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State of the Empire Term 9

Discussion in 'Team Epsilon' started by Memphus, Apr 25, 2007.

  1. peter grimes

    peter grimes ...

    Joined:
    Jul 18, 2005
    Messages:
    13,314
    Location:
    Queens, New York
    Screenshots, 1110AD

    Powergraph, zoomed in to last 50 turns. Innovia's initial slaughter of Loco is visible:



    Loco's cultural extent. Note the influence of Innovia in the NorthEast. Pennsylvania is currently under attack, in the east.



    Piffle/Aloha... KiaOra's destruction is not yet apparent.



    Our Planet:


    I will be happy to provide specific screenshots, as long as I'm given a day or so to comply. I no longer have quick access to a computer all day long :)
     
  2. DaveMcW

    DaveMcW Deity

    Joined:
    Oct 8, 2002
    Messages:
    6,489
    Turn 172

    I basically followed Memphus's plan from last turn, so not much to report.

    I raised the science rate to 60%.
     
  3. DaveMcW

    DaveMcW Deity

    Joined:
    Oct 8, 2002
    Messages:
    6,489
    Turn 173

    Overlook Bay expands and begins fishing for clams.

    Azzaman333 joins the Scion City irrigation crew.

    Innovia has a Caravel patrolling near Chowderton.

    Aloha's Galley is N of Brilliant this turn.
     
  4. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    - Team Epsilon -
    Turn 172-173

    1120 - 1130 AD
    Peace is War
    Freedom is Slavery
    Epsilon is Strength



    Foreign Headline News:
    • Innovia revolts to Organized Religion and Nationhood!
    • Aloha bleeds 52 points due to sacking and burning of Kia Ora by Piffle!
    • War between Innovia and Loco mysteriously comes to a sudden end!
    • World resource standings now updated below

    Score Tracker (for 2 turns)
    1) Epsilon – Leader (Huang) = 1294 (+4)
    2) Piffle - Pifflenatress (Elizabeth) = 1130 (+10)
    3) Aloha – Chief Aloha (Catherine) = 1073 (-52)
    4) Innovia - Saggioun the Wise (Saladin) = 1019 (+10)
    5) Loco - King Kong (Gandhi) = 856 (+0)

    The Known World


    Spoiler International Relations Report :

    Epsilon International Relations Report:
    (in order of contact)
    ---------------------------------------------------------
    Team Piffle
    Spoiler Stats and History :

    Team Piffle
    Leader: Pifflenatress
    Civ: Elizabeth, England
    Traits: Philosophical, Financial
    UU: Redcoat
    Contact: Turn 45 (2220 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy/ Labor: Slavery / Economy: decentralization / Religion: Theocracy


    Past Trades
    • Peace treaty till 1 AD – Agreed: 8/28/06
    • Epsilon gives: Writing, Alphabet, 30beaker debt. Piffle gives: Metal working. Agreed: 8/28/06
    • Epsilon Gives: Iron Working. Piffle gives: Fishing, Hunting, Masonry. Agreed: 11/18/06
    • Peace till 500 AD – Agreed: 12/29/06
    • "Traders Only Open Borders" – Agreed: 12/29/06
    • Epsilon gives: Monarchy, Currency, Polytheism, Literature, Construction (1,350 beakers). Piffle gives: Calendar, Machinery, Archery (1,100 beakers). Agreed: 1/18/07
    • "Deal for the New Millenium" – Phase 1: E: Compass & Optics, P: Philosophy. Phase 2: E: Theology, P: Paper. Phase 3: E: Education, P: Printing Press. Then deal for Liberalism + Military Tradition
    • Alliance formed to crush all teams. Won't turn on each other till we're the last 2 standing.

    Known Towns:
    • Balderdash - Capital = Great Lighthouse
    • Hamburger = Confucian!
    • Teracle Cottage
    • Brilliant!
    • Twaddle= (captured from barbarians)
    • Leonids
    • Chappaquiddick
    • Phooey
    • Zapotec


    Technology to Trade: none
    Missing Technology: none

    Gold to Trade: 189 (+112gpt)

    Resources to Trade: Crab, Gold
    Missing Resources: Iron, Banana, Cow, Sheep, Ivory, Whale (2)

    Active Trades: Piffle Corn & Wine & Wheat for Epsilon Rice & Gems & Clams

    ----------------------------------------------------
    Team Loco
    Spoiler Stats and History :

    Team Loco
    Leader: King Kong
    Civ: Gandhi, India
    Traits: Spiritual, Industrious
    UU: Fast Worker
    Contact: turn 91 (600 BC)
    Current Civics: Gov: Despotism / Legal: Bureaucracy/ Labor: Slavery / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Peace treaty till indefinite – Agreed: 12/01/06
    • Epsilon gives: Math. Loco gives: Sailing, Monotheism. Agreed: 12/13/07
    • Epsilon Gives: Currency and Literature. Loco gives: Theology. Agreed: 1/11/07 Still in Progress
    • Epsilon gives: Code of Laws. Loco gives: 100 gold. Agreed: 1/05/07
    • Roadmap Deal Phase 1: E: Machinery, L: Music. Phase 2: E: Compass & Paper, L: Guilds. Phase 3: E: Philosophy, L: Banking. Then Great Merchant goes to Loco Capital, split gold 50/50. Phase 5: E: Education, L: Divine Right. Phase 6: E: Economics, L: Gunpowder. Abandoned on turn 157
    • Now on a trade-by-trade basis

    Known Towns:
    • Short Line = Buddhism Holy City /
    • Stonehenge
    • B and O – Destroyed in 1020AD (t162) by Innovia
    • Reading
    • Pennsylvania
    • Delhi
    • Mycenian = (captured from Barbarians)



    Technology to Trade: none
    Missing Technology: Optics (600), Printing Press (1600), Education (1800), Liberalism (1400), Economics (1400), Military Tradition (2000), Gunpowder (1200), Astronomy (2000)

    Gold to Trade: 123 (+3gpt)

    Resources to Trade: Crab (2), Deer (2), Gold, Spices
    Missing Resources: Iron, Horses, Banana, Clams (2), Fish (2), pig, Rice (2), Sheep (2), Gems (3), Ivory, Whales (2)

    Active Trades: None yet



    ----------------------------------------------------
    Team Innovia
    Spoiler Stats and History :

    Team Innovia
    Leader: Saggioun the Wise
    Civ: Saladin, Arabia
    Traits: Philosophical, Spiritual
    UU: Camel Archer
    Contact: Turn 107 (200 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Nationhood / Labor: Serfdom / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Turn 136 – We gave Philosophy (800) and Drama (300) for Feudalism (700)
    • Turn 138 – Open Borders deal signed. Cancelled 10 turns later on turn 148 – no official reaction from Innovia. Only allowed minor scouting of our land, deal was key to our Circumnavigation.

    Known Towns:
    • WheelVille = Population 8, Hindu Holy City / Kashi Vishwanath
    • PloughLand
    • Sinsberg
    • Chowderton
    • Polynesia
    • Magaden
    • Glassport
    • Weaverville


    Technology to Trade: none
    Missing Technology: Printing Press (1600), Education (1800), Liberalism (1400), Military Tradition (2000), Gunpowder (1200), Economics (1400), Astronomy (2000)

    Gold to Trade: 17 (+11gpt)

    Resources to Trade: Marble, Incense, Sugar
    Missing Resources: Iron, Horses, Gems, Ivory

    Active Trades: Innovia Silks for Epsilon Whale



    ----------------------------------------------------
    Team Aloha
    Spoiler Stats and History :

    Team Aloha
    Leader: Chief Aloha
    Civ: Catherine, Russia
    Traits: Creative, Financial
    UU: Cossack
    Contact: Turn 124 (225 AD)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy / Labor: Slavery / Economy: Mercantilism / Religion: Theocracy


    Past Trades
    • None.

