the good news:
- we have a prophet, who is enroute to the confu holy city
- we have a great engineer waiting to rush the statue of liberty, while we are researching democracy
- taj mahal is due in 1 turn for a nice golden age
- we are score and tech leader, diplo looks good, too
- perikles has only 20 units overall, while we have around 20 sitting on his border
the bad news:
- some of our cities lack specialisation
- only one theater build so far, they are damn cheap for us (creative) and we need 6 for the globe theater
- freddy is still alive with only one city
- I see the point in running theocracy, but what use has it, if we don´t build units
- we dont have enough units to conquer perikles completely, so I wont go to war with him
plan for my turnset:
- specialize our cities a bit more, uncluding changes of tile improvements around them
- change to pacificm during the golden age, change to free religion at the end of it (for diplo) and maybe universal suffrage for rush buying
- beeline to biology for uber farms and national park
- build more units for the next player
- construct enough theatres, banks and universities for the related national wonders
- berlin will be our second great people farm, so national park could be built there methinks
- I make the decision that essen should be our northern military center, so cottages get removed by watermills and workshops. To a lesser extend its nighbors bremen and cologne will be small military pumps as well for the upcoming war with greece
turn 1:
- golden age starts!! we get around 100 gpt at a first glance
- revolt to pacificm as planned and
adopt Nationhhood for drafting and +25% spy points as its the theme of our game. Our capital sucks anyway so screw bureaucrazy.
- I loaded a galleon of maceman in the interturn, now I declare war aggainst freddy (small diplo hit with gandi and eli) and land them next to his city. We instantly get some serious war weariness, hope this plan doesnt backfire with complete kills option on
turn 2:
- somebody poisons the water of happytowne..grrrr - For revenge I poison the wells of Corinth
- pericles builds us versailles in sparta, how kind of him
- I can see 3 ships of Freddie around the world. This..could..get..ugly
- like last round I draft 2 muskets in random cities
turn 3:
- hannover, the last german city is razed, but there are still 2 ships of him out there
- thanks to some emergency theaters and 10% lux rate our happyness is getting ok
- I have some unis under construction for oxford, future military cities are building barracks and the newer cities ziggurats and other basic stuff
turn 4:
- OMG our caravel looses against a german trireme, this means at least one more turn of war
- ack, there are cottages near cretinburg, our heroic epic city. Get rid of ´em, the people are relocated towards Happytowne, where I build new housings for them
- pericles researches mil tradition,
relocate all spy poins aggainst him so we can steal it when he´s finished
turn 5:
- I´m running out of cities to draft, so this time the people in our capital have to wear the guns
- our military looks better, I upgradet some units, too, start some siege weapons in the north
turn 6:
- democrazy in, go on towards chemistry for bio, military and better workshops
- get copper from elizabeth and start statue of liberty, rush half of it with great engineer, eta 10 turns but this will drop when golden age ends
- stop some useless trades with gandhi
turn 7:
- I kill the last visible german ship but freddy is still alive
- to make things worse, I accidently gift our spy in Corinth to pericles, I´m such an idiot, another spy of us was captured this very round
- on the bright side we got an great scientist, he builds an acadamy in great idiot farm, where he is born
- after some thinking I make peace with freddy, no point in searching the complete map for his ships. It was a mistake to declare on him in the first place, but to my excuse, without "require complete kills" he could have been dead 5 turns ago
turn 8:
- last turn of the golden age, I
revolt to free religion and leave everything else as it is for now (I had many options here, but I like rep+caste, plus we will have the SoL)
- on a sidenote, the ex german city of khazak has scotland yard in it, something to remember
- our people enjoy life, so they are drafted into the army
turn 9:
- army upgrade complete, we have no more warriors, archers or spearmen and only one last vulture in hairy palms for educational purposes
thank You, barbs, thank You
- pericles wants democrazy for free,
I decline
- I will stop next turn, I micro our cities so that they finish their current build if possible
turn 10: we have a big empire, so I save here and pass it over to the next player
note: I have not draftet this turn, and
I didn´t start any national wonders, because I started so much in my last turnset
at last, a view on our target