So I've been reading quite a few articles on employing a specialist economy (I think I'm calling it the right thing - utilizing specialists to generate commerce, production and science), but I still have some pratical questions that I struggle with during the game.
1. When do I start to specialize? How big should a city be before I really start to crank on the specialists? Is this something that you start at size 2 and sacrifice growth time to get it bigger or is it more of the type of thing where you grow the city to size six as quickly as possible and then start the specialists?
2. What do I build in the specialists city when I can no longer build items that would benefit the specialization? For instance, if I have a science city and I've built all the library, monestaries, temples and granaries/aquaducts - but I have not yet reached Education - should I switch it over to research? Or should I build market places, forges, and other city improvements?
Other tips?
Thanks!
Pent
1. When do I start to specialize? How big should a city be before I really start to crank on the specialists? Is this something that you start at size 2 and sacrifice growth time to get it bigger or is it more of the type of thing where you grow the city to size six as quickly as possible and then start the specialists?
2. What do I build in the specialists city when I can no longer build items that would benefit the specialization? For instance, if I have a science city and I've built all the library, monestaries, temples and granaries/aquaducts - but I have not yet reached Education - should I switch it over to research? Or should I build market places, forges, and other city improvements?
Other tips?
Thanks!
Pent