Spanish Rise to Power - My First Emperor Game

steviejay

Now in Black and White!!
Joined
Jun 9, 2002
Messages
3,343
Location
Glasgow, Scotland
second attempt at a story. after successfully completing two Monarch games in a row I decided to move up.

Civ: Spain
Enemies: 15 Random
Difficulty: Emperor
World Size: Huge
Land Mass: Large Continents, Wet, Warm, 4 Billion Years
Barbarians: Roaming
Default Rules
Good Old PTW seeing as Conquests is eluding me until this Friday

I get this feeling this is going to be a lot harder than my normal games, due mainly to the fact this is my first Emperor Game and also I’ve never been Spain before due to their less than ideal UU. But here goes….. Let me know how I'm doing if you can, I'm trying to improve my game. Thanks.

From the masses, a leader rose. proclaiming herself Queen, Isabella promised to turn the Nomadic Spanish from a rambling mass of barbarians into an Empire which the World had never seen.


4000 BC – The Beginning



Hmm, not the worst starting spot I’ve ever had. Wheat on the flood plains to the south will certainly help me grow and there are forests to the north. I can see the coast from this location but I’ll resist the call from the sea and found Madrid where I am. My worker will move to the Wheat while Madrid churns out 2 (or 3) warriors and then a settler. I’ll leave Madrid defended by a lone warrior for the time being until I can trade some other Civ for Bronze Working. Science is set at its lowest and I’ll head straight for Literature and (hopefully) the Great Library.

3800 BC – Go Forth….

First warrior is produced, looking at the world map I shall send the warrior north. Hopefully the warrior will find some tribes more advanced than I and we can trade.

3700 BC – The Spice of Life

On its travels, my warrior discovers a supply of spice, only one however. This means that the residents of Madrid will be happy but we will not have enough to trade for foreign gold.

3500BC – Exploration



My warrior is successful!! Having befriended the residents of the Khazak village they have shared the technology to build bowls and cups of pottery with us. Such information is invaluable and the people of the tribe are thanked with great vigour. But this is only the beginning of our warriors journey.

3050BC Prospering Madrid

Due to increasing culture in the Capital, the borders grow. More land for the Spanish Empire. A Settler is also spawned from the people of Madrid and this settler will head West, to the spice and form our first port city, Barcelona. Madrid’s lone worker will work tirelessly to form a road link between the two cities. Another Khazak village has been found by our warrior and this time they have parted with 25 gold for our cause, may the Gods shine brightly on the generous Khazak’s. Still no other sign of life though

2950 BC Contact

Perhaps I spoke too soon. This turn a Scout from the Russian Empire travels to the boundaries of the Spanish Empire. They bring knowledge of Bronze Working and Warrior Code and have yet to learn Alphabet and Ceremonial Burial. I think an exchange is in order. I share Alphabet, Ceremonial Burial and 31 Gold to learn the secrets Russia currently holds. What is worrying is a survey conducted previous have shown the Russians as the most powerful Civilization while Spain doesn’t even register. A wary eye must be kept on this neighbour.

2850 BC Barcelona

Barcelona is founded and the road connecting the Spice is almost complete.

2750 BC France

My lone warrior scout has finally made contact with another civilization, the French. Although some distance away from Madrid, Joan of Arc has mastered the secrets of Masonry whilst ignoring the skills of Pottery, Warrior Code and Ceremonial Burial. As Pottery can lead to more settlers being produced this knowledge will be kept secret whilst trading for Masonry. Joan allows the trade of Masonry and 25 Gold for Warrior Code and Ceremonial Burial. On the same turn Masonry is sold to the Russians for almost all of their gold, 90 gold pieces. From French lands the warrior will now head south.



2590 BC Settler

Madrid assembles another settler and this time it will be sent south in search of luxuries.

2470 BC Seville

South of Madrid is a mountain Range; the city of Seville will be founded here in order to check any possible Russian expansion north although finding out where the Russian Empire lies would be better

2190 BC Writing

The Spice road is finally completed. Luxuries can now be dropped to 0%. Also, Spanish Scribes finally master the art of writing, which is then shared with our neighbours, the French for 60 gold. This gold is used to build embassies in both Capitals. The Russians, with their inferior trading system were unable to muster the money required to learn the arts of writing.

2030 BC Gems

In this turn the city of Toledo was constructed on the large flood plains south of Madrid. The location of our next city has also been agreed upon as a Spanish warrior to the south of Seville has brought back word of large amounts of Gem’s in the mountains, so this luxury must be taken in the name of the Queen of Spain.

1675BC Iron Working

Here, France agreed to share the skills of working Iron in exchange for 210 gold. A paltry sum as now the Spanish Empire brings in more than 12 gold per turn, which will only increase further with the acquisition of the Gem deposits. Our maps show Iron west of Barcelona so those too must be taken for the Spanish army.
 
1600BC Gem City

Finally I have tradable recources. However this city is on the borders of a Russian City, if I can get Santiago to extend its borders then I will have all five sources of Gem, forcing the Russians to pay me for them. A Spearman and then a temple will be constructed at best possible speed.

<beginning of the Quiet Period. Almost nothing has happened here. The Russians, the French and myself almost never talk to one another, no new techs have been discovered and no new Civilizations have been discovered, the three of us just keep expanding our empires >
1525BC
Found the Iron City of Murcia
1400BC
Valencia founded
1275BC
Zaragoza founded

1175BC
Was able to trade 392 gold and my World Map (I didn’t even know I had maps!!) with the French in order to learn Map Making. Now I can trade with the French and Russians to see more of the island we all occupy. This large period of nothing is driving me insane, I’m almost tempted to raise an army of swordsmen and rush Russia and try to wipe them out, but I need to be careful. They are stronger and this is Emperor so they will be more than prepared. I just need to bide my time.

1125BC
My warrior to the south of France is now heading into a heavily wooded area of the island, filled with Jungle and Mountains. Perhaps this is why there has been no other contact. I must make contact with other Civ’s as soon as possible. I am only 6 turns from Literature and I already have Madrid on pre-build for the Great Library. If I do get the GL it will be wasted due to lack of tech trading amongst other Civ’s. Thankfully this is resolved when my warrior stumbles upon a lone English warrior attacking a Barbarian camp. The English are wise and know the secrets of Mysticism and also know of another Civilization, the Germans. Contact with the Germans and English Territorial Maps are purchased for Spain’s own World Map. Then the strangest thing happened. When I went to open talks with the Germans, I notice…… I have made contact with the Scandinavians and the Celts!!!! WHY WAS I NOT INFORMED OF SUCH A THING. This must have happened just after I traded with France for Map Making. Hmmm….. anyway. I’ll see what they can offer Spain.
Germans – They are generous and we exchange WM and Map Making for The Wheel and their own WM
Scandinavians - :eek: They are very far ahead in the tech race. They already have Literature, a tech the AI usually avoids on the lower levels. I bust the bank to buy Literature from them, WM, 5GPT and 90 Gold. Can I get the GL in time?? The Vikings also know of Philosophy, Horseback Riding and Mysticism.
Celts – They having nothing I really want. Although I do have Literature which they don’t. Now, do I trade literature and (probably) get to tech parity with everyone, or keep it to myself so there’s less a chance of the AI getting to the GL before me. The Celts will offer me Mysticism and 40 Gold for Literature but I am unsure.

