need to research the slide rule tech for a space race without computers?
refrigeration lets you learn superconductors, which lets you build laboratories. i think they mixed something up somewhere. you can build the cooling systems to keep the computers from overheating, but the computers aren't there to ever overheat 
in the game they're overrated. IRL they're not, since without them we couldn't be here on CFC *giggle*.
i sure do skip 'em if i have the religious wonders and feel safe militarily. i like refrigeration more than i did in previous versions due to the additionalproblems BtS added anyway, so that part of the alternative path is actually useful. and i basically ignore mass media now, it would obsolete my AP, unthinkable! i just make super-duper sure i'm first to radio and win the Eiffel Tower race for spiffy Broadcast Towers.
*giggle*. because i'm an oddball. and the corporation that comes with MM competes with Mining Inc, i much prefer MInc so i just stick with it.I find it more interesting how you can send an interstellar colony ship out into the far reaches of space without every having figured out how to fly a plane...

refrigeration lets you learn superconductors, which lets you build laboratories. i think they mixed something up somewhere. you can build the cooling systems to keep the computers from overheating, but the computers aren't there to ever overheat
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Did the Apollo mission have much in the way of computers? Probably a dumb question, but thanks to this thread I'm currently picturing Neil and Buzz sitting there with some room-size machine with magnetic tape rollers and punch cards...

Superconductors aren't about cooling. They are a metal that has 0 electrical resistance (the current is not opposed), which is very important in power plants (like the fusion engine on the Civ craft). It also uses the Meissner effect to become powerful magnets.
not for me personally, since my apostolic palace bonus is keeping the other civs in line when they get out of control, not the +2*giggle*. because i'm an oddball. and the corporation that comes with MM competes with Mining Inc, i much prefer MInc so i just stick with it.

Superconductors aren't about cooling. They are a metal that has 0 electrical resistance (the current is not opposed), which is very important in power plants (like the fusion engine on the Civ craft). It also uses the Meissner effect to become powerful magnets.
Superconductors aren't about cooling. They are a metal that has 0 electrical resistance (the current is not opposed), which is very important in power plants (like the fusion engine on the Civ craft). It also uses the Meissner effect to become powerful magnets.
Lightwave said:I think the idea is that superconductivity would very likely have never been discovered without Refrigeration. The discovery was made at very low temperature. It would be difficult to imagine somebody "accidentally" mixing up a batch of room temperature superconductor.