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SparGamez2: Carthage (Rise of Rome)

Discussion in 'Civ3 - Succession Games' started by Sparthage, Nov 17, 2010.

  1. Bowsling

    Bowsling Deity

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    Alright, here I go, this time with Lazarus installed...

    The Roman Conquest of Sicily
     
  2. Bowsling

    Bowsling Deity

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    :bump: Sparthage? You going to play?
     
  3. GamezRule

    GamezRule Inconceivable!

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    I would give him some time considering it is Thanksgiving. I think he mentioned somewhere he was going away. We can wait...
     
  4. Bowsling

    Bowsling Deity

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    Ah, sorry. Silly Thanksgiving differences.
     
  5. GamezRule

    GamezRule Inconceivable!

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    5 days later...
     
  6. Sparthage

    Sparthage Fighting Tyranny

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    5 Days later, indeed...

    Researching: Tactics (10 Turns for War Elephant UU @ 70%)

    City Production:
    Carthage (Capital): Sword (4 Turns)
    Marsala (Western Sicily): Archer (4 Turns)
    Malaca (Southern Iberia): Sword (30 Turns)
    Syracuse (Eastern Sicily): Archer (7 Turns)
    Thenae (South of Carthage): Sword (15 Turns)
    Cirta (West of Carthage): Sword (8 Turns)
    Carthago Novo (Southeastern Iberia): Sword (15 Turns)
    Caralis (Mediterranean Island City #1): Archer (20 Turns)
    Aleria (Mediterranean Island City #3): Archer (20 Turns)
    Olbia (Mediterranean Island City #2): Harbor (30 Turns)
    Leptis Magna (West Libyan Coast): Sword (10 Turns)
    Gabes (South of Thenae, West of Leptis Magna): Sword (30 Turns)
    Rusaddir (West of Carthage): Sword (30 Turns)
    Tingis (Strait of Gibraltar): Sword (30 Turns)
    Icosium (West of Carthage): Sword (8 Turns)
    Mersa Madakh (West of Carthage): Sword (30 Turns)
    Carmona (South-Central Iberia): Sword (30 Turns)

    Army:
    03 Settlers (00 in Production)
    09 Workers (00 in Production)
    00 Slaves
    04 Archers (04 in Production)
    03 Spearmen (Upgrades to Numidian Mercenary) (00 in Production)
    01 Swordsmen (1 in Hannibal's Army) (11 in Production)
    00 Horsemen (Upgrades to War Elephant and Heavy Cavalry) (00 in Production)
    04 Galleys (00 in Production)
    01 Armies
    13 Numidian Mercenaries (00 in Production)

    NOTE: I've finished 2 turns in spare time that I haven't really had much of (stupid English class...)

    edit: And now the major English assignment is done, update tomorrow or Friday.
     
  7. Sparthage

    Sparthage Fighting Tyranny

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    Alright, let's get started...

    TURN LOG:
    Turn 1 (350 BC)- Make the adjustments seen last post, send 1 Merc to Sicily from Carthage.
    IBT- Barbies move in towards Carmona
    Turn 2 (345 BC)- Settle Lilibeo north of Carthago Novo on the Mediterranean Coast
    Lilibeo: Nada=> Walls (10 Turns)
    IBT- Rome moves towards Aleria
    Egypy Begins Colossus and ToA. Good, that means fewer units for them.
    Turn 3 (340 BC)- 3/3 Archer attacks Barbarian 2/2 Warrior=> 3/3 Archer
    Give Darius: World Map; Get: World Map and 8 Gold
    IBT- Rome lands 2 Legions and an Archer next to Marsala.
    Rome and Macedon Sign an alliance against Persia, Rome Declares War on Persia.
    Turn 4 (335 BC)- Switch Mersa Madakh to a Worker (7 Turns) to connect our horse sources.
    Found Nora in Northeastern Iberia as another base of operations for campaigns.
    Nora: Nada=> Temple (60 Turns)
    3/3 Archer attacks Barbarian 2/2 Warrior in Encampment=> 3/3 Archer +25 Gold
    IBT- 3/3 Roman Archer attacks 3/3 Numidian Mercenary in Marasala=> 3/3 Numidian Merc
    5/5 Roman Legionary attacks 3/3 Numidian Mercenary in Marasala=> 4/5 Legionary
    5/5 Roman Legionary attacks 3/3 Numidian Mercenary in Marasala=> 1/5 Legionary + Roman Marsala :sad:
    Carthage: Sword=> Sword (4 Turns)
    Turn 5 (330 BC)- Meet Celts.
    Give Brennus: Masonry, Get: Territory Map and 77 Gold
    Give Darius: Contact w/ Celts; Get: 63 Gold
    Give Cleopatra: Contact w/ Celts; Get: 43 Gold
    Give Alexander: Contact w/ Celts, Spices, World Map, and RoP; Get: Wines, 6 Gold, World Map, and RoP.
    Spend 43 Gold for Embassy w/ Celts

    Load Carthage Sword into Hannibal (3/2/2)
    Send Hannibal to Thenae
    Load Thenae's Numidian Merc into Hannibal (3/2/2)! We still get the attack, but we save 4 turns in getting Hannibal out into action!

