1. Firaxis celebrates the "Asian American and Pacific Islander Heritage Month", and offers a give-away of a Civ6 anthology copy (5 in total)! For all the details, please check the thread here. .
    Dismiss Notice
  2. We have selected the winners of the Old World random draw and competition. For the winning entries, please check this thread.
    Dismiss Notice
  3. Old World has finally been released on GOG and Steam, besides also being available in the Epic store . Come to our Old World forum and discuss with us!
    Dismiss Notice

[GS] Sprite Flashing macOS appstore 1.3.7 - 1.0.7.9(211110)Metal

Discussion in 'Civ6 - Macintosh' started by Keith Gabryelski, Dec 6, 2020.

  1. Keith Gabryelski

    Keith Gabryelski Chieftain

    Joined:
    Nov 24, 2020
    Messages:
    12
    Gender:
    Male
    Location:
    Boston, MA
    the sprite flashing occurs in relation to yield icons (I believe) and is exacerbated when a UI mod is used that overlays sprites near them.

    This occurs on a beefy macbook pro with the integrated AMD Radeon Pro 5500M as well as the discrete
    Intel UHD Graphics 630

    version on startup screen: 1.0.7.9(211110)Metal

    video with CSUI mods (flash is much more noticable)
    https://www.icloud.com/sharedalbum/#B0d59UlCq7mPHU;FBF7EBB9-D71F-4E6D-AE98-090E10872870

    video without UI mods
    https://www.icloud.com/sharedalbum/#B0d59UlCq7mPHU;AE23CF37-A1BA-4C68-BA4A-7401FD7DAD7D

    there is also a third case I wasn't able to readily reproduce... the flash occurred without CSUI and in two different spots at once (that seemed to be associated with the bottom of hectares instead of yield icons

    system:
    Model Name: MacBook Pro
    Model Identifier: MacBookPro16,1
    Processor Name: 8-Core Intel Core i9
    Processor Speed: 2.4 GHz
    Number of Processors: 1
    Total Number of Cores: 8
    L2 Cache (per Core): 256 KB
    L3 Cache: 16 MB
    Hyper-Threading Technology: Enabled
    Memory: 32 GB
    System Firmware Version: 1554.60.15.0.0 (iBridge: 18.16.13017.5.3,0)
    Activation Lock Status: Enabled

    AMD Radeon Pro 5500M (the discrete gpu):

    Chipset Model: AMD Radeon Pro 5500M
    Type: GPU
    Bus: PCIe
    PCIe Lane Width: x8
    VRAM (Total): 8 GB
    Vendor: AMD (0x1002)
    Device ID: 0x7340
    Revision ID: 0x0040
    ROM Revision: 113-D3220E-190
    VBIOS Version: 113-D32206U1-019
    Option ROM Version: 113-D32206U1-019
    EFI Driver Version: 01.A1.190
    Automatic Graphics Switching: Supported
    gMux Version: 5.0.0
    Metal Family: Supported, Metal GPUFamily macOS 2
    Displays:
    Color LCD:
    Display Type: Built-In Retina LCD
    Resolution: 3072 x 1920 Retina
    Framebuffer Depth: 24-Bit Color (ARGB8888)
    Main Display: Yes
    Mirror: Off
    Online: Yes
    Automatically Adjust Brightness: Yes
    Connection Type: Internal

    the integrated gpu: Intel UHD Graphics 630:

    Chipset Model: Intel UHD Graphics 630
    Type: GPU
    Bus: Built-In
    VRAM (Dynamic, Max): 1536 MB
    Vendor: Intel
    Device ID: 0x3e9b
    Revision ID: 0x0002
    Automatic Graphics Switching: Supported
    gMux Version: 5.0.0
    Metal Family: Supported, Metal GPUFamily macOS 2
     

    Attached Files:

  2. Keith Gabryelski

    Keith Gabryelski Chieftain

    Joined:
    Nov 24, 2020
    Messages:
    12
    Gender:
    Male
    Location:
    Boston, MA
    i can't edit my post, above, to change CSUI to CQUI because of spam assumptions.
    poop
     
  3. Keith Gabryelski

    Keith Gabryelski Chieftain

    Joined:
    Nov 24, 2020
    Messages:
    12
    Gender:
    Male
    Location:
    Boston, MA
    as an addition, the save file above has exhibited TWICE a graphics freeze and game crash which takes out the GPU.
    if you follow the instructions I show in the first video (with CQUI enabled) you will sometimes see a freeze just after the flashing starts to occur.

    As I said... I've seen this twice, now -- didn't mention it before because I thought it was unrelated.
    I have not seen it without the extra ui mod, however.

    Attached has full report, summary here:

    Process: Civ6_Metal_Exe [1002]
    Path: /Applications/Civ6.app/Contents/MacOS/Civ6_Metal_Exe
    Identifier: com.aspyr.civ6.appstore
    Version: 1.3.7 (211110)
    Code Type: X86-64 (Native)
    Parent Process: ??? [1]
    Responsible: Civ6_Metal_Exe [1002]
    User ID: 501

    Date/Time: 2020-12-06 19:32:55.333 -0500
    OS Version: macOS 11.1 (20C5048k)
    Report Version: 12
    Bridge OS Version: 5.1 (18P53017c)
    Anonymous UUID: B7E13A9C-0562-DCAC-52DE-425C15AEED5A


    Time Awake Since Boot: 5300 seconds

    System Integrity Protection: enabled

    Crashed Thread: 4 com.apple.NSEventThread

    Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
    Exception Codes: 0x0000000000000001, 0x0000000000000000
    Exception Note: EXC_CORPSE_NOTIFY

    Termination Signal: Illegal instruction: 4
    Termination Reason: Namespace SIGNAL, Code 0x4
    Terminating Process: exc handler [1002]
     

    Attached Files:

    Last edited by a moderator: Dec 6, 2020
  4. Keith Gabryelski

    Keith Gabryelski Chieftain

    Joined:
    Nov 24, 2020
    Messages:
    12
    Gender:
    Male
    Location:
    Boston, MA
  5. Keith Gabryelski

    Keith Gabryelski Chieftain

    Joined:
    Nov 24, 2020
    Messages:
    12
    Gender:
    Male
    Location:
    Boston, MA
    this may be fixed: https://support.aspyr.com/hc/en-us/...-Why-is-Civilization-VI-is-freezing-mid-game-

    **Update 12/9/20 Our development team has found a fix for the freezing/crashing issue in the Mac version of Civilization VI. This issue will be resolved in an upcoming patch scheduled for December 17th.**



    **Update 11/12/20: We have found that lowering your resolution settings may help improve performance. This is a temporary workaround while we continue to investigate the issue.**



    Original Post:

    We are currently investigating freezes/crashes on the Mac version of Civilization VI. If you are experiencing freezes on a MacBook Pro, please send us a copy of your "Saves" folder. This can be found in the following location in Finder:

    Mac App Store: ~/Library/Containers/com.aspyr.civ6.appstore/Data/Library/Application Support/Sid Meier's Civilization VI

    Mac Steam: ~/Library/Application Support/Sid Meier's Civilization VI

    Copy this save folder and attach it to your “Report a Bug” ticket and we’ll reach out to you as soon as we can.​
     

Share This Page