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SparGamez2: Carthage (Rise of Rome)

Discussion in 'Civ3 - Succession Games' started by Sparthage, Nov 17, 2010.

  1. Sparthage

    Sparthage Fighting Tyranny

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    To clear up the title, both me and Gamezrule are leading this SG. This is the second in (hopefully) a series of SGs focusing on the C3C Conquest Scenarios.

    Past SparGamez:
    -SparGamez1: Phoenicia (Mesopotamia); Civ: Phoenicia; Result: Wonder Victory

    SparGamez2: Carthage (Rise of Rome)

    Mod: Rise of Rome Conquest (The one that comes with the game)
    Mod Description: It is over 2,300 years ago, and the Mediterranean Sea is in turmoil. To the east, Macedon and Persia are locked in a deadly war to decide the dominant power in Asia Minor. Farther west, the young city of Rome is beginning to challenge mighty Carthage for control of the central Mediterranean. Are you prepared to grasp the reins of power, and lead your people to the heights glory and wealth -- at the point of a sword and the tip of a spear?
    Civilization: Carthage
    Starting Techs: Bronze Working, Masonry, Alphabet, Pottery, The Wheel, Warrior Code, Ceremonial Burial, Iron Working, Code of Laws, Map Making, Horseback Riding, Polytheism, Tribal Council, and Oligarchy
    Difficulty: Emperor
    Rotation: 5 Turns Each

    Roster:
    Sparthage=> Just Played
    pol1=> UP!
    Bowsling=> On Deck
    Gamezrule=> In Da' Hole
    Elephantium=> 5th
    Aukrest=> 6th

    GREEN= Present or Playing
    RED= Missing or Skipped

    Current Save is HERE

    Planning For Next Turn:
    Spoiler :
    -Gain Ivory
    -Try to retake Sicily


    Current Situation:
    Spoiler :
    At war with Rome
     
  2. GamezRule

    GamezRule Inconceivable!

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    Let's do it!!! :D
     
  3. Sparthage

    Sparthage Fighting Tyranny

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    We can still change the order if anyone wants to.
     
  4. GamezRule

    GamezRule Inconceivable!

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    Well, I would prefer 4th.
     
  5. Sparthage

    Sparthage Fighting Tyranny

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    Alright, current order:
    1. Sparthage
    2. pol1
    3. Bowsling
    4. Gamezrule
    5. Elephantium
    6. Aukrest

    Anyone else?

    Bold= Cannot be changed.
     
  6. Bowsling

    Bowsling Deity

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    No, no, either you or Gamez should go first.
     
  7. aukrest

    aukrest History Buff

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    :woohoo:
    Last!
    :rolleyes:

    Just kidding, I actually will like being last in the lineup on this one :goodjob:
     
  8. Sparthage

    Sparthage Fighting Tyranny

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    Alright then.
     
  9. Bowsling

    Bowsling Deity

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    Since this is a much bigger scenario, should we switch to ten?
     
  10. GamezRule

    GamezRule Inconceivable!

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    How many turn's are there total? I believe it is somewhere in the 300's, but I haven't played it in a while.
     
  11. Sparthage

    Sparthage Fighting Tyranny

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    Yeah, I think it's 300 and we should switch (I originally just copied the first SparGamez's OP). Does anyone prefer 5 turns each?
     
  12. GamezRule

    GamezRule Inconceivable!

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    SLACKER! :nono:

    Seriously, this scenario is almost twice as long, switching to 10 would probably keep things moving so we can get to Fall of Rome and the rest of the Conquests.

    EDIT: When the first one was still in the works, I remember we decided on 5 because the length, however most regular SG's only last around 300 turns anyway, so this won't be much shorter.
     
  13. Sparthage

    Sparthage Fighting Tyranny

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    I obviously changed some things. Don't call me a slacker! :joke:

    edit: Let's get back on topic here.
     
  14. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    10 turns.

    I'd be happy to go earlier in the roster if that would help.

    We should do everything in our power to conquer Sicily ASAP. When I played this scenario as Rome, securing the island was my first priority. Once that's in place, we can stage a landing on the peninsula.

    We should also try to rope Greece and Gaul into an alliance against Rome -- if their units are busy fighting up north, there will be less resistance for us to grind down.
     
  15. GamezRule

    GamezRule Inconceivable!

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    Also, shall we chase after Egypt? I should think so.
     
  16. aukrest

    aukrest History Buff

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    The turn limit is 200, not 300. Our first thing should be securing Sicily, building defense in Spain and then we can plan an attack on Italy/Egypt.
     
  17. pol1

    pol1 kayaking physicist

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    eee
    F8: turn limit is 130.

    domination limits are: pop 50%, land 20%

    roster:
    2ns is ok.
     
  18. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    In that case, we should go with 5 turns each. If we go with 10 turns, we'll probably win before GamezRule plays a second time!
     
  19. Sparthage

    Sparthage Fighting Tyranny

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    Okay then, back to 5 turns each. :sigh:
     
  20. Bowsling

    Bowsling Deity

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    For good measures, we should play as the Vandals in Fall of Rome. That way we get to use the Hannibal leaderhead all three possible times :D

    And as for Egypt, I vote definitely. Once we have the sea dominance, it will be difficult to invade Italy (until we get control of Spain), so we can keep a stalemate. By invading Egypt and then Persia, we can easily get much further on the path to domination.
     

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