    Researching: Tactics (6 Turns)
    70% Science (+3 gpt)

    City Production:
    Carthage (Capital): Sword (4 Turns)
    Malaca (Southern Iberia): Sword (26 Turns)
    Syracuse (Eastern Sicily): Archer (3 Turns)
    Thenae (South of Carthage): Sword (7 Turns)
    Cirta (West of Carthage): Sword (2 Turns)
    Carthago Novo (Southeastern Iberia): Sword (11 Turns)
    Caralis (Mediterranean Island City #1): Archer (16 Turns)
    Aleria (Mediterranean Island City #3): Archer (16 Turns)
    Olbia (Mediterranean Island City #2): Harbor (26 Turns)
    Leptis Magna (West Libyan Coast): Sword (6 Turns)
    Gabes (South of Thenae, West of Leptis Magna): Sword (26 Turns)
    Rusaddir (West of Carthage): Sword (26 Turns)
    Tingis (Strait of Gibraltar): Sword (26 Turns)
    Icosium (West of Carthage): Sword (3 Turns)
    Mersa Madakh (West of Carthage): Worker (6 Turns)
    Carmona (South-Central Iberia): Sword (26 Turns)
    Lilibeo (East Coast of Iberia): Walls (7 Turns)
    Nora (Northeastern Iberia): Temple (59 Turns)
    LOST: MARSALA

    Army:
    Suppot/Cost in GPT- 36 units/0 gpt
    01 Settlers (-02)
    09 Workers (-)
    00 Slaves (-)
    04 Archers (-)
    03 Spearmen (-)
    02 Swordsmen (2 in Hannibal's Army) (+01)
    04 Galleys (-)
    01 Armies (-)
    11 Numidian Mercenaries (-02)

    Foreign Outlook:
    We are at war with: Rome (Locked)
    Rome is at war with: Us (Locked), Persia (Alliance w/ Greece)
    Persia is at war with: Greece (Locked), Rome
    Greece is at war with: Persia (Locked, Alliance w/ Rome)
    Egypt is at war with: No one
    Celts are at war with: No one

    Notes:
    -Hannibal can be deployed on next turn to retake Marsala
    -Settler is going west. I didn't know where to settle, so the next player can decide that.
    -The Celts are wanting too much for a war with Rome, I suggest we leave that alone for a few turns at least.
    -Our worker that is working towards the source of Ivory is 1 Turn from his current road. Next turn, send him SW then colonize. Defend the Colony with the Numidian Merc nearby.
     
  8. aukrest

    aukrest History Buff

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    Good turns, but where is the save?
     
  9. Sparthage

    Sparthage Fighting Tyranny

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    Hmm... interesting that I can't find it on Windows 7. Anyone know where it might be? It's not in the usual place, just the saves file is missing.
     
  10. ThERat

    ThERat Deity

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    It's hidden and you got to click on compatibility files...before posting here, copy it to the desktop
     
  11. GamezRule

    GamezRule Inconceivable!

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    Run C3C as administer and in XP mode, load up you're save, and it should be in the same old XP spot. Do the same for CA2 after you install .NET 1.1 and you should be cooking.
     
  12. Sparthage

    Sparthage Fighting Tyranny

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    Oh... *gains wisdom* thanks!

    Here it is.

    edit: Thanks Gamez, but I found before you posted that.
     

    Attached Files:

  13. pol1

    pol1 kayaking physicist

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    I'll be away for the weekend and be able to pick it up on Monday's evening.
    So if anyone wants to switch with me during this turnset it's ok with me.
     
  14. Sparthage

    Sparthage Fighting Tyranny

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    Current Roster:
    Sparthage=> Just Played
    pol1=> UP!
    Bowsling=> On Deck
    Gamezrule=> In Da' Hole
    Elephantium=> 5th
    Aukrest=> 6th
     
  15. GamezRule

    GamezRule Inconceivable!

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    I knew the holidays was a bad time to start it.
     
  16. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    GamezRule, I'd say either you or Bowsling should take the save. Heck, you can probably BOTH get in a turnset before Monday afternoon ;)
     
  17. GamezRule

    GamezRule Inconceivable!

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    Let's just consider it a skip. That puts Bowlsing up.
     
  18. pol1

    pol1 kayaking physicist

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    ok, i'm back.
    so if it's not a problem I will review, post and wait for input within 24
    ?

    i don't think that Christmas is a bad time for SG. otoh weekends away from civ are.
     
  19. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    :wallbash:

    Why is it so hard to get momentum in this SG?
     
  20. pol1

    pol1 kayaking physicist

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    aahhh yes, sorry. :hide:
     

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