Metal Bunny
Chieftain
I just started another Immortal game
Huge map, because I love them
Medium and small
Pacal of the Mayans
I rolled a game.. and.. well..
I know that huge maps, in order to compensate for the needs that more civs bring, increase the amount of happy res in a certain area.
Where in a standard game, you see a set of 2, maybe 3 dye's, in a larger map, this turns to 5, sometimes even 7, but they are usually spaced out for multiple cities as well.
But this?
View attachment 253473
Uh.. is this even possible? Has anyone ever come across something like this?
Btw, this turned out to be a perfect setup for a holkan rush.
So.. for those who want to try it out, I put up a save.
View attachment 253476
Here are the screens of the cities I rushed, as you can see, Ragnar came close to getting bronze.
View attachment 253474
View attachment 253475
And as you can see, the city sites are not all that bad, so I thought at the beginning that my really ridiculous city start would be compensated by a really sucky surrounding environment.
But.. as you can see, it has gold and health resources and stuff..
Are huge maps really so imbalanced/untested?
Huge map, because I love them
Medium and small
Pacal of the Mayans
I rolled a game.. and.. well..
I know that huge maps, in order to compensate for the needs that more civs bring, increase the amount of happy res in a certain area.
Where in a standard game, you see a set of 2, maybe 3 dye's, in a larger map, this turns to 5, sometimes even 7, but they are usually spaced out for multiple cities as well.
But this?
View attachment 253473
Uh.. is this even possible? Has anyone ever come across something like this?
Btw, this turned out to be a perfect setup for a holkan rush.
So.. for those who want to try it out, I put up a save.
View attachment 253476
Spoiler :
Here are the screens of the cities I rushed, as you can see, Ragnar came close to getting bronze.
View attachment 253474
View attachment 253475
And as you can see, the city sites are not all that bad, so I thought at the beginning that my really ridiculous city start would be compensated by a really sucky surrounding environment.
But.. as you can see, it has gold and health resources and stuff..
Are huge maps really so imbalanced/untested?