Spread out civs more on start?

Valatros

Chieftain
Joined
Apr 10, 2014
Messages
33
Curious if there's an XML edit somewhere that could effect this. Even if I play on a huge map (including an absolutely massive map that I edited to be possible), with 6 civs, on "Continents", every damn time there are three of the bastards within 10-15 tiles. I prefer to have little to no early foreign contact, though one nearby neighbour is acceptable, but no matter how big I make the map it clusters us all together. I understand wanting to shrink the map compared to civ 5 as movement is quite a bit more expensive per-hex when you're not allowed to hit negative Move, but for fudgs sake clustering us within the same 40x40 tile block on a map 140x80 or some crap is ridiculous.
 
Credit: Reddit, /u/malvekiar.
  • First in \Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility Open AssignStartingPlots.lua. Find the line with local iMaxStart = GlobalParameters.STARTDISTANCE_MAJOR_CIVILIZATION or 9. It should be in the function AssignStartingPlots:_MajorCivBuffer(plot). Edit the number at the end to the number of tiles you want minimally between starting plots (I have used 20).

  • The variable GlobalParameters.START_DISTANCE_MAJOR_CIVILIZATION can be found in \Steam\steamapps\common\Sid Meier's CivilizationVI\Base\Assets\Gameplay\Data/GlobalParameters.xml. I edited that as value as well, setting it to 20 (original was 9 same as the script). (source with more context)
 
Credit: Reddit, /u/malvekiar.
  • First in \Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility Open AssignStartingPlots.lua. Find the line with local iMaxStart = GlobalParameters.STARTDISTANCE_MAJOR_CIVILIZATION or 9. It should be in the function AssignStartingPlots:_MajorCivBuffer(plot). Edit the number at the end to the number of tiles you want minimally between starting plots (I have used 20).

  • The variable GlobalParameters.START_DISTANCE_MAJOR_CIVILIZATION can be found in \Steam\steamapps\common\Sid Meier's CivilizationVI\Base\Assets\Gameplay\Data/GlobalParameters.xml. I edited that as value as well, setting it to 20 (original was 9 same as the script). (source with more context)
Oh my god, thank you so much. I actually got so annoyed I gave up on playing civ 6 until mods at least let me check the map first. Made this thread out of a stray hope and bam delivered like a boss!
 
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