PPQ_Purple
Purple Cube (retired)
- Joined
- Oct 11, 2008
- Messages
- 5,762
I have several question about joined super specialists (like joined great merchants/artists...) using FFH2 as a coding base.
1. How do I make a JSS add ,, or
2. How to make a civic manipulate the yealds of JSS in these same areas.
3. How to make a building manipulate the yealds of JSS in these same areas.
4. How to limit the number of a perticular type of JSS with python. Basicly I need a fixed max cap per city, and the ability to change it with buildings. (E.G. Max 3 great merchant super specialists per city, increased by 1 with market, increased by 1 with bank - to reach a maximum of 5)
1. How do I make a JSS add ,, or
2. How to make a civic manipulate the yealds of JSS in these same areas.
3. How to make a building manipulate the yealds of JSS in these same areas.
4. How to limit the number of a perticular type of JSS with python. Basicly I need a fixed max cap per city, and the ability to change it with buildings. (E.G. Max 3 great merchant super specialists per city, increased by 1 with market, increased by 1 with bank - to reach a maximum of 5)