radiospace
Chieftain
- Joined
- Sep 1, 2006
- Messages
- 27
I started a thread about a problem I was having here:
http://forums.civfanatics.com/showthread.php?t=381794
My investigations, as you'll see by the end of the thread, lead me to believe it is a bug.
To recap it here: starting exactly on Turn 300, the governor of all my cities shifted about 1/3 of my population in from the fields to working inside specialist buildings. This caused me to lose nearly 40 income per turn and to go from generating a small profit per turn to wiping out my bank account very quickly.
I discovered that if I clicked on a city to open it, that the governor would immediately put the workers back into the fields, thus improving my bottom line. If I clicked on each city individually on the map each city would have its workforce repaired in that manner. However, if I instead cycled in the city view from one city to the other by using the right arrow key on the keyboard, the subsequent cities would not repair their workforce. In that case, if I go into the worker allocation window and click "reset tiles" it would put everybody back into the field as would be normal.
After fixing all my cities to restore my economy, upon ending my turn (end of turn 300, start of turn 301), the governor moved all those people back into buildings again, such that I was losing 50 gold per turn (and incidentally did lose the 50 gold between turns 300 and 301). Only by setting specialist buildings to manual override can I keep the governor from tanking my economy in this manner... after turn 300, that is.
I feel this is a bug because of the way it resets when you open a city window, but only if you open it from the main map. It doesn't make any sense even as simply a really dumb governor that merely looking at your city would cause it to completely reconfigure your workers, but only if you look at it by coming in through the front door, so to speak.
http://forums.civfanatics.com/showthread.php?t=381794
My investigations, as you'll see by the end of the thread, lead me to believe it is a bug.
To recap it here: starting exactly on Turn 300, the governor of all my cities shifted about 1/3 of my population in from the fields to working inside specialist buildings. This caused me to lose nearly 40 income per turn and to go from generating a small profit per turn to wiping out my bank account very quickly.
I discovered that if I clicked on a city to open it, that the governor would immediately put the workers back into the fields, thus improving my bottom line. If I clicked on each city individually on the map each city would have its workforce repaired in that manner. However, if I instead cycled in the city view from one city to the other by using the right arrow key on the keyboard, the subsequent cities would not repair their workforce. In that case, if I go into the worker allocation window and click "reset tiles" it would put everybody back into the field as would be normal.
After fixing all my cities to restore my economy, upon ending my turn (end of turn 300, start of turn 301), the governor moved all those people back into buildings again, such that I was losing 50 gold per turn (and incidentally did lose the 50 gold between turns 300 and 301). Only by setting specialist buildings to manual override can I keep the governor from tanking my economy in this manner... after turn 300, that is.
I feel this is a bug because of the way it resets when you open a city window, but only if you open it from the main map. It doesn't make any sense even as simply a really dumb governor that merely looking at your city would cause it to completely reconfigure your workers, but only if you look at it by coming in through the front door, so to speak.