I was playing by the Conquest Map in the original CityNameManager.py and I found something a bit odd but interesting...
In Viking's Conquest entry,
When they control Staraja Lagoda, the name will change to either Aldeigjuborg or Kiev (?)
Historically, its Aldeigjuborg...
Here, the part on the CNM
Also I wonder... Who built Staraja Lagoda ? As long as I remember, there is no entries like that for any Civs...
Staraja Lagoda
In Viking's Conquest entry,
When they control Staraja Lagoda, the name will change to either Aldeigjuborg or Kiev (?)
Historically, its Aldeigjuborg...
Here, the part on the CNM
Spoiler :
elif (iNewOwner == iVikings):
if (sName == 'Byzantion' or sName == 'Constantinopolis' or sName == 'Konstantinoupolis' or sName == 'Istanbul' or sName == 'Konstantinopel' or sName == "Konstantinopol'" or sName == "Car'grad" or sName == 'Stambul'):
city.setName('Miklagard', False)
elif sName == 'Gothenburg':
city.setName('Göteborg', False)
elif (sName == 'Dublin' or sName == 'Áth Cliath'):
city.setName('Dubh Linn', False)
elif sName == 'Staraja Lagoda':
city.setName('Aldeigjuborg', False)
elif (sName == 'Nowgorod' or sName == 'Novgorod'):
city.setName('Holmgård', False)
elif sName == 'Staraja Lagoda':
city.setName('Kiev', False)
if (sName == 'Byzantion' or sName == 'Constantinopolis' or sName == 'Konstantinoupolis' or sName == 'Istanbul' or sName == 'Konstantinopel' or sName == "Konstantinopol'" or sName == "Car'grad" or sName == 'Stambul'):
city.setName('Miklagard', False)
elif sName == 'Gothenburg':
city.setName('Göteborg', False)
elif (sName == 'Dublin' or sName == 'Áth Cliath'):
city.setName('Dubh Linn', False)
elif sName == 'Staraja Lagoda':
city.setName('Aldeigjuborg', False)
elif (sName == 'Nowgorod' or sName == 'Novgorod'):
city.setName('Holmgård', False)
elif sName == 'Staraja Lagoda':
city.setName('Kiev', False)
Also I wonder... Who built Staraja Lagoda ? As long as I remember, there is no entries like that for any Civs...