I love the Stability concept, and it's kind of the heart of RFC, but what bothers me is that untill you hit the "civil war" status, there is virtually no malus for having a bad stability, and/or no bonus for having a good one. Basically, you can run though five thousands years with a -30 or a +50 stability without noticing the difference...
So I just wanted to add some side-effets, like:
- each "10 stability points" will give you a happy/sad face in every city, if you have +23 it would give you +2 happy faces, and if you have -37, it would give you -3 happyness
- just convert the stability value into +/- % of production, a +23 stability would give +23% hammers and/or trade, and a -37 would give a -37%
The point is, I have no idea on how to add such features, could it be a simple python/xml edit, or would I need to go deep into DLL editing?
Thanks.
PS: don't bother with "gameplay issues" answers, I already heavily modified my RFC and fairness/gameplay isn't exactly my first concern
So I just wanted to add some side-effets, like:
- each "10 stability points" will give you a happy/sad face in every city, if you have +23 it would give you +2 happy faces, and if you have -37, it would give you -3 happyness
- just convert the stability value into +/- % of production, a +23 stability would give +23% hammers and/or trade, and a -37 would give a -37%
The point is, I have no idea on how to add such features, could it be a simple python/xml edit, or would I need to go deep into DLL editing?
Thanks.
PS: don't bother with "gameplay issues" answers, I already heavily modified my RFC and fairness/gameplay isn't exactly my first concern