I take the gamble, I’ll hold out. Sell my WM for 50 Gold.
Russia – WM for 30 Gold

Madrid switches production to GL. 47 turns to go :S

900BC
France start work on the GL. That’s worrying. However Scandinavia and France declare war on the Celt’s so hopefully that will slow down France’s GL production. Moving about some citizens means GL is due in 25 turns.

775BC
The Celts and Russians start work on the GL. Its becoming a race. If I loose my first Emperor game is gonna be a lot harder. If Russia or France beat me to it I might have to resort to taking it by force.

750BC
England start work on the GL and also complete the Oracle. The Americans complete the Pyramids (who are the Americans?) I was worried the whole thing would snowball out of control and all the wonders would be completed, but it still holds out. Although I fear France will now complete the GL.

710BC

Damn. To Arms!! Madrid begins work on temple



670BC
Vitoria founded.

430BC
Buy Mathematics off of France for 185 Gold and WM, beginning to get far behind in techs. Not good.
Although it’s a good thing France are nearby because for some reason I always seem to get tech off them cheaper than I do anyone else, I’ll probably need to look into that to see if there’s a reason for it or if its just my luck.
 
haven't posted in a while, exams are coming at college :(

410BC

Use my whip to rush a settler from the city of Zaragoza. I need to fill up as much space as possible before the Russians and French get it. Top of the bill is a spot just west of Zaragoze where’s there a lone Wine deposit. This’ll save me from having to trade for that luxury later on if I survive. Barcelona also produces a settler, which’ll go West with the other Settler as that seems the only place left to settle.

350BC

The English demand 24 gold and my TM. I tell them to shove it and they declare war. I’m not worried. They’re at the other end of the continent and seem to be down to a few cities, either by war or just cause they suck. In the Histograph I’m top with 524 points where England are bottom with a lowly 321. If they want to play with the big boys then they can bring it. I’m just fearful of an Dogpile on me. I might try and butter up the Vikings to get them to attack England, they only have about 5 cities so they shouldn’t be too hard to take out. Also the wine town of Santander and Jaen are founded.

270BC
Road to Russia finally complete. Trade Gems for Mysticism, TM and 20 Gold

70BC
Valladolid founded.

10AD
Palma Founded.



This is the Spanish Empire at the turn of the Millennium. Just west of Santander is the city of Valladolid. I put the city there to prevent the French from acquiring the iron source there which they might then sell to the Russians, who by the looks of it, have no source of iron themselves. Most cities have or are building Temples. I’m going all out to get money to buy tech’s but I’m falling behind badly. Russia is already in the next age but that’s cause of the GL. I’ve given the French 249 gold and 5gpt for their TM, Philosophy and Horseback Riding. The French have no Gems that I’m aware of so if I could build a road to them then maybe I could barter for more techs. Hmmmm….. I have no horses.

70AD
Buy Codes of Law off the French for 85 Gold and 11gpt. I notice an English Galley has appeared on the East coast and its here I remember something; I’m still at war with them. Oops. That Galley’s travelled a LONG way. It’ll probably land units next to some of my towns; I’ll need to watch that one closely.

90AD
One archer?? That it? one poxy archer? I feel cheated! I want more English units. Oh well

250AD
There has been nothing for more over 200 years. No wars, no attacks, no huge deals. Nothing. I’ve decided on my course of action to attack Russia. I’m not sure when I will do this but I am building Swordsmen in order to upgrade them at the first opertunity to Feudalism when I get it. This turn I’ve traded Gems, WM, 200 Gold and 6gpt with the French for Currency, I need marketplaces to help increase my war chest.


310AD
Finally research Construction. Start work on Engineering because no one else seems to have it, but I‘m still behind. Russia demand WM and 30 gold off me, I can’t say no, they’d wipe the floor with me, but I’m not at all happy. I need to get Republic and change quickly if I’ve to have any chance of winning this game. But no one will trade with me, I just need to wait and build up my gold.

340AD
I’ve thought up a way to get Republic. The Americans, who no one knows as of yet have built two wonders, and although I’ve seen a few Civ’s there must still be a large number of them out in the black. If I can find them then I can use them as bargaining chips. Contact with a whole other continent will be invaluable. So suicide galleys are in order. Failing that, a huge AI war would be nice to slow the tech pace down a bit.

400AD
I bite the bullet. The only Civ that has Republic and not something which I have is England. And for Republic they force me to pay a hefty price – Currency, Gems, 225 Gold and 24gpt. I’m not happy with what they are forcing me to pay and I’ll make them regret it later but at the moment I need Republic. At least now I’ve got Republic I can trade Germany Feudalism for Republic and 3gpt. I’m certainly raiding the coffers but at least I have Feudalism. It makes me feel a little better than England gives me 260 Gold, their WM and 11gpt for Feudalism. The WM shows me that Russia now has Iron :(

440AD

I’m getting the feeling that I’m being squashed between the Russians and the French. My military ain’t up to much compared to them so if they demand something there’s not much I can do about it. I want to flip to Republic but I owe various Civ’s money, 22gpt to be precise and if I go into anarchy I’ll loose the money. Hmm, yeah I think I’m gonna risk it and flip to Republic. My empires not that big so there shouldn’t be much anarchy.

Hmm, ok. Feeling a wee bit of a muppet here. I forgot Spain was Religious so frankly the whole of the last paragraph makes no sense. Oh I can sense that I’m gonna be in a wee bit of trouble as this game progresses if I can’t harness the power of my Civ Traits.
 
560AD

Ok, the Gods of the RNG giveth but then taketh away. First the bad news, the only iron source I own that’s connected has been depleated. This just ain’t good. My plans to build up an army capable of holding its own is now in tatters. I’ve got 7 Medieval Infantry and only 12 Spearman and now the only offensive weaponry I’ll have will be the Longbow. Although there is a wee bit of good news. After about 4 million suicide galley’s I finally get through to more land, hello Mr Aztec. For really good measure I also run into a Galley from the lands of the Iroquois so that saves me trying to buy contact with them.

