alcaras
Warlord
- Joined
- Dec 27, 2005
- Messages
- 213
Hi,
I'm still new to running a Specialist Economy (SE) and have learned a lot thanks to the helpful advice available on this very form (a great starting point is http://forums.civfanatics.com/showthread.php?t=197818 and the threads it links).
I do have one question, however: how do you assign specialists and how do you know how many to assign?
I know that there are two ways of assigning specialists:
1. The +/- buttons on the City screen
2. The City Governor (e.g. emphasis science, gpp, avoid growth)
Which do you use and why?
If you assign them manually, how do you know many to assign (e.g. when running Caste System and there's no limit). What point do you 'stop' assigning them?
A few of my own thoughts:
Regarding manual assignment, I find that there are a few breakpoints, in order:
- Assign until production starts dropping precariously
- Assign until food and production are both minimal
I'm not sure which of these to use, as I'm worried about sacrificing long-term viability for short-term results.
I've also tried using the City Governor, for example with the Science and Promote GPP buttons checked. This has the advantage of being dynamic and auto-adjusting as population changes, which is nice since I run the SE mostly in Blazing MP games where time can sometimes be short. However, I did notice some curious behavior that I didn't understand (probably because of my own ignorance).
An example:
Under Hereditary Rule, Caste System, Bureaucracy, Decentralization, and Pacifism I set my capital to emphasize GPP and emphasize Science, and the Governor ran ... 3 MERCHANT specialists, along with a Priest? I was at 50% science, with a library and a academy in city, along with a market. Manually assigning 4 scientists specialists instead gave me a higher science production for that city. So why then did the Governor assign merchant specialists? Does it know something I don't?
Thanks!
Not sure if it matters, but I typically play at Noble level (standard for MP, since it's human vs. human vs. human) on Small maps at Quick speed (which is _very_ different timing-wise from the Epic walkthroughs so plentiful on these forums). Does anyone know of any Quick-speed SE walkthroughs on these forums?
I'm still new to running a Specialist Economy (SE) and have learned a lot thanks to the helpful advice available on this very form (a great starting point is http://forums.civfanatics.com/showthread.php?t=197818 and the threads it links).
I do have one question, however: how do you assign specialists and how do you know how many to assign?
I know that there are two ways of assigning specialists:
1. The +/- buttons on the City screen
2. The City Governor (e.g. emphasis science, gpp, avoid growth)
Which do you use and why?
If you assign them manually, how do you know many to assign (e.g. when running Caste System and there's no limit). What point do you 'stop' assigning them?
A few of my own thoughts:
Regarding manual assignment, I find that there are a few breakpoints, in order:
- Assign until production starts dropping precariously
- Assign until food and production are both minimal
I'm not sure which of these to use, as I'm worried about sacrificing long-term viability for short-term results.
I've also tried using the City Governor, for example with the Science and Promote GPP buttons checked. This has the advantage of being dynamic and auto-adjusting as population changes, which is nice since I run the SE mostly in Blazing MP games where time can sometimes be short. However, I did notice some curious behavior that I didn't understand (probably because of my own ignorance).
An example:
Under Hereditary Rule, Caste System, Bureaucracy, Decentralization, and Pacifism I set my capital to emphasize GPP and emphasize Science, and the Governor ran ... 3 MERCHANT specialists, along with a Priest? I was at 50% science, with a library and a academy in city, along with a market. Manually assigning 4 scientists specialists instead gave me a higher science production for that city. So why then did the Governor assign merchant specialists? Does it know something I don't?
Thanks!
Not sure if it matters, but I typically play at Noble level (standard for MP, since it's human vs. human vs. human) on Small maps at Quick speed (which is _very_ different timing-wise from the Epic walkthroughs so plentiful on these forums). Does anyone know of any Quick-speed SE walkthroughs on these forums?