Howard Mahler
Since Civ 1
- Joined
- Dec 7, 2003
- Messages
- 619
In BTS and HR, at different higher difficulty levels the AI gets various ongoing bonuses:
needing fewer hammers, needing fewer beakers, etc.
In addition they get starting bonuses.
I believe they get extra units and extra technologies.
Having different difficulty levels is a good idea.
I have never had a problem with the ongoing bonuses.
I have never liked the starting bonuses.
Maybe it is just me, but I hate starting behind.
If other people agree with me, is it possible to change this in BTS?
needing fewer hammers, needing fewer beakers, etc.
In addition they get starting bonuses.
I believe they get extra units and extra technologies.
Having different difficulty levels is a good idea.
I have never had a problem with the ongoing bonuses.
I have never liked the starting bonuses.
Maybe it is just me, but I hate starting behind.
If other people agree with me, is it possible to change this in BTS?