Aztecs –
Contact with Germany, Russia, France, Celts, English, Vikings and WM for Monarchy and Monotheism
Iroquois-
Contact with Germany, Russia, France, Celts, English, Vikings for Contact with Mongols, Americans, Chinese, Koreans, Japanese, Indians and Eqyptians and 8 gold
Chinese-
Contact with Germany, Russia, France, Celts, English, Vikings and WM for Engineering and WM
Japan-
Contact with Germany, Russia, France, Celts, English, Vikings and WM for Theology
India-
Contact with Germany, Russia, France, Celts, English, Vikings, 95 gold and WM for Education
<with so much new stuff I went back and see if I had any bites from the Civs I live near>
Russia-
Engineering for Horses, WM and 90 gold
Education for Chivalry (STILL NO IRON) and 4 Gold
France-
Engineering for 37gpt, WM and 110 gold
Vikings-
Iron (WOOOOO) for Engineering, The Republic and Contact With Americans, Mongols, Koreans and Egyptians

That was cool. I’m on tech parity with everyone and I’ve got a nice little bit of money in the bank. However there’s a 20 turn limit on how big I can make my army, Knights are a must. Hopefully before the 20 turns runs out I can get my other iron source connected. It’s near the city of Valladolid and that city’s stuck between two French cities, I’m worried of a flip.

590AD
Russia demands Gems from me, I have to accept. I’m not even close to happy

630AD
I’m worried about my border cities flipping to such strong neighbours as France and Russia so I rush libraries in all the cities that don’t have them, especially the now essential city of Valladolid. I’m getting 139gpt so I can afford it, might as well start using the Commercial Trait to my advantage.

690AD
The Russians are way to powerful to think of getting anything worth while out of a war with them and I REALLY want a war. I’m itching for a war, its 690AD and all I’ve had in terms of fights is a battle against 1 poxy Archer. I want more. And if it ain’t going to be the Russians, its going to be the French. Vive la France! I’ve got 15 units in what’s laughingly called “my Army”. It’s a stack of Pikemen, Knights and a few Med Inf’s. I’m in Republic so a long war is a major no no, so maybe I can get Russia on my side for this battle. Hmm, we’ll see…..
 
before I post some more. I just want to give you's all some background here.

I meant for this game to be a quick thing, a trial so to speak before I could finally get my hands on C3:C, but it seems that I'm gonna have to wait longer. I pre-ordered C3:C from Play.com quite a while ago. and needless to say I was quite elated when I actually got an email from them telling me that they had posted it to me. I waited 3 days and nothing. On the 4th day I got home from college to find a slip from the postman telling me that the package was too large to fit through the letter box, and, as no one was home, he had to take it back to the posting office. So, seeing as I couldn't get to the main posting office where he'd taken it I phoned them up and told them to deliver it to my grans, cause she's always in while I'm always at college. anyway..... the 5th day..... I get home from college really early and make a run for my grans and true to their word, they delivered it to my grans. My palms sweat and I get really excited as I rip open the pack to find........... Civilization 3.

eh?? wait...... I own Civilization 3. I check the letter that came with the package "thank you for purchasing Civilization 3 - Conquests from Play.com blah blah blah"......... its the right letter, just the wrong game.

Needless to say I wasn't too chuffed. A rather irate phone call later and they appologise and tell me to mail them it back and they will dispatch the right version as soon as they get the wrong one back. So I'll have to wait another week or so at least...... then I remembered something........... the EXACT same thing happened to me when I ordered PTW from them several months ago. Deja Vu no? :cry:

So my advice to the world........ don't be left behind, don't place your trust in anyone but yourself. Go get the game personally, don't be left a quivering wreck like myself because someone messed up. If you get it yourself, then there will be no muck ups.

sorry, just had to get that off my chest there......
 
710AD
I’m now in the frame of mind of wanting Miss Arc’s head on a pike, but that doesn’t mean I can’t trade with her up till that point can I? 900 gold and WM secures Invention for the Spanish people. I could have saved some gold if I’d thrown Gems into the deal but I’m not sure when I’ll attack France and I didn’t want to have to wait for any deals to finish before attacking. Hmm, the Russians have Astronomy yet France does not. The Russians want WM, 52gpt and all my gold (861) for it. I hastily accept. Hopefully I can get some money back when I sell it around.

Astronomy Trade
France-903 gold and WM (all their gold, nice of them)
India – Printing Press (useless), WM, 8gpt, 80 gold
For good measure-
Germany – Education for 13gold, WM and 9gpt.
In total I’m giving out 52gpt to other Civ’s but I’m raking in 103gpt from 80% science, 10% tax and 10% luxuries. I would class myself as the world’s economical power, but I’m not sure that will last.

720AD
Using the speed of my Knights to check out the French City of Chartres I find it’s only guarded by Spearmen. This is REALLY tempting as I should have no problem against them with my knights, but my military is still “weak” compared to them so I hold out.

810AD
The French have been at war alongside Russia against the Germans for some time now and I’ve noted a large amount of spearmen and the occasional knight moving south. Perhaps if I can prolong the war with Germany then more troops can head to the other side of the continent then the home front will be weakened.On the trading front I notice that (finally) people have Gunpowder. France will give me a good deal for it but most of it is gpt which I don’t want to get tied to them, so I’ll get it from the Celts for WM, 36gpt and 880 gold. The Germans give me Music Theory, WM, 12 gold and 29gpt




Ok, my battle plan is simple, get that saltpetre, connect it and upgrade all Pikemen and hold out while I push forward. It should work….. in theory. Personally I think I’m gonna get beat about the head.

I’m pretty sure if I take Dijon out of the picture then the saltpetre will come under my zone of control. Maybe if I attack and raze as I go then the French will have nothing to counter attack against, only the cities of Palma and Valladolid, which I’ll heavily defend. Dijon and Chatres should definitely be taken and razed. Poiters can also be razed but getting there will be more of a problem. I want my opening attack to be decisive…. How about an ROP rape? Take out Paris, raze it and run like hell? Hmm. But then no one will want Spanish Wares, but then, if I’m all powerful then they will be forced to trade with me. Hmm, decisions. Can my force of Knights take Dijon? It’s only guarded by regular Pikemen. Both the Russians and the Celts won’t hear of any possible alliance against France, which is a problem. A prolonged war will tear me up. I just don’t have the infrastructure to take on a nation like France. Also, the razing of the French cities will bring about a huge amount of slaves to work the Spanish land, something that’s badly needing done.

840AD
I decide to go for it and rush my Knights forward. Chartes is taken in the first turn with the loss of no Knights on my part. I raze it and those workers will be rushed back to the safety of . Dijon is slightly harder to take, and I loose my first casualty, but I get one Elite Knight out of it and I eventually raze the city. So far so good. The slaves from Dijon are moved to the saltpetre.
First skirmish results in 2 cities razed, 2 Pikemen and 5 Spearmen lost by the French for the loss of 2 Knights.

