Sima Qian
太史令
- Joined
- Jan 5, 2006
- Messages
- 732
So I just got back from a vacation business trip to Seattle. What I was up to over there is not important, but it sort of prompted me to start up something in this forum.
And yes, I finally managed to patch my Civ 3 Vanilla up to v1.29 after a horrendous reconfiguration of my computer.
This is not really a mod, just edited the civs (new leaders, traits, and UU assignments). I'm no good at making units or animations, so just bear with me and all the lameness I've put into this scenario. I'd still appreciate guinea pigs to volunteer and see what this may turn out to be.
Variant rules - Can the company whose motto is "Don't be evil" manage to rule the world while making a handsome profit?
I only have three so far, open to suggestions:
1. Don't be evil. This amounts to not using exploits, respecting our reputation, etc.
2. We must declare war on our evil nemesis Microsoft as soon as we contact them, and will keep up the war until they are destroyed. We must never make peace with them. No initial trades allowed.
3. We must maintain a positive cash flow at all times to appease our investors. No deficit spending ever.
As for map size and difficulty, I'd like to see this game last into modern age, so I'd recommend either standard or large and emperor or deity, but I'd like to hear your opinions as well.
Notes on the modifications:
1. Google is expansionist and scientific. They build Web Crawlers instead of chariots, which have the same stats as the Egyptian War Chariot.
2. Apple is religious and scientific. They build Podcasters instead of musketmen, which have the same stats as the French Musketeer.
3. IBM is militaristic and scientific. They build Deep Blue instead of tanks, which have the same stats as the German Panzer.
4. Linux is religious and industrious. They build Penguincraft instead of frigates, which have the same stats as the English Man-of-War.
5. AOL Time Warner is expansionist and commercial. They build Monthly Subscribers instead of archers, which have the same stats as the Babylonian Bowman.
6. Yahoo! is expansionist and industrious. They build Yahooligans instead of warriors, which have the same stats as the Aztec Jaguar Warrior.
7. Sun Microsystems is scientific and industrious. They build Virtual Javadumpers instead of jet fighters, which have the same stats as the American F-15.
8. Microsoft has all six traits. They build Mindless Minions instead of spearmen, which have the same stats as the Zulu Impi.
I'll post the mod graphics and a bic file once I see enough interest in this, since there might be a couple of other loose ends I need to check on before this game can get started. And I probably also need to write up a few instructions on how to set this up.
EDIT: The files are now available for download in Post #7 on this thread.
EDIT 2: The game has started!
Deity
Continents
Standard size
70% ocean
Temperate
Wet
4 billion years landform
Raging barbs.
The start:
Roster:
Sima Qian
tupaclives
Andronicus
Tone
Mirc (?)
Read on for more details...
And yes, I finally managed to patch my Civ 3 Vanilla up to v1.29 after a horrendous reconfiguration of my computer.
This is not really a mod, just edited the civs (new leaders, traits, and UU assignments). I'm no good at making units or animations, so just bear with me and all the lameness I've put into this scenario. I'd still appreciate guinea pigs to volunteer and see what this may turn out to be.
Variant rules - Can the company whose motto is "Don't be evil" manage to rule the world while making a handsome profit?
I only have three so far, open to suggestions:
1. Don't be evil. This amounts to not using exploits, respecting our reputation, etc.
2. We must declare war on our evil nemesis Microsoft as soon as we contact them, and will keep up the war until they are destroyed. We must never make peace with them. No initial trades allowed.
3. We must maintain a positive cash flow at all times to appease our investors. No deficit spending ever.
As for map size and difficulty, I'd like to see this game last into modern age, so I'd recommend either standard or large and emperor or deity, but I'd like to hear your opinions as well.
Notes on the modifications:
1. Google is expansionist and scientific. They build Web Crawlers instead of chariots, which have the same stats as the Egyptian War Chariot.
2. Apple is religious and scientific. They build Podcasters instead of musketmen, which have the same stats as the French Musketeer.
3. IBM is militaristic and scientific. They build Deep Blue instead of tanks, which have the same stats as the German Panzer.
4. Linux is religious and industrious. They build Penguincraft instead of frigates, which have the same stats as the English Man-of-War.
5. AOL Time Warner is expansionist and commercial. They build Monthly Subscribers instead of archers, which have the same stats as the Babylonian Bowman.
6. Yahoo! is expansionist and industrious. They build Yahooligans instead of warriors, which have the same stats as the Aztec Jaguar Warrior.
7. Sun Microsystems is scientific and industrious. They build Virtual Javadumpers instead of jet fighters, which have the same stats as the American F-15.
8. Microsoft has all six traits. They build Mindless Minions instead of spearmen, which have the same stats as the Zulu Impi.
I'll post the mod graphics and a bic file once I see enough interest in this, since there might be a couple of other loose ends I need to check on before this game can get started. And I probably also need to write up a few instructions on how to set this up.
EDIT: The files are now available for download in Post #7 on this thread.
EDIT 2: The game has started!
Deity
Continents
Standard size
70% ocean
Temperate
Wet
4 billion years landform
Raging barbs.
The start:
Roster:
Sima Qian
tupaclives
Andronicus
Tone
Mirc (?)
Read on for more details...