First off I know nothing about modding other then its something you all do to make my games a lot cooler, so thanks. anywho, i think I have a good idea to make RFC and its mods more difficult and maybe alot more fun. One thing I like about RFC is the stability system but i think it could be taken to another level to make the games more interesting. What I'm thinking is there needs to be more effects to bad stability. In the real world, when states begin to get unstable there is a progression before they finally collapse. I would like to see something like this modded into the game. For example, when your civ begins to get unstable, barbarians could begin to spawn within your borders. These could represent warlords/drug lords/ other criminal elements that exist in unstable states. Another idea could be the formation of resistance/protest groups within your society. Maybe there is a % chance for every unhappy face that increases as your stability gets worse that they burn down the library for example. Or maybe they stage massive protests which prevent you from implementing your civics for a certain number of turns. Things to that nature. Anyway if any of you like the idea I'd love to play a game that had these sorts of things in them.