Between Turns – No French action whatsoever. Where are they??

850AD
I move 7 Med Inf towards Bayonne, a city with another source of saltpetre, hopefully I can raze it as well before they go ape and throw everything they have at me.

IBT- Celtics finally destroy the Germans, oh well. Russia also declares war on the Vikings :eek: they are probably the two largest Empires on my continent. Although the Vikings are quite large they seem to be lacking behind in both tech and money, they always have no money, my money’s on the Russians. Would be nice if the Russians drag the French into it. Speaking of the French, a spearman, a longbow man and a knight move into my territory.

870AD
America demands TM and 19 gold from me. They’re the most powerful Civ in the game and I’m too busy with the French to refuse.

890AD
Raze Bayonne. I’m starting to get a wee bit worried about the French Knights so I go sue for peace and (thankfully) they accept. To make it better they also throw in 12gpt. I change production to Settlers so I can settle the lands of the cities I’ve just risen to the ground. Got 9 workers out of it as well. Where Chartes once was I’m definitely building a city there, but one square west, so I can steal a supply of Horses, which I lack.

910AD
Cordoba Founded

So my first “real” war has ended. France lost 3 cities and a handful of units. I lost slightly less units but I’m extremely weak at the moment but I did gain 12gpt, 9 workers, 2 sources of saltpetre, a supply of horses (France’s only source :lol: and some more breathing room. Ideally I’d like to start another war with the French pretty soon. Further west there’s several sources of Wine which I’d love to have and trade, but I can’t attack anyone in the state I’m in so I’ll play nice.

Subnote- I get the feeling France ain’t gonna be happy about me stealing their horses. Just hope the city doesn’t flip.

To try and butter up the nations I’ve annoyed by razing French cities I give the Russians, the Celts and the Vikings 2gpt.

940AD
Teruel Founded. The cool thing is that now I’ve built enough cities to build the Forbidden Palace. I’ll build it in Valladolid so it doesn’t flip.


need to stop now. the Scotland games coming on :D COME ON SCOTLAND
 
Scotland got profusely humped. just really outclassed :cry: :cry:

980AD
Almeria founded just east of what was once Dijon.

990AD
The English come right up to me and demand saltpetre. I tell her to shove it. she does :lol:

1040AD
Russian Teritory is really starting to push into mine. I’m really worried of a flipping of one of my large cities so I rush Cathedrals or Universities in all my border towns. I’m starting to like my army more. No one has tried to get tribute off me (apart from the profusely stupid English) so that must mean I’m heading in the right direction. Another good point is I think my culture is higher than France’s so my borders have now increased to within Knight Range of Besancon probably their largest southern city. Taking and razing that would REALLY hurt them. But at the moment I’m massing my troops on the border of Orleans as they have another source of saltpetre there.


1120AD
Research Navigation by myself and buy Chemistry off Russians for 1180gold, WM and 4gpt. I’m starting to get behind in tech again. At least I can now get my UU, the Conquistador. They will be used for pillaging and starting my Golden Age when the second Spanish-French War begins.
I then traded Chemistry with English for Banking and eight gold.



Wooo, golden age here I come.
I REALLY hoping I can get a GL from this battle so I can rush an army. I’ll then build an army of Conquistadors. I’ve heard rumours that the AI will NOT[b/] touch a Conquistador Army, if that’s the case, then I’m gonna chew up the French country side.

Sub note- I LOVE Conquistadors!! I dunno if it’s just the novelty of being able to go anywhere without restrictions or not. Hopefully the novelty won’t run out.

1220AD
Using a Conquistador, I probe deep into enemy territory and find out that on my border with France there are TWO settlers waiting to move, but where? There is no space left….. unless Joan wishes my lands. Hmm, when the battle comes these settlers need to be taken out quickly less they resettle the land because I can move my own Settlers up. With the battle coming close a plan forms in my head. Marseilles and Orleans will fall to the strong Spanish Knights.
Sub note- I wonder if anyone has Cavalry yet….. Gems, WM, 507 gold and 46gpt acquires Metallurgy from the Egyptians. More or less EVERYONE has it, but with only 77gpt in the bank, no one will sell. At least France doesn’t have horses. If I can get Cavalry then I’ll chew France up…….. as long as they don’t have Riflemen.
 
1255AD
Seeing as I’m experimenting here with both my first Emperor Game and also going as the Spanish. I decide to go one further with another experiment. My Gem deal with the Japanese comes up for renewal and instead of instantly accepting the gems for gpt deal, I use Gems in an offer for Democracy. The deal is Gems, WM, 49gpt and 368gold. With my Religious Trait I can flip to Democracy almost immediately and I’m also kinda hoping that the 36gpt I’m loosing through corruption will drop quite a bit. Increased worker efficiency would also be nice.

1260AD
Begin the Revolution.

Hmmmm, ok corruption drops a wee bit. But still, money’s money, when that 164gpt to other civ’s finally run’s out I’ll be in better financial shape. Russia (69gpt, 8 turns), Japan (49gpt, 18 turns) and Egypt (46gpt. 14 turns) are the three earners of Spanish Gold.

In a nice little turn-a-round, the Americans are suddenly polite towards us. I take this chance to acquire Dyes off them for 28gpt and my WM. Although this depleats my gpt even more this will also allow me to finally put the Luxury slider back to 0%, meaning that instead of having +67gpt, I’m earning +112gpt.

1270AD IBT
Korea- Dear Isabella do you care for us to share with you the fine art of Free Artistry.
Spain- erm……… how much
Korea- ten gold pieces
Spain- only ten?
Korea-……. Yeah
Spain-erm……… yeah, why not

What was the point in that? Me thinks Korea might be a wee bit skint.

1280AD
Buy Magnetism from the Americans for WM, 70gpt and 305 gold. I do this because I notice that the Russians beside me are starting to build railroads.

1300AD
Everyone’s ganging up on the Vikings now. At last count, the Russians, Aztecs, Indians, Chinese and the English are all looking for a piece of Scandinavian land.

1305AD
Koreans join in on the fun against the Vikings.

I Got bored, so decided to attack the French again. Use Conquistadors to take the Saltpetre city of Poitiers (no mountain movement deduction, GOLDEN AGE BABY!!!) then had them move West and take the rather large city of Besancon, both are razed. Use my 20+ Knights in the North to take out Orleans, razed too. A plan’s forming again in my head. I’ll concentrate my units in the south, where the majority of their knights are and where their cities aren’t as big are they are in the north. They have no horses, but I wonder if they have cavalry…….

