I am wondering if the Glassworks is working as intended. As it is now, I build 5, my friend builds 5, the enemy AI builds 6 and all coastal tiles for those sixteen cities are +16 production/culture. We find it a bit overpowering as it is, especially late game on water maps. Tested with only this mod active.
Also in our fully modded games we've noticed the deep sea mining building crashes the game on the turn it finishes building. We suspect a conflict with TCS Improved Water Yields, but have yet to investigate.
Also in our fully modded games we've noticed the deep sea mining building crashes the game on the turn it finishes building. We suspect a conflict with TCS Improved Water Yields, but have yet to investigate.