What's all the talk about specialists? Why bother managing them? Why remove people from work outside the city?
What's a free specialist?
Sometimes wonders give me free specialists. How does it appoint them automatically?
How do I know how many free specialists I've got in a city? Can I change their specialization without getting any penalties or sacrifice any working pops?
I used specialists in some older civ, maybe civ 1 or civ 3. Unhappiness was much more dangerous and required entertainers to be solved. But now I don't see the purpose of this any longer.
What's a free specialist?
Sometimes wonders give me free specialists. How does it appoint them automatically?
How do I know how many free specialists I've got in a city? Can I change their specialization without getting any penalties or sacrifice any working pops?
I used specialists in some older civ, maybe civ 1 or civ 3. Unhappiness was much more dangerous and required entertainers to be solved. But now I don't see the purpose of this any longer.
). What may seem obvious to the veteran players here is actually not so obvious to those learning the game (or have played for a while and never taken the time to dig into the mechanics). Two things started my little specialist 'revolution'. In one thread about the spiral minaret a poster named Axident made a distinction between Gold
and commerce
. My curiousity piqued I took a hard look at the city screen and noticed the obvious ... that a bank, market, or grocer don't modify commerce
. In effect, all your banks and markets are multiplying small numbers like a 2.75 or something like that. How to increase your


city!
so perhaps you were getting the two mixed up 