That entire turn (including retaliation from the French) I loose about 3 Knights, a lone worker and a Conquistador.

1310AD
Golden age mans I’m getting 280gpt :D Capture and raze Strasbourg. Kill around 5 French Knights, 1 Musketeer and a Longbowman at the loss of 2 knights of my own. Use the advantages of my GA to buy both Theory of Gravity and Military Tradition off the Americans for WM, 488 gold and 141gpt. I’ve now moved up an Age. No “noticeable” war weariness yet.

Between turns the French now join everyone else in declaring war on the Vikings, poor guys. Although this will hopefully tie down some French Units.

Wow, this same turn the Celts and the Americans sign an alliance against the Aztecs, I didn’t even know they didn’t like each other. My money’s on an American win. They’re just too damn powerful.

Loose 3 knights, 2 med inf, 1 mustket man and a conquistador. They do have cavalry.

1315AD
Upgrade 10 knights to cavalry.

1320AD
Hmmmmmmm



I can definitely afford it……. I’ll think about it at the end of the turn. Use Conquistadors to raze Grenoble, RNG strangeness. A Conquistador attacks a veteran Rifleman (yeah they have them now :cry: ) and wins without taking any damage, next round another conquistador attacks a regular pikeman and looses)

With my ten cavalry I kill 9 French units for the loss of 1 Cavalry. I like those odds.I really want peace now. I want to settle the land I’ve now cleared. End of turn, French won’t talk. However the Russians will :D


I done this cause A) well, Russian help will be great and B) France is at war with the Vikings, so I’m kinda hoping that there’s quite a large number of French units down in Viking Territory, Russia is also at war with the Vikings and “should” be in a similar situation to the French. Russia will whoop them silly (hopefully) so France now has a two front war, they can’t send units home to fight me, and hopefully Russia will be weakened by this war too, enabling me to catch up in terms of military strength.

1330AD
After then razing of Grenoble there’s now a large gap between France’s Northern Cities to their three cities to the south and they have sent two SoD’s north along the gap. I’m not that worried, its just Archers/Spearmen/ Pike men/ Musketeers/Swordsmen. But there are two of them of about 10 units each and I’m not sure where they are going, they are just bypassing the cities of Teruel and Valladolid. I’m gonna use my Cavalry and Conquistadors to wear them down a bit. I’m not seeing as many knights and cavalry now, maybe their horse trade with someone ran out.

France sign a Trade Embargo with the English against me. I hate the English. They’re next.

1335AD
Luxury Slider – 20%
I WANT a Great Leader!!! I Need ARMIES!!!!

1350AD
The Indians come up to me and demand Military Tradition. Pft, they have two cities after getting ripped apart by the Americans. They back down, clever Ghandi.
I take out as many units as I can this turn. Concentrating on Cavalry units then I make peace. Peace and Steam for my WM and 65gpt. I’m not going to let the peace last.

1355AD
Iroquois demand some gold and my TM. Tell them to shove it, like everyone else they do. The whole planet’s gutless. The Americans now declare war on the Vikings, now its just getting silly

1360AD
Japanese demands Gems, tell them to shove it. They take offence (oops) and declare war

1365AD
Leon founded. I go to the Americans looking for help with the Japanese. I can’t attack them and I doubt they can attack me, but I’m certain the Americans can, being the most powerful nation and all, its then I notice something. They’re already at war with the Japanese. And for good measure he’s also locking horns with the Chinese, Aztecs, Mongolians, Koreans and the Scandinavians. That’s EVERY major civ on the other continent. Most powerful civ or not they can’t withstand that one. For some strange reason they won’t join in an alliance against the Japanese with me. In between turns the French come up to me and offer a MPP and a Rite of Passage. The laughter can be heard throughout the land.

1370AD
Japanese get the Indians to declare war on me. I’m not that fussed though, they only have two cities, so unless Charis is playing as them I doubt I’m in too much trouble.

1375AD
Japan and Russia sign a Trade Embargo against me. That’s worrying, I don’t want a war with Russia.

1380AD
Aztecs demand tribute. Tell them no, they declare war. Oh well. England and Russia also sign an alliance against the French. I should attack soon otherwise they’ll be nothing less.

1385AD


My army circa 1385AD. Its average in terms of the French army but they are fighting a large war against both the Russians and the English. My time to strike is soon. The majority of my army is in Cordoba ready to push north into the larger of the French cities. All my Conquistadors are in Valladolid and I’m going to use them to “try” and take Paris and raze it (unless it has a wonder. I say try because the French now have riflemen, and a 3/2/2 isn’t all that great against 4/6/1. This turn I offer both the Chinese and the Celts 4gpt to try and keep them out the war against me being waged by the Indians, Aztecs and the Japanese.

1390AD
England and India sign a trade embargo against me. I hate the English.
Dog pile on America now. They’re now half the size they used to be, the Japanese are just eating them up….. wait a minute, I’m at war with the Japanese, that’s kinda worrying.
Korea declare war on French.
The Russians also finally destroy the Vikings. Damn they’re powerful. With no more Vikings I’m starting to see the occasional Cossack moving through my territory towards the French. I think the time to fight is almost near.

1395AD
Go to Joan and tell her “Get off my land or else”

1400AD
:eek: Thar be Japanese Ships off my coast. They haven’t landed yet but there are two Galleons supported by two frigates. Ok back to the French front. I’m gonna try and instigate a war. They keep sending units into my territory to get to Russia so I’m gonna keep telling them to get out or else. They finally declare war :D My main worry with this coming war is my large lack of Musketmen. My border towns are only guarded by 1, maybe 2 Musketmen.

Anyway, here goes, its everything or bust. I’ll only make peace if they offer me Nationalism for it.
Raze Chartres (again, they rebuilt it)
Raze Marseilles (size 11 city, that must hurt them)
Try to take Paris with Conquistadors, fail miserably. Kill 1 Rifleman at the loss of 2 Conquistadors, the rest retreat.

1405
Raze a French city (size 11) I feel quite silly here but I can’t remember the name of the city. Raimes or something like that.
Capture Lyon. And I have now run into a problem. Lyon is the home of the JS Bach Cathedral. It is certainly a prize worth holding onto…. But what with? I have no musketeers this far into French territory, simply Cavalry. I’ll try and hold it with all I can. My first captured French city. Fortify Lyon with 6 Cavalry. My advance is on hold until I can successfully hold the city.

1410AD
My Cavalry in Lyon kill of THREE French Cavalry. Bravo Lyon!! Also, my golden age ends. I decide not to risk it and sue for peace with Japan. They will accept peace for 220 gold. Done. I’m worried where those ships are going. I also check who has what wonders. I don’t want to get caught out again like I did with Lyon. They have no more, good.

1415AD
Capture and KEEP Tours. I’ve had no French counter attack for a while now. They have no steam left. I have nothing to fear from keeping cities now. The good thing is that my rail link from Madrid to the frontlines is now complete. All the most productive cities can now get their units to the front lines the turn they make them.

1425AD
Merida Founded
Lugo Founded
Alicante Founded

1430AD
They “mighty” Spanish Armada has claimed its first victory. My (one and only) Ironclad has moved to the coast off Madrid and has sunk a Aztec Frigate looming about there. Strike one for the good guys.
With 9 Cavalry units and 3 Conquistadors around Paris I send an envoy to Joan and demand Nationalism for peace. She will have none of it. Next turn Paris will fall.

Ah, with the majority of my forces massing round Paris to seize the French Capital, a little scouting operation to the North to check out defences finds something interesting. (Having taken Lyon the French Empire is now cut completely in two, with the cities of Avignon, Amines and Cherbourg in the north and Paris, Rouen and Toulouse in the south)



For the record that Iroquois stack consists of 3 Cavalry, a Knight, a Mounted Warrior and 2 WARRIORS wow, the Iroquois are really pulling out all the stops for that invasion of theirs. I wouldn’t be worried about them taking Amiens, no way can warriors win against Riflemen, that’s like, a million times worse than the whole Spearman/tank thing, but the Cavalry shouldn’t have too much bother. So now the Iroquois will have a foothold on my continent. I just have to make sure they only get that city and not Avignon or Cherbourg. Now I know why there is no French resistance at all to the new cities I’ve built. I’d leave some of them with no defence at all but I’m scared a lone unit will make a mad run for it and raze something.

Mid turn I finally see the town of Amiens fall to the Iroquois although I feel slightly sorry for the lone rifleman there. He withstood a bombardment from about 5 Ironclads which redlined him. then he survived not one but TWO attacks by warriors and a cavalry attack before finally being defeated by the second cavalry. Shame, I was kinda hoping for him to win.

Also, the Celts declare war on the English :mad: that’s NOT FAIR I want to declare war on the English!!

1435AD
The Battle of Paris Begins. An Elite Rifleman guards the city. Fearing the loss of my Cavalry will damage any other possible breakthroughs I start with my Conquistadors to try and wear it down. I loose 2 Conqustadors before I realise that there’s another Elite Rifleman in the city :eek: I’m worried this city will be fortified to hell and back. I use my last Conquistador and with luck I wear it down to a 3, meaning that a regular rifleman takes its place. My first attack with an elite Cavalry produces …… A GREAT LEADER!!!!!! Hello Cordoba. Leaving my Elite units for another battle, I push forward with my Veteran cavalry. One more unit falls before finally there are no more defenders. My troops enter the city and they are proud to announce that I now control the Great Wall. It has no practical use to me really, but I suppose its nice to have.

1440AD
Cadiz founded.
Capture Avignon. 3 cities to go….

1445AD
Capture Cherbourg. 2 to go…

1450AD
This turn consisted of moving what fresh troops I had south past Paris to the last two strongholds of the now crumbling French Empire and sending the weakened units to cities to heal. Also, perhaps the main reason I started a game as the Spanish can now be checked out, albeit on a lesser scale. My first army has been formed, and it’s a Conquistador Army. Supposedly this unit will not be attacked by the AI, which means mega pillaging, however considering the state of the French Army I doubt it will be used for pillaging and instead be used more in the offensive sense.

1455AD
Elche Founded
Rouen Captured. Just one more….

1460AD
Toulouse has fallen!! Finally for the first time in 60years the Spanish Empire knows peace (the fact that I’m having a phoney-war with the Aztecs and Indians is put to the back of my memory) The Spanish Empire now consists of the whole northern section of the continent. Large as it may seem, it is still nothing compared to the other two Super-powers, the Celts and the Russians. If I’m to continue my warmongering I will need to look elsewhere….

ok, I’ve been playing Civ for close to 5 hours solid, this chair's made my....... erm "behind" fall asleep and it hurts to blink. Need sleep. can anyone tell me how I did with that war, if I did anything right/wrong etc? I think razing the cities at the start of the war really helped me cause I didn't need to defend them
 
1460AD-con’t

A brief scan of the planet shows a few things. 1)An attack on the lowly Mongolians will bring in another source of iron and coal into the Spanish Empire and 2) the Americans are down to their last city. Wow, how the mighty have fallen. I ask for ten gold off them for my World Map (ain’t gonna need it where Abe’s going). 3) From the looks of it the Celts are ripping the English a new one.

This brings up 2 problems
1. Japan is now the complete Pimp Daddy of the whole other continent. When they get their American conquests up to full speed then its just going to be scary.
2.When the English disappear into the history books then I will be the least powerful civ on the continent. And that’s just not good considering the blood thirstiness of the Celts

subnote- I think there’s a thread going about on civfanatics asking whether or not the Celts ever survive into the Modern Age. I think this game answers their question.

Alcorcon Founded. That’s all the space used up in the French Land. Now I need to start build a fleet for the planned Mongol invasion.
With two Wine deposits now under my control I go fishing and see if anyone will want them. Russia, nope, damn. The Celts are interesting though. They have wine but they don’t have Spice. I have only one supply and they’ll offer 51 gpt for it. I’m not at war and I have two other luxuries so I doubt the people will mind that much, and 51gpt is 1020gold. Also makes the war like Celts polite towards me so I suppose that’s a bonus too.
China offer me 23gpt for the Wines, groovy. But they also offer me Furs and 27gpt for Coal. I decide to bring them into the Industrial Age and share with them coal and wines.
Finally make peace with the Indians. They offer me 6gold and their WM.
The Egyptians come up to me and offer an Embargo against the Americans. I accept. They’re dead anyway and if I accept then the Egyptians will like me more. They move from Annoyed to Cautious

Korea complete Universal Sufferage. That’s great beause they are right beside the Mongols and my plan is to take them right after the Mongols. They’re the only two Civ’s I can really take without going all out.

1465AD
The Bloody Russians!!! For some reason they’ve sent a lone worker to my Gem city of Santiago and is now proceeding to go about changing my mines to irrigation so that it can irrigate the city of St Petersburg :anger:

This turn the Americans finally succumb to the Japanese

1470AD
Crap…. The Aztecs bring the Japanese into a war against me

Hehehe, but I fight back. I got to the Aztecs and ask for peace. They want 80 gold. I graciously hand it over. Hopefully AI attitude works the same way it does with me. If I sign an alliance with someone then make peace wouldn’t that other nation be profusely annoyed? Hope so. To sweeten the relationship between us. I offer them Gems and they give me WM, 7gpt and 210gold. Groovy

On my travels to the other continent for a little recognisance my two Ironclads notice something bemusing and kind of worrying, 13 Chinese Frigates heading west. Where are they going? I think I’ll follow them

1475AD
I’m getting the feeling Russia is itching to take a pop at me.
Finally research Nationalism. WOOO

1485AD
Celts and Russians sign an alliance against the English. I’m starting to get worried.

