*Spoiler For PBEM* Lost_civantares's Grand Expedition into the Land of PBEM

lost_civantares

[Insert Title]
Joined
Aug 30, 2005
Messages
1,803
*Last Chance after a misclick!* Get out why you still can those of you who should not be here! :p






Stratagy
First of all welcome, it's my first time, aside from a game where I won by virtue of the fact that everyone else left, in the world of multiplayer, so I hope this will be quite fun, both for me learning, and for those secretly laughing at my misrable tactics. :lol:

Why did I Choose Alexander?

First of all he's agressive, which gives the combat I promotion, something that will come in handy once things start to come together, hopefully enableing me to have some form of staying power when I get attacked.

I'm not quite sure what to expect, will this be more peacefull than what a normal multiplayer game normally is since we have AI's playing too to distract the players, or what? We will see.

What philosophical will hopefully give me is the ability to have ability in peacetime too, the great leaders can help me, if the specialists are started right, something that I have trouble doing right, keep up in tech and in the beginning at least, in economy.

How long will this theory last? That's up in the air. This is very much a first time experience, and as such it should be fun. :)

Picture Time!
First city:


As far as I can tell, not to shady, the corn and gold should help speed things along, and the marble get wonders if wanted (but how valuable are they in multiplayer, since hammers seem to be at a premium?)

The general plan for the scout right now is to loop around gradually to that hut, and see if we can get anything interesting.

What I should have done for tech is farming, then Mining, but it will only make 3 turns difference after the worker is built.

My city:



I thought about going for another scout first, but that would be 15 turns, so I decided that a worker would be best as a first build to get production and food moving along.

So on to Turn #3:

I start moving the scout, and not only discover another hut, but also meet Cathy, upon which I carefully inform her that we will be getting close soon enough, but not before bronze working. :mischief: Dear Cathy always seems to be getting angry at me, whether I cosy up or not with her, so we will see what happens this time.



It also turns out the village has decided to honor my goodnes by devoting a small amount of gold to the cause. Should enable us to run at a 100% a little longer. :) Hopefully the next hut should give something better than just 38 gold.

 
Unfortunatly for her the axe blade will most likely be as far as it gets with her, she must be close on only the third turn. :ninja:
 
I'm in the north aparently. (and in the west east too, by how the resource arrows point)




After this we went on a playing spree playing at last count 7 turns in one night
---Couple Turns later----

Mining is researched, start Agriculture.


I grab a scout from the hut!


----2 turns later---

Azzaman founds hinduism!

 
The National Epic is definitely worth building early with Marble. Just be sure to add a few specialists so you don't get an Artist.

AI capitals make excellent GP farms... :D
 
Well, I got Bronze working, but no luck with bronze showing up. :( We'll have to look to Iron Working after running to pottery for cottages.

Another thought is that I might want to go for Judiaism after popping Masonary from a hut.

Tech speed should also pick up after starting to work the gold. :)

My contenant so far:

Spoiler The West: :




Spoiler The South :




Spoiler The East :




Spoiler Thoughts on Tech possiblities :




And for those interested in graphs:

This is 2 turns after the previous screenshots, and working the newly improved gold has chopped 2 turns off the wheel, and kept turns to settler marching onwards the same. Before working the gold I was dead last in GNP, and now I'm first. :)

Spoiler Demographics sceenshot :


 
After 28 days of inactivity, I revive this thread at the impatient request of poor peter grimes, who desperately needs spoilers! ;)

And so:

I've explored as much as I can of my slice of the contenant, but a mountain annoyingly blocks me from going further, so sea operations will be a must.



I've settled my second town, though I'm still wondering if it is in the correct spot, the desert frustrates me, but I won't have the culture to expand for quite a bit, so I guess there is little I could have done. :(



I've done some improvement to my capital, but now I've built my copper city to get copper, so I'm sending my worker down there. (luckly I have a long river to both cities so I don't have to build a Road (Thank you RegentMan! :lol:) to get a trade link with the copper).



Does that do something to help your thirst for spoilers Peter? :)
 
Nah, that's just a cover, I really use the Debugger, in alternate, shall we say, solutions than what is usually the norm? :p
 
I have Iron Working, and Iron is in my capital's working boundries, so I should be able to pump out swords in short order too! Should be pretty good if all goes to plan. (but of course it never does...) ;)

 
I declare war on Cathy! (and might take out a settler pair while I'm at it)



Edit: Cathy loses her capital

 
Yeah, I was kinda happy when I "recieved" it. ;)

It should be a nice town once it gets up and running.
 
So have you eliminated Cathy, or just taken her capital?

Congratulations, btw.
 
Top Bottom