- Joined
- Jan 12, 2004
- Messages
- 1,281
There is now a Just-in-time (JIT) compiler for Lua which seems compatible with Civ V (used for some time on a fairly high end Win 7 x64 machine), which seems to speed up the game (noticeably when running lua intensive mods or map scripts or very large maps)
At your own risk:
1/ download the following file from its open source repository:
https://github.com/malkia/ufo/blob/master/bin/Windows/x86/luajit.dll?raw=true
2/ in the Civ V application folder, rename existing lua51_Win32.dll to something else (or move it somewhere else), and replace with the downloaded file (which needs to be renamed to lua51_Win32.dll)
3/ run the game as usual...
Does this also work for you ?
At your own risk:
1/ download the following file from its open source repository:
https://github.com/malkia/ufo/blob/master/bin/Windows/x86/luajit.dll?raw=true
2/ in the Civ V application folder, rename existing lua51_Win32.dll to something else (or move it somewhere else), and replace with the downloaded file (which needs to be renamed to lua51_Win32.dll)
3/ run the game as usual...
Does this also work for you ?