1490AD
Finally get enough money to upgrade more or less all my Musketmen to riflemen. At least now I’m not as easy a target as I once was.

1495AD
(shudder) The English are no more. On the brighter side of the news we now have proof that you shouldn’t make alliances against someone then break it the next turn. Japan and Russia sign an alliance against the Aztecs.

1505AD
The Chinese come up to me and tell me “A wise man is one who knows whom to bully – and who to grovel to. It is time to clarify OUR relationship” They want Iron. I’d tell you all my reply but then a Moderator would ban me or something. Needless to say I rejected and then ran away with their tails between their legs

1510AD
I’m starting to get worried about the Culture of Russia. The border of St Petersburg has moved into my own and “stole” two of my Gem deposits.

1515AD
Buy Peace off the Japanese for 60 gold. I don’t want to be at war, I need to build up my forces, especially my fleet and when I’m gonna invade Mongolia I really don’t have to have Japanese Ironclads (and eventually Destroyers) nipping at my heels.

1520AD
Today marks the beginning of the construction of the Great Spanish Armada. Almost every Coastal city in Spanish hands will begin constructions of Galleons with which to transport over the mighty Spanish Army to destroy the infidels to the East, the Mongolians and the Koreans. At present I have a strong army compared to the Mongolians and I have a medium army compared to the Koreans (I’m sure I’ll win, it ain’t as if I’m scared of their UU’s am I?)

1540AD
Heroic Epic is constructed in Pamplona. That’ll be useful for the coming invasion. Planned invasion is set for 1600AD AT THE LATEST

Hmmmmm…….. how to build a sizable force to send over without compromising my home force……

Subnote- the two most powerful Civ’s on the planet are Russia and the Celts (shudder)

1550AD



What are those guys???? Pike men?? You’re kidding me on!!

Recourses I can steal of these guys ain’t exactly perfect. No new luxuries, just another source of Coal and Iron. There are two sources of Incense but when I take the city closest to them the nearest Korean city will snatch them.

IBT- The Korean’s and the Iroquois sign a MPP. Damn, this means I’ll need to wait 20 odd turns before I can take Korea
Egypt and China sign a MPP

1555AD
I finally complete my Military Academy at Valladolid.


1570AD
The Celts destroy the Aztecs. I’ve never seen an AI as aggressive as this before in all my playing of Civ.

1575AD
My fleet is now complete. 9 Galleons will transport my troops over. The majority of which will be Cavalry. My Conquistador army will also follow to cheer on the troops and also hopefully wreck havoc amongst the Pike men of Mongolia. The Galleons set sail and will arrive hopefully by the year 1595AD. To keep up pretenses of a good relationship I trade Steam for Sanitation with them. They can build all the railroads they want, it will just save me building them later.

If I had waited 2 more turns then I could have had another 2 Galleons to send over, but I didn’t not wish to waste time. There’s always a possibility that Mongolia will get Riflemen before I get there, then it will not be pretty.

Subnote- the Koreans now have Infantry. God I’m far behind.

1580AD
Ok, I’m worried. The Russians have moved quite a few Cossacks into my border. I’m officially scared. I give them a gift of 50gpt to try and buy them off but I think they’re gonna attack. I go to the Celts and plead for a MPP. For 970 gold they will give me one, at least I’m safe there. For good measure I go the Japanese, you don’t know how to make Electricity you say?? Well seeing as we’re such nice friends I’ll teach you if you sign a MPP with us? Yes? Very good. MPP’s are also signed with India for Sanitation. India won’t really offer a lot of help, but hopefully they can bring in some other nations against Russia if they attack.

I have NO Cavalry on the Spanish mainland (They’re all on ships heading towards Mongolia). My invasion force has been recalled. They will be able to come into action in 2 turns (funnily enough the Russians moved into action just as my invasion force was half way, if they waited even a turn longer then my units would be too far away to help in the opening stages) I set myself on a war footing. I move all non essential Riflemen onto the border towns and I begin drafting in all the major cities. My 17 cannons will stay behind and move from place to place wherever needed. 24 Cossacks (that I can see) and a Cossack Army are on my border. I’ll ask they leave



Here we go.

My battle plan is simple – survive. I’ll defend my towns with everything I can and hope the Celts can draw off some of their units. Japan and India will also declare war and hopefully bring in other Civ’s as well. This is gonna be difficult.......
 
Ooooh! I KNEW you should have gone after the Russians first... Good luck against Catherine. If the Celts pull any of their weight at all, you'll not only survive, but weaken both of them substantially as well.
 
1590AD
Not a bad start. They attacked the cities I expected them too but with almost 7 Riflemen in each city they didn’t get their breakthrough. What made it better was their Cossack Army was defeated on their first attack against a veteran rifleman.
Stats- lost 2 riflemen, killed 1 army, 2 Cossacks, 10 retreated.

1595AD
The 33 Units that were on their way to Mongolia are finally activated and rush to the frontlines. God bless railroads otherwise I’d never survive this. The fury of my charging cavalry is immense. For the loss of 4 brave Spanish units I destroy 20 of the “invincible” Russian Cossacks. Decide to rush an army in Valladolid, 1000 odd gold. Expensive but I’m getting 512gpt. I’ll make a Rifleman Army which will move from city to city wherever needed. The Russians have Artillery and are using that to attack my improvements. I’m gonna finally use my Conquistador Army to their full potential. I’m sending the army to Moscow where it’ll (hopefully) chew up the improvements around the major cities. Here’s hoping the rumours I heard were true. Ok I can’t do anything else this turn without drawing risk to my units. I don’t want to attack with my riflemen because then they will lie exposed to the Russian Cossacks. I don’t want to loose any units. I’ll let the Russians come to me and I’ll wipe them off the battlefield

Russia defeat 3 Riflemen and 1 Cavalry for the loss of 1 Cossack.

1605AD
Kill 8 Cossacks for one cavalry loss. I just can’t stay behind my fortified towns and just let them throw themselves at me. They have just way too much units. The two cities that are protruding into my Empire are the cities of Vladivostok and Uralsk. Vladivostok is a size 12 beast of a city. I’ve not had a look but I’m certain it’ll be defended by Infantry.

The towns on the front line are-
Cadiz – 4 Vet Rifle, 2 Con Rifle
Leon – 7 Vet Rifle, 2 Con Rifle, 21 Cannon
Teruel – Rifle Army, 4 Vet Rifle, 1 Reg Rifle
Santander – 10 Vet Rifle, 3 Con Rifle
Pamplona – 3 Vet Rifle, 2 Con Rifle, 1 Cavalry
Santiago – 6 Vet Rifle, 2 Con Rifle
Vitoria – 3 Vet Rifle, 1 Con Rifle

The 21 cannon is floating amongst the cities of Leon and Teruel, where the main attacks are forming. I’m really worried that my rail link is cut because then the cannons will get isolated in that city and then I’ll have problems. Replaceable Parts is a MUST! If I can get those cannons to artillery then I’ll have no problem.

IBT - Hmm, not the BEST Ally I could have hoped for but I’ll take all the help I can get. The Celts and the Mongolians (wooooo) sign an alliance against the Russians.

Lost 2 Riflemen for 1 Cossack

1610AD
5 Cossacks 1 Infantry
2 Cavalry.

1615AD
Hmm, this turn was certainly a successful one in my opinion. My riflemen held off around 15 Cossacks which I’ll now hopefully mop up with my cavalry, however a lot of Cossacks are heading for Seville which is undefended so I’ll need to reinforce that. A wee annoyance was I forgot to notice a lone Cossack and it ran up and captured the city of Murcia. There was no problem in retaking it, it was just annoying.

Rifle Army no 2 built, this’ll go right to Seville.

All the Cossacks that attacked my cities and were forced to retreat or won have been taken out. I’m killing these guys something chronic and they’re just coming back. How many of these guys do I need to take out before they’ll make peace?? I’ve noticed they even have Bombers now.

No noticeable city taking on the Celtic/Russian frontier.

The Russians attack me and my war weariness is at 50% where’s the logic in that?? I also find that that the whole “no one will attack a Conquistador army” is just crap. They will, and they will win. Oh well.

1620AD
My “Second Rifle Army” (I always name my armies like that) in Seville finally gets some action and kills off 3 Cossacks, well done!!

I don’t think I lost any units that turn (while it was loading I went to the toilet so I dunno for certain) but what I am certain of is the fact that my army increases in size each turn. I’ve got 23 cannons but they ain’t much use unless a Cossack is stupid enough to sit right up next to a city. I’m too scared to have my cannons anywhere else. I’ll work something out

1625AD
It’s officially hunting season. 11 Cossacks must be heading towards the undefended Madrid but in doing so they have moved into the range of Seville and her cannons. Kill all 11 for the loss of 2 Cavalry, its good odds, 5.5 to 1, but I’m now down to 13 cavalry and I can’t make that number increases drastically at any time in the foreseeable future.

You say you’re gracious to me eh? Really? Why then do you demand gold and my maps off me? Eh? Damn Celts. Need to say yes though, would you say no?

1630AD
Celts bring in the Chinese against the Russians. Groovy.

1635AD
68 Riflemen
13 Cavalry
28 Cannons
2 Armies (Rifle)

Nothing much happened today… just troop movements

1640AD
69 Riflemen
14 Cavalry
29 Cannons
3 Armies (Rifle)
3 Cossacks die attacking my border cities, 6 retreat. Kill the 6 with my Cavalry. I have 8 Elite Cavalry and they kill at least 5 unnits per turn with them and still no sign of another GL, despite the Heroic Epic

1645AD
9 Cossacks move right past the city of Leon (defended by the 3rd Rifle Army, 4 Cannons and 4 Veteran Riflemen) towards the undefended city of Cadiz. I suspect that that city might have some recourse or something that I can’t see as they always seem to go for it out of all the cities that are left undefended. Oh well, kill all nine Cossacks for the loss of 1 Cavalry. Still no GL despite 4 Elite victories. I’m gonna build a Cavalry army next, and start the offensive

1650AD
YAY!!! Kill 2 Cossacks and from the heat of battle….. A leader appears. Welcome Bartolome welcome to the party. Hmm now I have three choices……
1. Inteligence Center, useful to find out the Russian Strength
2. Pentagon – who needs an explanation?
3. Try and buy Scientific Method and get ToE.

Let’s try for no 3. Even if I can’t I’ll go for the Pentagon.

1655AD
Crap, Japan and Russia sign a peace treaty. And to add to that the Russians and the Iroquois sign an alliance against me. I need to move troops from the front lines to the cities of Alicante and Avignon to avoid possible cavalry attacks from the only other foreign city on my continent, the Iroquois city of Amiens. Normally I’d just take the city out but I remember rather clearly that the Iroquois have signed a MPP with the Koreans, a civ which I do much business with, so I’ll just live on a defencive until they have no more offensive units to attack with.

1660AD
Oh dear god, The Russians and the Celts sign a peace treaty, now it’s just her and me.



I think I’ll take that and run. Also notice the little matter of what my advisor is saying, they’re the same size, that’s cool. I’ve bought myself more time to get Infantry. I bite the bullet and rush the Pentagon.

Kill 5 Iroquois Cavalry, a spearman and an archer that tried to get close to one of my cities from Aimes. They didn’t get far. Time to rebuild my army, firstly I can move troops from my border cities and back to the cities where they belong. I also need to reconstruct my infrastructure after the relentless bombing by the Russian Air Force, I couldn’t do anything about them, but when the time comes again I will be ready.

Although I’m worried the time for action might come again a lot quicker than I’d hoped. I sense an extremely uneasy peace between the Russians and I, and to confirm this uneasiness they have fortified 2 Cavalry and about 4 Infantry just slightly inside my border.

1675AD
Awwwwwww CRAP!! “Russia has attacked out “brothers” in India. Our Mutual Protection Pact requires us to declare war against Russia. Round 2
 
You could send one of your healthy army of riflemen & 3 cavs to pillage some some cities. Army needs to be healthy otherwise it will be attacked. you use the cavs to go pillage and retreat under the protection of the army.
 
hmmmmmmm, I did give that some thought, although I thought of using alot more Cavalry but I'm worried the loss of a rifle army would damage my defence too much.

I took a few days off playing Civ so I could get back into the groove with Age of Empires 2 so I could beat my mate in a multiplayer.

Im really worried about what the Russians can unleash at me here, there's no more second front, whatever the Russians have they'll launch at me.

oh well...... here goes................
 
Good luck! Waiting to hear.... Perhaps you didn't make it....
 
I would like to here more of this story. I hope you are still planning on finishing it!
 
I AM hoping to finish this game at some point, but because of a rather large computer error I've had to get a new computer and my saved game is on my old system, normally I'd just take the old HD out and put it in the new one and transfer all my files across but there are no space data or power sockets on my new computer which is rather annoying, so I will finish this game when I can get to the file. sorry
 
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