    Known Towns:
    • Aloha = The Colossus
    • Hello
    • Hej
    • Kia Ora Burned by Piffle in 1120 AD (t172)
    • Privet
    • Guten Tag
    • Ciao
    • Konnichi wa
    • Terve
    • Allegra
    • Shalom


    Technology to Trade: Divine Right (1200)
    Missing Technology: Gunpowder (1200), Liberalism (1400), Economics (1400), Printing Press (1600), Education (1800), Military Tradition (2000), Astronomy (2000)

    Gold to Trade: 200 (+59)

    Resources to Trade: Dyes (2), Incense
    Missing Resources: Iron, Banana, Sheep (2), Whales, Gems (3), Ivory, Whales (2)

    Active Trades: None yet


    ----------------------------------------------------


    :traderoute: Foreign Trade Analysis:
    * Epsilon - Trading our Rice & Gems & Clams for Piffle’s Corn & Wines & Wheat
    * Epsilon – Trading our Whales for Innovia's Silk

    * Innoviais trading Silk for Piffle's Fish
    * Innovia is trading Silk & Sugar for Aloha's Dyes and Cows

    * Alohais trading Cows and Dyes for Loco's Deer and Gold

    :strength: Foreign Treaty/Diplomacy Status:

    Epsilon Details:
    With Piffle: Alliance (till we're the last 2 teams)
    With Innovia: Semi-Hostile
    With Loco: Think we're friendly, but actually Our military Target
    With Aloha: Trader’s Only Open Borders (Piffle's Military Target)

    WARs:
    Piffle vs. Aloha – started: 1110 AD (t171)
    Innovia vs Loco – started: 1010 AD (t161) ended: 1130 AD (t173)

    Alliances:
    Aloha and Innovia - cooperating at a low level
    Epsilon and Piffle – cooperating very closely


    From the desk of the CFM (Chief Foreign Minister):
    • I think this update is finally back up to speed! Hope everyone finds it helpful.

    Respond to this update or talk about Diplomacy in general:
    **HERE**

    Talk about Piffle:
    **Piffle Official Embassy:**

    Talk about Loco:
    **Loco Official Embassy:**

    Talk about Innovia:
    **Innovia Official Embassy:**

    Talk about Aloha
    **Aloha Official Embassy:**
     
  5. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Turn 174 1140 A.D.

    Save is up
    *First Turn back from my Trip, Thanks go out again to DaveMcW for Picking up the Save & To PeterGrimes for the Screenshots.
    *I have also changed the format of the report to make it shorter. Instead of going through all the cities 2 times (1 for the workers and 1 for the builds, I will go over each city 1 time)

    --------------------------------------------------------------
    Military

    Mysterious Margay (Axeman): Moves NW for greater LoS for Dune. Interturn barb Swordsman moves to his SW. Will move to intercept next turn.

    Viking ConvertStarts Heading back towards Sunrise

    Cho-Ku-Nu Fortifies in Dune.

    First Cavalry Gifted To Piffle
    Second Cavalry On his way to PiffleLand

    Cavalry Fortifies in Sunrise

    Galleon Sailing down to Sunset fortress

    --------------------------------------------------------------
    Other Units:

    Magellan Sailing East right into Brilliant. Now has no orders.

    Pytheas: Gets off Magellan and completes mission in Brilliant. 1700 Gold To us to be split!!

    Columbus Crusing around North to be a scout agaisnt Innovia, and a secondary purpose of killing the Loco

    Galley when we go to war


    --------------------------------------------------------------
    Cities & Workers:

    Capital:Epsilon Eradani
    Continues Bank.
    No Workers
    Spoiler :


    Holy City: Eternal Eye:
    :whipped: Cavalry, Market was in the Queue. Citizen changed from Artist to Merchant
    No Workers (But fe3333au & Azaman333 are Irrigating to Scion City)
    Spoiler :


    Immortal Keep
    Continues Cavalry, Grows Interturn
    Civmansam Moves North Starts Farm
    Spoiler :


    Port of Mists
    Finishes Libary, Nothing in the Queue
    Gbno1fan Continues Cottage
    MjM Moves SW S onto the Road so now he can either join GBno1fan or go to the Forst for a chop.
    Spoiler :


    Sunset Fortress:
    Finishes Galleon, Library is in the Queue
    DaveMcW Finishes Jungle Chop
    Kyleran Finishes Jungle Chop
    The Divide Finishes Jungle Chop
    Spoiler :


    Point Lookout
    Continues Library, Can be Whipped next turn for 1 pop allowing overflow
    No Workers
    Spoiler :


    Mighty Bulwark:
    Continues Cavalry
    No Workers
    Spoiler :


    Sunrise Citadel
    Continues Library, Can be Whipped Next turn for 1 pop allowing overflow
    Peter Grimes Finishes Road
    Spoiler :


    Icy Redoubt
    :whipped: Forge
    No Workers
    Spoiler :


    Argyle's Watch
    Continues Forge
    Classic Hero Finishes Jungle Chop
    Agarwaen Finishes Jungle Chop
    Kojimanard Finishes Farm
    Spoiler :


    OverLook Bay
    Continues Forge, Grows Interturn, Forge Can be Whipped next turn for 1 pop
    Memphus Continues Cottage
    Spoiler :


    Scion City
    Continues Forge
    Twistlok Continues Forest Chop
    Fe3333au Continues Irrigation Chain to Scion City
    Azaman333 Continues Irrigation Chain to Scion City
    Spoiler :


    Dune:
    Continues Courthouse
    General_W Continues Forest Chop
    Lost Civantares Continues Forest Chop
    Spoiler :


    ----------------------------------------------------------------
    Other News:

    Our Religious Shrine is Generating +13 Gold per turn.

    Chemistry 5 Turns to Go.
    Science Rate Increased to 70% -23 Gpt a turn, but we have a ton of cash now. Do we want to use it for research or Upgrades?

    We Offer them Engineering and 850 Gold For nothing

    Not Much

    Nothing

    Nothing

    ----------------------------------------------------------------
    Quick Links:
     
  6. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    - Team Epsilon -
    Turn 174

    1140 AD
    Peace is War
    Freedom is Slavery
    Epsilon is Strength


    Foreign Headline News:
    • We learn Engineering and pass it on to Piffle.
    • Great Merchant Pytheas picks up 1700:gold: for us! 850 sent to Piffle.
    • First Cavalry Gifted to Piffle (5 more Cavalry, and 2 Galleons to go)
    • Aloha cracks the whip to build defense!
    • Loco whips their population in futile attempt to get back in the game!

    Score Tracker
    1) Epsilon – Leader (Huang) = 1324 (+30)
    2) Piffle - Pifflenatress (Elizabeth) = 1130 (+0)
    3) Aloha – Chief Aloha (Catherine) = 1066 (-7)
    4) Innovia - Saggioun the Wise (Saladin) = 1030 (+11)
    5) Loco - King Kong (Gandhi) = 849 (-7)

    The Known World


    Spoiler International Relations Report :

    Epsilon International Relations Report:
    (in order of contact)
    ---------------------------------------------------------
    Team Piffle
    Spoiler Stats and History :

    Team Piffle
    Leader: Pifflenatress
    Civ: Elizabeth, England
    Traits: Philosophical, Financial
    UU: Redcoat
    Contact: Turn 45 (2220 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy/ Labor: Slavery / Economy: decentralization / Religion: Theocracy


    Past Trades
    • Peace treaty till 1 AD – Agreed: 8/28/06
    • Epsilon gives: Writing, Alphabet, 30beaker debt. Piffle gives: Metal working. Agreed: 8/28/06
    • Epsilon Gives: Iron Working. Piffle gives: Fishing, Hunting, Masonry. Agreed: 11/18/06
    • Peace till 500 AD – Agreed: 12/29/06
    • "Traders Only Open Borders" – Agreed: 12/29/06
    • Epsilon gives: Monarchy, Currency, Polytheism, Literature, Construction (1,350 beakers). Piffle gives: Calendar, Machinery, Archery (1,100 beakers). Agreed: 1/18/07
    • "Deal for the New Millenium" – Phase 1: E: Compass & Optics, P: Philosophy. Phase 2: E: Theology, P: Paper. Phase 3: E: Education, P: Printing Press. Then deal for Liberalism + Military Tradition
    • Alliance formed to crush all teams. Won't turn on each other till we're the last 2 standing.

    Known Towns:
    • Balderdash - Capital = Great Lighthouse
    • Hamburger = Confucian!
    • Teracle Cottage
    • Brilliant!
    • Twaddle= (captured from barbarians)
    • Leonids
    • Chappaquiddick
    • Phooey
    • Zapotec


    Technology to Trade: none
    Missing Technology: Engineering (1000) on it's way

    Gold to Trade: 66 (+0gpt)

    Resources to Trade: Crab, Gold
    Missing Resources: Iron, Banana, Cow, Sheep (2), Ivory, Whale (2)

    Active Trades: Piffle Corn & Wine & Wheat for Epsilon Rice & Gems & Clams

    ----------------------------------------------------
    Team Loco
    Spoiler Stats and History :

    Team Loco
    Leader: King Kong
    Civ: Gandhi, India
    Traits: Spiritual, Industrious
    UU: Fast Worker
    Contact: turn 91 (600 BC)
    Current Civics: Gov: Despotism / Legal: Bureaucracy/ Labor: Slavery / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Peace treaty till indefinite – Agreed: 12/01/06
    • Epsilon gives: Math. Loco gives: Sailing, Monotheism. Agreed: 12/13/07
    • Epsilon Gives: Currency and Literature. Loco gives: Theology. Agreed: 1/11/07 Still in Progress
    • Epsilon gives: Code of Laws. Loco gives: 100 gold. Agreed: 1/05/07
    • Roadmap Deal Phase 1: E: Machinery, L: Music. Phase 2: E: Compass & Paper, L: Guilds. Phase 3: E: Philosophy, L: Banking. Then Great Merchant goes to Loco Capital, split gold 50/50. Phase 5: E: Education, L: Divine Right. Phase 6: E: Economics, L: Gunpowder. Abandoned on turn 157
    • Now on a trade-by-trade basis

    Known Towns:
    • Short Line = Buddhism Holy City /
    • Stonehenge
    • B and O – Destroyed in 1020AD (t162) by Innovia
    • Reading
    • Pennsylvania
    • Delhi
    • Mycenian = (captured from Barbarians)



    Technology to Trade: none
    Missing Technology: Optics (600), Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Economics (1400), Military Tradition (2000), Gunpowder (1200), Astronomy (2000)

    Gold to Trade: 125 (+0gpt)

    Resources to Trade: Crab (2), Deer (2), Gold, Spices
    Missing Resources: Iron, Horses, Banana, Clams (2), Fish (2), pig, Rice (2), Sheep (2), Gems (3), Ivory, Whales (2)

    Active Trades: None yet



    ----------------------------------------------------
    Team Innovia
    Spoiler Stats and History :

    Team Innovia
    Leader: Saggioun the Wise
    Civ: Saladin, Arabia
    Traits: Philosophical, Spiritual
    UU: Camel Archer
    Contact: Turn 107 (200 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Nationhood / Labor: Serfdom / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Turn 136 – We gave Philosophy (800) and Drama (300) for Feudalism (700)
    • Turn 138 – Open Borders deal signed. Cancelled 10 turns later on turn 148 – no official reaction from Innovia. Only allowed minor scouting of our land, deal was key to our Circumnavigation.

    Known Towns:
    • WheelVille = Population 8, Hindu Holy City / Kashi Vishwanath
    • PloughLand
    • Sinsberg
    • Chowderton
    • Polynesia
    • Magaden
    • Glassport
    • Weaverville


    Technology to Trade: none
    Missing Technology: Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Military Tradition (2000), Gunpowder (1200), Economics (1400), Astronomy (2000)

    Gold to Trade: 14 (+0gpt)

    Resources to Trade: Marble, Incense, Sugar
    Missing Resources: Iron, Horses, Gems (3), Ivory

    Active Trades: Innovia Silks for Epsilon Whale



    ----------------------------------------------------
    Team Aloha
    Spoiler Stats and History :

    Team Aloha
    Leader: Chief Aloha
    Civ: Catherine, Russia
    Traits: Creative, Financial
    UU: Cossack
    Contact: Turn 124 (225 AD)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy / Labor: Slavery / Economy: Mercantilism / Religion: Theocracy


    Past Trades
    • None.

    Known Towns:
    • Aloha = The Colossus
    • Hello
    • Hej
    • Kia Ora Burned by Piffle in 1120 AD (t172)
    • Privet
    • Guten Tag
    • Ciao
    • Konnichi wa
    • Terve
    • Allegra
    • Shalom


    Technology to Trade: Divine Right (1200)
    Missing Technology: Engineering (1000), Gunpowder (1200), Liberalism (1400), Economics (1400), Printing Press (1600), Education (1800), Military Tradition (2000), Astronomy (2000)

    Gold to Trade: 116 (+40)

    Resources to Trade: Dyes (2), Incense
    Missing Resources: Iron, Banana, Sheep (2), Whales, Gems (3), Ivory, Whales (2)

    Active Trades: None yet


    ----------------------------------------------------


    :traderoute: Foreign Trade Analysis:
    * Epsilon - Trading our Rice & Gems & Clams for Piffle’s Corn & Wines & Wheat
    * Epsilon – Trading our Whales for Innovia's Silk

    * Innoviais trading Silk for Piffle's Fish
    * Innovia is trading Silk & Sugar for Aloha's Dyes and Cows

    * Alohais trading Cows and Dyes for Loco's Deer and Gold

    :strength: Foreign Treaty/Diplomacy Status:

    Epsilon Details:
    With Piffle: Alliance (till we're the last 2 teams)
    With Innovia: Semi-Hostile
    With Loco: Think we're friendly, but actually Our military Target
    With Aloha: Trader’s Only Open Borders (Piffle's Military Target)

    WARs:
    Piffle vs. Aloha – started: 1110 AD (t171)
    Innovia vs Loco – started: 1010 AD (t161) ended: 1130 AD (t173)

    Alliances:
    Aloha and Innovia - cooperating at a low level
    Epsilon and Piffle – cooperating very closely


    From the desk of the CFM (Chief Foreign Minister):
    • A quiet in between the storms. Innovia is clearly not had a sudden burst of peaceful intentions… their switch to nationhood should be enough to prove that. The question is… where will they carry their war to?

    Respond to this update or talk about Diplomacy in general:
    **HERE**

     
  7. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Save is up. Update will come later.
     
  8. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    - Team Epsilon -
    Turn 175

    1150 AD
    Peace is War
    Freedom is Slavery
    Epsilon is Strength


    Foreign Headline News:
    • Piffle captures Aloha town of “Hej” to the North/west of Aloha.
    • Aloha bleed another 61 points
    • Aloha acquires a source of Furs
    • Foreign Minister notices (late) that a huge trade that took place between Loco and Aloha on 1110 AD (t171) – Loco discovered Gunpowder and traded that and Banking to Aloha for Nationalism, Horseback Riding, & Compass!! :wow: - perhaps this helped motivate Innovia to end the war 2 turns later.

    Score Tracker
    1) Epsilon – Leader (Huang) = 1331 (+7)
    2) Piffle - Pifflenatress (Elizabeth) = 1152 (+22)
    3) Innovia - Saggioun the Wise (Saladin) = 1030 (+0)
    4) Aloha – Chief Aloha (Catherine) = 1066 (-61)
    5) Loco - King Kong (Gandhi) = 849 (+0)

    The Known World


    Spoiler International Relations Report :

    Epsilon International Relations Report:
    (in order of contact)
    ---------------------------------------------------------
    Team Piffle
    Spoiler Stats and History :

    Team Piffle
    Leader: Pifflenatress
    Civ: Elizabeth, England
    Traits: Philosophical, Financial
    UU: Redcoat
    Contact: Turn 45 (2220 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy/ Labor: Slavery / Economy: decentralization / Religion: Theocracy


    Past Trades
    • Peace treaty till 1 AD – Agreed: 8/28/06
    • Epsilon gives: Writing, Alphabet, 30beaker debt. Piffle gives: Metal working. Agreed: 8/28/06
    • Epsilon Gives: Iron Working. Piffle gives: Fishing, Hunting, Masonry. Agreed: 11/18/06
    • Peace till 500 AD – Agreed: 12/29/06
    • "Traders Only Open Borders" – Agreed: 12/29/06
    • Epsilon gives: Monarchy, Currency, Polytheism, Literature, Construction (1,350 beakers). Piffle gives: Calendar, Machinery, Archery (1,100 beakers). Agreed: 1/18/07
    • "Deal for the New Millenium" – Phase 1: E: Compass & Optics, P: Philosophy. Phase 2: E: Theology, P: Paper. Phase 3: E: Education, P: Printing Press. Then deal for Liberalism + Military Tradition
    • Alliance formed to crush all teams. Won't turn on each other till we're the last 2 standing.
    • We pledge 6 Cavalry and 2 Galleon’s to Piffle’s war with Aloha.

    Known Towns:
    • Balderdash - Capital = Great Lighthouse
    • Hamburger = Confucian!
    • Teracle Cottage
    • Brilliant!
    • Twaddle= (captured from barbarians)
    • Leonids
    • Chappaquiddick
    • Phooey
    • Zapotec


    Technology to Trade: none
    Missing Technology: None

    Gold to Trade: 1013 (+0gpt)

    Resources to Trade: Crab, Gold
    Missing Resources: Iron, Banana, Cow, Sheep (2), Ivory, Whale (2)

    Active Trades: Piffle Corn & Wine & Wheat for Epsilon Rice & Gems & Clams

    ----------------------------------------------------
    Team Loco
    Spoiler Stats and History :

    Team Loco
    Leader: King Kong
    Civ: Gandhi, India
    Traits: Spiritual, Industrious
    UU: Fast Worker
    Contact: turn 91 (600 BC)
    Current Civics: Gov: Despotism / Legal: Bureaucracy/ Labor: Slavery / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Peace treaty till indefinite – Agreed: 12/01/06
    • Epsilon gives: Math. Loco gives: Sailing, Monotheism. Agreed: 12/13/07
    • Epsilon Gives: Currency and Literature. Loco gives: Theology. Agreed: 1/11/07 Still in Progress
    • Epsilon gives: Code of Laws. Loco gives: 100 gold. Agreed: 1/05/07
    • Roadmap Deal Phase 1: E: Machinery, L: Music. Phase 2: E: Compass & Paper, L: Guilds. Phase 3: E: Philosophy, L: Banking. Then Great Merchant goes to Loco Capital, split gold 50/50. Phase 5: E: Education, L: Divine Right. Phase 6: E: Economics, L: Gunpowder. Abandoned on turn 157
    • Now on a trade-by-trade basis

    Known Towns:
    • Short Line = Buddhism Holy City /
    • Stonehenge
    • B and O – Destroyed in 1020AD (t162) by Innovia
    • Reading
    • Pennsylvania
    • Delhi
    • Mycenian = (captured from Barbarians)



    Technology to Trade: none
    Missing Technology: Optics (600), Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Economics (1400), Military Tradition (2000), Astronomy (2000)

    Gold to Trade: 125 (+0gpt)

    Resources to Trade: Crab (2), Deer (2), Gold, Spices
    Missing Resources: Iron, Horses, Banana, Clams (2), Fish (2), pig, Rice (2), Sheep (2), Gems (3), Ivory, Whales (2)

    Active Trades: None yet



    ----------------------------------------------------
    Team Innovia
    Spoiler Stats and History :

    Team Innovia
    Leader: Saggioun the Wise
    Civ: Saladin, Arabia
    Traits: Philosophical, Spiritual
    UU: Camel Archer
    Contact: Turn 107 (200 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Nationhood / Labor: Serfdom / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Turn 136 – We gave Philosophy (800) and Drama (300) for Feudalism (700)
    • Turn 138 – Open Borders deal signed. Cancelled 10 turns later on turn 148 – no official reaction from Innovia. Only allowed minor scouting of our land, deal was key to our Circumnavigation.

    Known Towns:
    • WheelVille = Population 8, Hindu Holy City / Kashi Vishwanath
    • PloughLand
    • Sinsberg
    • Chowderton
    • Polynesia
    • Magaden
    • Glassport
    • Weaverville


    Technology to Trade: none
    Missing Technology: Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Military Tradition (2000), Gunpowder (1200), Economics (1400), Astronomy (2000)

    Gold to Trade: 13 (+0gpt)

    Resources to Trade: Marble, Incense, Sugar
    Missing Resources: Iron, Horses, Gems (3), Ivory

    Active Trades: Innovia Silks for Epsilon Whale



    ----------------------------------------------------
    Team Aloha
    Spoiler Stats and History :

    Team Aloha
    Leader: Chief Aloha
    Civ: Catherine, Russia
    Traits: Creative, Financial
    UU: Cossack
    Contact: Turn 124 (225 AD)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy / Labor: Slavery / Economy: Mercantilism / Religion: Theocracy


    Past Trades
    • None.

    Known Towns:
    • Aloha = The Colossus
    • Hello
    • Hej Taken by Piffle in 1150 AD (t175)
    • Kia Ora Burned by Piffle in 1120 AD (t172)
    • Privet
    • Guten Tag
    • Ciao
    • Konnichi wa
    • Terve
    • Allegra
    • Shalom


    Technology to Trade: Divine Right (1200)
    Missing Technology: Engineering (1000), Liberalism (1400), Economics (1400), Printing Press (1600), Education (1800), Military Tradition (2000), Astronomy (2000)

    Gold to Trade: 165 (+49)

    Resources to Trade: Dyes (2), Furs, Incense
    Missing Resources: Iron, Banana, Sheep (2), Whales, Gems (3), Ivory, Whales (2)

    Active Trades: None yet


    ----------------------------------------------------


    :traderoute: Foreign Trade Analysis:
    * Epsilon - Trading our Rice & Gems & Clams for Piffle’s Corn & Wines & Wheat
    * Epsilon – Trading our Whales for Innovia's Silk

    * Innoviais trading Silk for Piffle's Fish
    * Innovia is trading Silk & Sugar for Aloha's Dyes and Cows

    * Alohais trading Cows and Dyes for Loco's Deer and Gold

    :strength: Foreign Treaty/Diplomacy Status:

    Epsilon Details:
    With Piffle: Alliance (till we're the last 2 teams)
    With Innovia: Semi-Hostile
    With Loco: Think we're friendly, but actually Our military Target
    With Aloha: Trader’s Only Open Borders (Piffle's Military Target)

    WARs:
    Piffle vs. Aloha – started: 1110 AD (t171)
    Innovia vs Loco – started: 1010 AD (t161) ended: 1130 AD (t173)

    Alliances:
    Aloha and Innovia - cooperating at a low level
    Epsilon and Piffle – cooperating very closely
    Aloha and Loco – at least one very big trade


    From the desk of the CFM (Chief Foreign Minister):
    • I was just noticing an oddity in who had gunpowder, so I went back through the turns looking for what happened, and stumbled across the big Aloha/Loco trade that happened while I was in the hospital. It’s good to know, and sheds some light on Innovia’s sudden withdrawal. Sadly, our Cavalry will now have to face Loco’s muskets.

    Respond to this update or talk about Diplomacy in general:
    **HERE**

     
  9. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Turn 175 1150 A.D.

    Save is up As Mentioned before

    --------------------------------------------------------------
    Military

    Mysterious Margay (Axeman): Fortifies in place
    MaceMan Moves out of Dune to Go Attack Barbarian Swordsman, this way he will

    reach level 3 and a promotion :)

    Viking ConvertHeading back towards Sunrise


    Second Cavalry On his way to PiffleLand Will Board Galleon in Sunset
    Second Cavalry On his way to PiffleLand Will Board Galleon in Sunset
    Galleon Sailing down to Sunset fortress

    Galleon Sailing down to Sunrise from Sunset, makes it there in 1 turn.
    --------------------------------------------------------------
    Other Units:

    Magellan Sailing North West To have eyes in the water, although

    I doubt Aloha will be attacking us anytime soon.

    Columbus Crusing around North to be a scout agaisnt Innovia,

    and a secondary purpose of killing the Loco Galley when we go to war


    --------------------------------------------------------------
    Cities & Workers:

    Capital:Epsilon Eradani
    Continues Bank.
    No Workers

    Holy City: Eternal Eye:
    Switched from Market To Cavalry
    No Workers (But fe3333au & Azaman333 are Irrigating to Scion City)

    Immortal Keep
    Continues Cavalry
    Civmansam Continues Farm

    Port of Mists
    Starts University
    Gbno1fan Continues Cottage
    MjM Moves onto Forest

    Sunset Fortress:
    Starts Library
    DaveMcW Starts Farm
    Kyleran Starts Farm
    The Divide Starts Farm

    Point Lookout
    :whipped: Library, Grows Interturn
    No Workers

    Mighty Bulwark:
    Continues Cavalry
    Kojimanard Moves E For WaterMill

    Sunrise Citadel
    :Whipped: Library
    Peter Grimes Moves SW into Jungle for another Road

    Icy Redoubt
    Build Changed to Galleon
    No Workers

    Argyle's Watch
    Continues Forge
    Classic HeroStarts Farm
    Agarwaen Starts Farm

    OverLook Bay
    Continues Forge, no Whipping
    Memphus Finishes Cottage

    Scion City
    Continues Forge
    Twistlok Finishes Forest Chop
    Fe3333au Continues Irrigation Chain to Scion City
    Azaman333 Continues Irrigation Chain to Scion City

    Dune:
    Finishes Courthouse
    General_W Finishes Forest Chop
    Lost Civantares Finishes Forest Chop

    ----------------------------------------------------------------
    Other News:

    Our Religious Shrine is Generating +13 Gold per turn.

    Chemistry 3 Turns to Go.
    Science Rate Increased to 100% -155 Gpt a turn.

    The Accept the Trade.

    Not Much

    Caravel Spoted of the Eastern Coast.

    Nothing

    ----------------------------------------------------------------
    Quick Links:
     
  10. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Save is up Update will come from Work tommorow morning...as I need some :sleep:
     
  11. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Turn 176 1160 A.D.

    Save is up As Mentioned before

    --------------------------------------------------------------
    Military

    Mysterious Margay (Axeman): Moves SE so Barb Swordsman can't attack
    MaceMan Moves W to intercept Barb Sworsman. Interturn Barb Swordsman Attacks, Maceman Gets Attacked interturn

    without a scratch he wins. Now has 5/5 Exerperience and can be promoted :)

    Viking ConvertHeads Back Towards Sunrise, Pick up @ Catapults and Fortifies in our Borders
    Galleon 1 Cavalry and 2 Catapults Jump on. Fortifies in our Borders.
    Catapult*1 Left in Sunset.

    Second Cavalry On his way to PiffleLand
    Third Cavalry On his way to PiffleLand
    Galleon Picks Up 2 Cavalry Sailing Towards Brilliant.


    --------------------------------------------------------------
    Other Units:

    Magellan Sailing North West To have eyes in the water, although
    I doubt Aloha will be attacking us anytime soon. He can Jump in and scout the Aloha City for Piffle to see the

    Defenses if Piffle wants us to.

    Columbus Crusing around North to be a scout agaisnt Innovia,
    and a secondary purpose of killing the Loco Galley when we go to war


    --------------------------------------------------------------
    Cities & Workers:

    Capital:Epsilon Eradani
    Continues Bank.
    No Workers

    Holy City: Eternal Eye:
    Continues Cavalry, Grows Interturn (Wow this city can grow Fast)
    No Workers (But fe3333au & Azaman333 are Irrigating to Scion City)

    Immortal Keep
    Finishes Cavalry Interturn, Starts New Cavalry
    Civmansam Continues Farm

    Port of Mists
    Continues University, Grows Interturn
    Gbno1fan Continues Cottage
    MjM Starts Forest Chop

    Sunset Fortress:
    Continues Library, Citizen moved onto farm from Ocean
    DaveMcW Finishes Farm
    Kyleran Finishes Farm
    The Divide Moves To MB and Starts Watermill...I didn't see DaveMcW's edited order until after I sent the save

    :(

    Point Lookout
    Starts University, Grows Interturn
    No Workers

    Mighty Bulwark:
    Continues Cavalry, Grows Interturn
    Kojimanard Begins Jungle Chop
    The Divide Comes to MB from SF and Starts Watermill

    Sunrise Citadel
    Starts University
    Peter Grimes Starts Road

    Icy Redoubt
    Continues Galleon
    No Workers

    Argyle's Watch
    Continues Forge
    Classic HeroContinues Farm
    AgarwaenContinues Farm

    OverLook Bay
    Continues Forge, no Whipping, Grows Interturn
    Memphus Moves S starts New Cottage

    Scion City
    Continues Forge
    Twistlok Moves S Starts Irrigation Chain to Scion City
    Fe3333au Moves NW Starts Irrigation Chain to Scion City
    Azaman333 Moves NW Starts Irrigation Chain to Scion City
    *All Workers on the Same tile.

    Dune:
    Starts Granary
    General_W Moves N Starts Plantation
    Lost Civantares Moves NE Starts Plantation

    ----------------------------------------------------------------
    Other News:

    Our Religious Shrine is Generating +13 Gold per turn.

    Chemistry 2 Turns to Go.
    Science Rate Held at 100%

    We Trade Maps Again. I Offer Iron & Whales For nothing

    Not Much

    Nothing

    Nothing

    ----------------------------------------------------------------
    Quick Links:
     
  12. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    - Team Epsilon -
    Turn 176

    1160 AD
    Peace is War
    Freedom is Slavery
    Epsilon is Strength


    Foreign Headline News:
    • Aloha learns the secret of Military Tradition!! They can now build Cossacks!
    • Aloha bleeds another 47 points!
    • Great Prophet, St. John born in Innovia capital of Wheelville
    • We offer Iron and Whales to Piffle in exchange for reducing our promised units, from 6 Cavalry and 2 Galleons down to 4 Cavalry and 1(?) Galleon.

    Score Tracker
    1) Epsilon – Leader (Huang) = 1347 (+16)
    2) Piffle - Pifflenatress (Elizabeth) = 1156 (+4)
    3) Innovia - Saggioun the Wise (Saladin) = 1040 (+10)
    4) Aloha – Chief Aloha (Catherine) = 1019 (-47)
    5) Loco - King Kong (Gandhi) = 856 (+7)

    The Known World


    Spoiler International Relations Report :

    Epsilon International Relations Report:
    (in order of contact)
    ---------------------------------------------------------
    Team Piffle
    Spoiler Stats and History :

    Team Piffle
    Leader: Pifflenatress
    Civ: Elizabeth, England
    Traits: Philosophical, Financial
    UU: Redcoat
    Contact: Turn 45 (2220 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy/ Labor: Slavery / Economy: decentralization / Religion: Theocracy


    Past Trades
    • Peace treaty till 1 AD – Agreed: 8/28/06
    • Epsilon gives: Writing, Alphabet, 30beaker debt. Piffle gives: Metal working. Agreed: 8/28/06
    • Epsilon Gives: Iron Working. Piffle gives: Fishing, Hunting, Masonry. Agreed: 11/18/06
    • Peace till 500 AD – Agreed: 12/29/06
    • "Traders Only Open Borders" – Agreed: 12/29/06
    • Epsilon gives: Monarchy, Currency, Polytheism, Literature, Construction (1,350 beakers). Piffle gives: Calendar, Machinery, Archery (1,100 beakers). Agreed: 1/18/07
    • "Deal for the New Millenium" – Phase 1: E: Compass & Optics, P: Philosophy. Phase 2: E: Theology, P: Paper. Phase 3: E: Education, P: Printing Press. Then deal for Liberalism + Military Tradition
    • Alliance formed to crush all teams. Won't turn on each other till we're the last 2 standing.
    • We pledge 6 Cavalry and 2 Galleon’s to Piffle’s war with Aloha.
    • Pledge reduced to 4 Cavalry and 1 Galleon in exchange for free Iron till war with Aloha/Innovia is over

    Known Towns:
    • Balderdash - Capital = Great Lighthouse
    • Hamburger = Confucian!
    • Teracle Cottage
    • Brilliant!
    • Twaddle= (captured from barbarians)
    • Leonids
    • Chappaquiddick
    • Phooey
    • Zapotec


    Technology to Trade: none
    Missing Technology: None

    Gold to Trade: 1013 (+0gpt)

    Resources to Trade: Crab, Gold
    Missing Resources: Iron, Banana, Cow, Sheep (2), Ivory,

    Active Trades: Piffle Corn & Wine & Wheat for Epsilon Rice & Gems & Clams / Iron and Whale to Piffle for free, for the war.

    ----------------------------------------------------
    Team Loco
    Spoiler Stats and History :

    Team Loco
    Leader: King Kong
    Civ: Gandhi, India
    Traits: Spiritual, Industrious
    UU: Fast Worker
    Contact: turn 91 (600 BC)
    Current Civics: Gov: Despotism / Legal: Bureaucracy/ Labor: Slavery / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Peace treaty till indefinite – Agreed: 12/01/06
    • Epsilon gives: Math. Loco gives: Sailing, Monotheism. Agreed: 12/13/07
    • Epsilon Gives: Currency and Literature. Loco gives: Theology. Agreed: 1/11/07 Still in Progress
    • Epsilon gives: Code of Laws. Loco gives: 100 gold. Agreed: 1/05/07
    • Roadmap Deal Phase 1: E: Machinery, L: Music. Phase 2: E: Compass & Paper, L: Guilds. Phase 3: E: Philosophy, L: Banking. Then Great Merchant goes to Loco Capital, split gold 50/50. Phase 5: E: Education, L: Divine Right. Phase 6: E: Economics, L: Gunpowder. Abandoned on turn 157
    • Now on a trade-by-trade basis

    Known Towns:
    • Short Line = Buddhism Holy City /
    • Stonehenge
    • B and O – Destroyed in 1020AD (t162) by Innovia
    • Reading
    • Pennsylvania
    • Delhi
    • Mycenian = (captured from Barbarians)



    Technology to Trade: none
    Missing Technology: Optics (600), Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Economics (1400), Military Tradition (2000), Astronomy (2000)

    Gold to Trade: 125 (+0gpt)

    Resources to Trade: Crab (2), Deer (2), Gold, Spices
    Missing Resources: Iron, Horses, Banana, Clams (2), Fish (2), pig, Rice (2), Sheep (2), Gems (3), Ivory, Whales

    Active Trades: None yet



    ----------------------------------------------------
    Team Innovia
    Spoiler Stats and History :

    Team Innovia
    Leader: Saggioun the Wise
    Civ: Saladin, Arabia
    Traits: Philosophical, Spiritual
    UU: Camel Archer
    Contact: Turn 107 (200 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Nationhood / Labor: Serfdom / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Turn 136 – We gave Philosophy (800) and Drama (300) for Feudalism (700)
    • Turn 138 – Open Borders deal signed. Cancelled 10 turns later on turn 148 – no official reaction from Innovia. Only allowed minor scouting of our land, deal was key to our Circumnavigation.

    Known Towns:
    • WheelVille = Population 8, Hindu Holy City / Kashi Vishwanath
    • PloughLand
    • Sinsberg
    • Chowderton
    • Polynesia
    • Magaden
    • Glassport
    • Weaverville


    Technology to Trade: none
    Missing Technology: Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Military Tradition (2000), Gunpowder (1200), Economics (1400), Astronomy (2000)

    Gold to Trade: 21 (+7gpt)

    Resources to Trade: Marble, Incense, Sugar
    Missing Resources: Iron, Horses, Gems (3), Ivory

    Active Trades: Innovia Silks for Epsilon Whale



    ----------------------------------------------------
    Team Aloha
    Spoiler Stats and History :

    Team Aloha
    Leader: Chief Aloha
    Civ: Catherine, Russia
    Traits: Creative, Financial
    UU: Cossack
    Contact: Turn 124 (225 AD)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy / Labor: Slavery / Economy: Mercantilism / Religion: Theocracy


    Past Trades
    • None.

    Known Towns:
    • Aloha = The Colossus
    • Hello
    • Hej Taken by Piffle in 1150 AD (t175)
    • Kia Ora Burned by Piffle in 1120 AD (t172)
    • Privet
    • Guten Tag
    • Ciao
    • Konnichi wa
    • Terve
    • Allegra
    • Shalom


    Technology to Trade: Divine Right (1200)
    Missing Technology: Engineering (1000), Liberalism (1400), Economics (1400), Printing Press (1600), Education (1800), Astronomy (2000)

    Gold to Trade: 221 (+55)

    Resources to Trade: Dyes (2), Furs, Incense
    Missing Resources: Iron, Banana, Sheep (2), Whales, Gems (3), Ivory, Whales (2)

    Active Trades: None yet


    ----------------------------------------------------


    :traderoute: Foreign Trade Analysis:
    * Epsilon - Trading our Rice & Gems & Clams for Piffle’s Corn & Wines & Wheat
    * Epsilon – Trading our Whales for Innovia's Silk

    * Innoviais trading Silk for Piffle's Fish
    * Innovia is trading Silk & Sugar for Aloha's Dyes and Cows

    * Alohais trading Cows and Dyes for Loco's Deer and Gold

    :strength: Foreign Treaty/Diplomacy Status:

    Epsilon Details:
    With Piffle: Alliance (till we're the last 2 teams)
    With Innovia: Semi-Hostile
    With Loco: Think we're friendly, but actually Our military Target
    With Aloha: Trader’s Only Open Borders (Piffle's Military Target)

    WARs:
    Piffle vs. Aloha – started: 1110 AD (t171)
    Innovia vs Loco – started: 1010 AD (t161) ended: 1130 AD (t173)

    Alliances:
    Aloha and Innovia - cooperating at a low level
    Epsilon and Piffle – cooperating very closely
    Aloha and Loco – at least one very big trade


    From the desk of the CFM (Chief Foreign Minister):
    • Now that Aloha has Military Tradition and Gunpowder, they can start producing their nasty Cossacks. Looks like it's good Piffle started the war early, and was able to take 2 of Aloha's nice cities… still, they're going to have their work cut out for them now…

    Respond to this update or talk about Diplomacy in general:
    **HERE**

     
  13. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Save is Up. Update to Come Later, Screenshot of Aloha Land Attached so We can Send to Piffle ASAP.
     

    Attached Files:

  14. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Turn 177 1170 A.D.

    Save is up As Mentioned before

    --------------------------------------------------------------
    Military

    Mysterious Margay (Axeman): Moves NE again for LoS
    MaceMan Starts heading back towards Dune

    Viking ConvertRemains Fortified
    Galleon Changes direction heading to drop off On Board Cavalry to Piffle to complete our unit gifts.

    Catapult*3 Left in Sunset.

    Second Cavalry Gifted
    Third Cavalry Gifted
    Galleon Gifted


    --------------------------------------------------------------
    Other Units:

    Magellan Joins the Paparazi see picture above


    Columbus Crusing around North to be a scout agaisnt Innovia,
    and a secondary purpose of killing the Loco Galley when we go to war


    --------------------------------------------------------------
    Cities & Workers:

    Capital:Epsilon Eradani
    Continues Bank.
    No Workers

    Holy City: Eternal Eye:
    Continues Cavalry
    No Workers (But fe3333au & Azaman333 are Irrigating to Scion City)

    Immortal Keep
    Continues Cavalry
    Civmansam Continues Farm

    Port of Mists
    Continues University
    Gbno1fan Finishes Cottage
    MjM Continues Forest Chop

    Sunset Fortress:
    Continues Library, Grows interturn
    Kyleran Runs onto another Jungle Tile.


    Point Lookout
    Continues University
    No Workers

    Mighty Bulwark:
    Continues Cavalry, Borders Expand Interturn
    Kojimanard Continues Jungle Chop
    The Divide Continues Watermill
    DaveMcW Comes to MB from SF and Continues Watermill with the Divide

    Sunrise Citadel
    Continues University
    Peter Grimes Finishes Road We now Have a Path All the Way Down to Sunrise. what should he do now?

    Icy Redoubt
    Continues Galleon
    No Workers

    Argyle's Watch
    Continues Forge, Citizen moved from Mined hill to Farm, Borders Expand Interturn
    Classic HeroFinishes Farm
    AgarwaenSince Borders Hadn't Expanded Yet he ran into the Jungle. He Can Chop nextturn or Rejoin Classic for Irrigation.

    OverLook Bay
    Continues Forge,
    Memphus Continues Cottage

    Scion City
    Continues Forge
    Twistlok Irrigation Chain to Scion City
    Fe3333au Irrigation Chain to Scion City
    Azaman333 Irrigation Chain to Scion City


    Dune:
    Continues Granary
    General_W Continues Plantation
    Lost Civantares Continues Plantation

    ----------------------------------------------------------------
    Other News:

    Our Religious Shrine is Generating +13 Gold per turn.

    Chemistry 1 Turns to Go.
    Science Rate Held at 100%

    We Offer Iron & Whales For nothing once again

    Not Much

    Nothing

    Nothing

    ----------------------------------------------------------------
    Quick Links:
     
  15. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Save is up. Update will come after I run the Marathon today :)
     
  16. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Turn 178 1180 A.D.

    Save is up As Mentioned before. And if anyone cares I ran it in 29 Minutes (I was on a Relay team the 3rd leg which ran 4.6 Miles)

    --------------------------------------------------------------
    Military

    Mysterious Margay (Axeman): Fortifies for LoS
    MaceMan Starts heading back towards Dune, To Protect workers

    Viking ConvertRemains Fortified
    Galleon Changes direction heading to drop off On Board Cavalry to Piffle to complete our unit gifts.

    Cavalry Running Towards Sunrise
    --------------------------------------------------------------
    Other Units:

    Magellan Going to Sail Around and Scout aloha Other City.


    Columbus Crusing around North to be a scout agaisnt Innovia,
    and a secondary purpose of killing the Loco Galley when we go to war


    --------------------------------------------------------------
    Cities & Workers:

    Capital:Epsilon Eradani
    Continues Bank.
    No Workers, Gbno1Fan on his way to hook up Iron.

    Holy City: Eternal Eye:
    Continues Cavalry
    No Workers

    Immortal Keep
    Continues Cavalry
    CivmansamFinishes Farm **No Orders**

    Port of Mists
    Continues University
    Gbno1fan Starts Running to Hook Up Iron at the Capital.
    MjM Finishes Forest Chop

    Sunset Fortress:
    Continues Library
    Kyleran Begins Jungle Chop


    Point Lookout
    Continues University, Grows Interturn.
    No Workers

    Mighty Bulwark:
    Continues Cavalry
    Kojimanard Continues Jungle Chop
    The Divide Continues Watermill
    DaveMcW Continues Watermill

    Sunrise Citadel
    Continues University
    Peter GrimesRuns to The SW of Sunrise, and Continues a Workshop previously stated, 2 turns to go.

    Icy Redoubt
    Continues Galleon
    No Workers

    Argyle's Watch
    Continues Forge, Grows Interturn
    Classic HeroMoves SE Starts Farm
    AgarwaenStarts Jungle Chop

    OverLook Bay
    Continues Forge
    Memphus Continues Cottage

    Scion City
    Finishes Forge
    Twistlok Irrigation Chain to Scion City
    Fe3333au Irrigation Chain to Scion City
    Azaman333 Irrigation Chain to Scion City


    Dune:
    Continues Granary
    General_W Moves W Starts Farm Cancels Orders
    Lost Civantares Finishes Plantation

    ----------------------------------------------------------------
    Other News:

    Our Religious Shrine is Generating +13 Gold per turn.

    Chemistry We Discover Interturn :) 6 Turns to Go For Steel
    Science Rate Held at 100%

    Trade Accepted

    They Offer 200 :gold: for Optics, we accept as it was stated we would do this.

    Nothing

    Nothing

    ----------------------------------------------------------------
    Quick Links:
     
  17. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Save is up :)

    Wow we are dominating :goodjob:
     
  18. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Turn 179 1190 A.D.

    Save is up As Mentioned before.

    --------------------------------------------------------------
    Military

    Mysterious Margay (Axeman): Spots Barb Longbow Interturn.
    Spoiler :


    MaceMan Moves S to Protect Worker Roading on the Wheat

    Viking ConvertRemains Fortified

    Galleon Goes Into Piffle Waters to Drop off Last Cavalry, will now Return to Sunrise

    Last Cavalry Gifted To Piffle

    Cavalry Running Towards Sunrise
    --------------------------------------------------------------
    Other Units:

    Magellan Going to Sail Around and Scout aloha Other City.

    Columbus Crusing around North to be a scout agaisnt Innovia,
    and a secondary purpose of killing the Loco Galley when we go to war, going to Keep an Eye on that Innovian Caravel as well.


    --------------------------------------------------------------
    Cities & Workers:

    Capital:Epsilon Eradani
    Continues Bank.
    Gbno1Fan Moves on top Of the Iron

    Holy City: Eternal Eye:
    Continues Cavalry, Grows Interturn
    No Workers

    Immortal Keep
    Continues Cavalry
    Civmansam Runs to Point Defiance to Complete A Workshop

    Port of Mists
    Continues University
    MjM Starts Cottage

    Sunset Fortress:
    Continues Librar
    Kyleran Continues Jungle Chop


    Point Defiance
    Continues University
    Civmansam Moves into Place to Complete A Workshop on Plains Tile.
    Spoiler :


    Mighty Bulwark:
    Finishes Cavalry, Grows Interturn
    Kojimanard Finishes Jungle Chop
    The Divide Continues Watermill
    DaveMcW Continues Watermill

    Sunrise Citadel
    Continues University, Citzen Moved From Ocean to Workshop, Grows Interturn
    Peter Grimes Completes Workshop
    Spoiler :


    Icy Redoubt
    Continues Galleon, Grows Interturn
    No Workers

    Argyle's Watch
    Continues Forge
    Classic HeroContinues Farm
    AgarwaenContinues Jungle Chop

    OverLook Bay
    Continues Forge
    Memphus Finishes Cottage **No Orders** (Chop Forest To N NW?)

    Scion City
    Starts Barracks, Citizen Moved to First of the Irrigation
    Twistlok Irrigation Chain to Scion City
    Fe3333au Irrigation Chain to Scion City
    Azaman333 Irrigation Chain to Scion City
    *First Irrigation of Scion City Complete


    Dune:
    Continues Granary
    General_W Moves W Starts Road
    Lost Civantares Moves W Continues Farm

    ----------------------------------------------------------------
    Other News:

    Our Religious Shrine is Generating +13 Gold per turn.

    Steel 5 Turns To Go (If we can find some money)
    Science Rate Held at 100%

    We Now Have 2 Cities in the top 5 :eek: Aloha Falls off the Map.
    Spoiler :


    We Offer Chemistry For Nothing. Please Comment if we are to stop Always giving away our techs?

    Last Cavalry Gifted to Piffle
    Spoiler :

    Somebody's Gonna get a hurt real bad when Piffle lands those 2 Galleons, and 6 Cavalry on their (Aloha's) Coast.

    *Actually I just Realized those Galleons Full of Cavalry would do real damage to us as well, and could land next turn.


    Nothing

    Nothing

    In for Some Big Pain

    ----------------------------------------------------------------
    Quick Links:
     
  19. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    - Team Epsilon -
    Turn 177-179

    1170-1190 AD
    Peace is War
    Freedom is Slavery
    Epsilon is Strength


    Foreign Headline News:
    • We learn the secret of Chemistry and pass it along to Piffle.
    • Last of our promised Cavalry is delivered to Piffle. Lend-Lease agreement now fulfilled.
    • Our city of Eternal Eye has replaced Aloha's Capital in the Top 5 cities in the world.
    • Innovia learns Astronomy and trades it for Military Tradition from Aloha!
    • Loco is now trading their Corn for their former enemy's (Innovia) Pigs! Yet they still won't trade resources with us.
    • Loco discovers Printing Press! Expect them to start trading it soon.
    • Loco founds now town of "New B&O"

    Score Tracker – 3 Turns
    1) Epsilon – Leader (Huang) = 1420 (+73)
    2) Piffle - Pifflenatress (Elizabeth) = 1175 (+19)
    3) Innovia - Saggioun the Wise (Saladin) = 1040 (+57)
    4) Aloha – Chief Aloha (Catherine) = 1040 (+21)
    5) Loco - King Kong (Gandhi) = 916 (+60)

    The Known World


    Spoiler International Relations Report :

    Epsilon International Relations Report:
    (in order of contact)
    ---------------------------------------------------------
    Team Piffle
    Spoiler Stats and History :

    Team Piffle
    Leader: Pifflenatress
    Civ: Elizabeth, England
    Traits: Philosophical, Financial
    UU: Redcoat
    Contact: Turn 45 (2220 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy/ Labor: Slavery / Economy: decentralization / Religion: Theocracy


    Past Trades
    • Peace treaty till 1 AD – Agreed: 8/28/06
    • Epsilon gives: Writing, Alphabet, 30beaker debt. Piffle gives: Metal working. Agreed: 8/28/06
    • Epsilon Gives: Iron Working. Piffle gives: Fishing, Hunting, Masonry. Agreed: 11/18/06
    • Peace till 500 AD – Agreed: 12/29/06
    • "Traders Only Open Borders" – Agreed: 12/29/06
    • Epsilon gives: Monarchy, Currency, Polytheism, Literature, Construction (1,350 beakers). Piffle gives: Calendar, Machinery, Archery (1,100 beakers). Agreed: 1/18/07
    • "Deal for the New Millenium" – Phase 1: E: Compass & Optics, P: Philosophy. Phase 2: E: Theology, P: Paper. Phase 3: E: Education, P: Printing Press. Then deal for Liberalism + Military Tradition
    • Alliance formed to crush all teams. Won't turn on each other till we're the last 2 standing.
    • We pledge 6 Cavalry and 2 Galleon’s to Piffle’s war with Aloha.
    • Pledge reduced to 4 Cavalry and 1 Galleon in exchange for free Iron till war with Aloha/Innovia is over

    Known Towns:
    • Balderdash - Capital = Great Lighthouse
    • Hamburger = Confucian!
    • Teracle Cottage
    • Brilliant!
    • Twaddle= (captured from barbarians)
    • Leonids
    • Chappaquiddick
    • Phooey
    • Zapotec


    Technology to Trade: none
    Missing Technology: None

    Gold to Trade: 625 (+0gpt)

    Resources to Trade: Crab, Gold
    Missing Resources: Banana, Cow, Sheep (2), Ivory,

    Active Trades: Piffle Corn & Wine & Wheat for Epsilon Rice & Gems & Clams / Iron and Whale to Piffle for free, for the war.

    ----------------------------------------------------
    Team Loco
    Spoiler Stats and History :

    Team Loco
    Leader: King Kong
    Civ: Gandhi, India
    Traits: Spiritual, Industrious
    UU: Fast Worker
    Contact: turn 91 (600 BC)
    Current Civics: Gov: Despotism / Legal: Bureaucracy/ Labor: Slavery / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Peace treaty till indefinite – Agreed: 12/01/06
    • Epsilon gives: Math. Loco gives: Sailing, Monotheism. Agreed: 12/13/07
    • Epsilon Gives: Currency and Literature. Loco gives: Theology. Agreed: 1/11/07 Still in Progress
    • Epsilon gives: Code of Laws. Loco gives: 100 gold. Agreed: 1/05/07
    • Roadmap Deal Phase 1: E: Machinery, L: Music. Phase 2: E: Compass & Paper, L: Guilds. Phase 3: E: Philosophy, L: Banking. Then Great Merchant goes to Loco Capital, split gold 50/50. Phase 5: E: Education, L: Divine Right. Phase 6: E: Economics, L: Gunpowder. Abandoned on turn 157
    • Now on a trade-by-trade basis

    Known Towns:
    • Short Line = Buddhism Holy City /
    • Stonehenge
    • B and O – Destroyed in 1020AD (t162) by Innovia
    • Reading
    • Pennsylvania
    • Delhi
    • Mycenian = (captured from Barbarians)
    • New B&O



    Technology to Trade: none
    Missing Technology: Engineering (1000), Education (1800), Liberalism (1400), Economics (1400), Military Tradition (2000), Astronomy (2000)

    Gold to Trade: 24 (+14gpt)

    Resources to Trade: Crab (2), Deer (2), Gold, Spices
    Missing Resources: Horses, Banana, Clams (2), Fish (2), pig, Rice (2), Sheep (2), Gems (3), Ivory, Whales

    Active Trades: None yet



    ----------------------------------------------------
    Team Innovia
    Spoiler Stats and History :

    Team Innovia
    Leader: Saggioun the Wise
    Civ: Saladin, Arabia
    Traits: Philosophical, Spiritual
    UU: Camel Archer
    Contact: Turn 107 (200 BC)
    Current Civics: Gov: Hereditary Rule / Legal: Nationhood / Labor: Serfdom / Economy: Mercantilism / Religion: Organized Religion


    Past Trades
    • Turn 136 – We gave Philosophy (800) and Drama (300) for Feudalism (700)
    • Turn 138 – Open Borders deal signed. Cancelled 10 turns later on turn 148 – no official reaction from Innovia. Only allowed minor scouting of our land, deal was key to our Circumnavigation.

    Known Towns:
    • WheelVille = Population 8, Hindu Holy City / Kashi Vishwanath
    • PloughLand
    • Sinsberg
    • Chowderton
    • Polynesia
    • Magaden
    • Glassport
    • Weaverville


    Technology to Trade: none
    Missing Technology: Engineering (1000), Printing Press (1600), Education (1800), Liberalism (1400), Gunpowder (1200), Economics (1400)

    Gold to Trade: 17 (+0gpt)

    Resources to Trade: Marble, Incense, Sugar
    Missing Resources: Horses, Gems (3), Ivory

    Active Trades: Innovia Silks for Epsilon Whale



    ----------------------------------------------------
    Team Aloha
    Spoiler Stats and History :

    Team Aloha
    Leader: Chief Aloha
    Civ: Catherine, Russia
    Traits: Creative, Financial
    UU: Cossack
    Contact: Turn 124 (225 AD)
    Current Civics: Gov: Hereditary Rule / Legal: Bureaucracy / Labor: Slavery / Economy: Mercantilism / Religion: Theocracy


    Past Trades
    • None.

    Known Towns:
    • Aloha = The Colossus
    • Hello
    • Hej Taken by Piffle in 1150 AD (t175)
    • Kia Ora Burned by Piffle in 1120 AD (t172)
    • Privet
    • Guten Tag
    • Ciao
    • Konnichi wa
    • Terve
    • Allegra
    • Shalom


    Technology to Trade: Divine Right (1200)
    Missing Technology: Engineering (1000), Liberalism (1400), Economics (1400), Printing Press (1600), Education (1800)

    Gold to Trade: 343 (+33)

    Resources to Trade: Dyes (2), Furs, Incense
    Missing Resources: Banana, Sheep (2), Whales, Gems (3), Ivory, