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Specialized MFU: Pioneers

Bjorn Bjornson

Libertarian
Joined
Nov 19, 2001
Messages
247
Location
Colorado
Hello.

This is a specialist Multi-figure unit for Civ3, "Pioneers."
Made from the default Civ3 Rifleman, and "Modern" Settler, with the "Riderless Horse" created by Kryten.

My recommended stats, are, well, I made it to be an Expansionist-only Settler unit, availible with "Imperialism" (a late Middle Age tech), with "all terrain as roads" flag. I won't go into more specifics, since I've severly modified everything, but I suggest just make this to be a Settler, but better!

Oh yeah, it does have an attack animation as well - I gave it no attack value, but a low defense value to fend off units that would be obsolete by the time this unit can be built.

Installation:

Just unzip the file to art/units/Pioneers/ (or whatever you wish to name the unit - the .ini uses the name Pioneers), and have fun. The .ini is set up to use the default Calvary sound effects, as well.
 

Bjorn Bjornson

Libertarian
Joined
Nov 19, 2001
Messages
247
Location
Colorado

Attachments

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Mr. Dictator

A Chain-Smoking Fox
Joined
Jul 27, 2003
Messages
9,094
Location
Murfreesboro, TN
wow i have to agree with ozy nice

now i can expand faster
 

Echo 9

Chieftain
Joined
Jul 10, 2003
Messages
36
Location
The King's Krall
Great idea, and well executed!!!
 

tjedge1

Writer of writerly things
Joined
Aug 8, 2003
Messages
4,682
Location
Central Texas
Nice. I will use that as a about what you described it should be. Thank you. :thumbsup::thumbsup:
 

spincrus

sol invictus
Joined
Dec 6, 2001
Messages
1,084
Location
Europe
This is seriously a very unique and necessary addition to any "Age of Sail" based mods (and general DyP type of mods) out there.
 

Wolfwood

Elite Commander
Joined
Sep 5, 2003
Messages
670
Location
Finland
A great unit, and I added it to my mod immediately!

But since I gave it only to expansionist civilizations, I fear that the rest of the civs should be balanced for it somehow. Any ideas? Or should I just make them available to them all?
 

combat101

The Barber of Seville
Joined
Feb 16, 2004
Messages
40
Location
somewhere
Finally a Pioneer can that can fight. Good Idea:)
 

Endureth

Warlord
Joined
Nov 2, 2001
Messages
233
Great job, I really like it. So much in fact that I'd like to request versions of these from all four erras.

Settler with warrior
Settler with spearman
Settler with roman flair
Settler with viking flair

You did a great job, btw, can't wait to see more from you.

Those last two are for personal reasons :)

-E
 

Junkyard_Pope

Chieftain
Joined
May 30, 2003
Messages
39
Location
Omaha, Nebraska
Spincrus is right about it being really handy for Age of Sail Scenarios!!! Their looks fit right in and they help against those masses of barbarians on uninhabited areas of the map!!!

Also, I hope to see Bjorn's new unit coming out with the warrior, worker and settler- the tribe.

Keep up the good work all!
 

killer_J27

I Love My Avatar
Joined
Aug 27, 2002
Messages
413
Location
ontario
looks great i'm gonna try to use them if i can.
 

Bjorn Bjornson

Libertarian
Joined
Nov 19, 2001
Messages
247
Location
Colorado
Originally posted by Kal-el
very cool, could you do a settler and scout combo?

Like what, just a scout and a settler together? Would it require any combat animations? What's it supposed to all do?

Hehehe I don't really like to take requests, that is partly why - I want to make things how I want it, and not how I (guess) other people want it... so you'd have to post what exactly you would want the unit to do, before I'll consider it.
 
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