I submitted to qsc yesterday and have gone a bit further, now able to read this thread.
On the downside, I only have one city, a military of just a dozen or so units, and have no hope of being the first one to contact the other civs. My treasury is running a slight deficit, and no hopes for improvement.
On the plus side, Germany exists only as/when I allow, China has gotten the smackdown several times and I've knocked the Zulu down to one city.
Ok, ok, I'm playing OCC, conquest style
What major irony that...
- I got a settler from a goody hut (doh!)
- Am missing out on all the fun city names in this game
- I was JUST beaten to the Oracle and got the Pyramids. One granary for every city, lovely.
- Playing with a great UU in my future, but no horses in my very limited radius yet (doh!) So instead of a horse conquest with later upgrade, I've had to use swordsmen. Do you know how well swordsmen work trying to fight four civs on a continent this large???
- I've very likely sealed my own doom, haven't I? My war against Egypt was a victory at the concession table, but they're expanding faster than I can raze, and their production base is far, far greater than mine. By nearly wiping out 3 of the 4 civs on my continent I've basically "given" it to Cleo.
I hope I have time to play this one out, my choices at this point are:
- Go into a hole and try to save up cash and beeline Mil Tradition,
then go against all odds and take on superpower Egypt?
- Finish off Germany and Zulu NOW while I still can?
- Realize that conquest of your very large home continent is nuts with OCC and just try to hold out until a circa 1970 win by 20K culture??
Charis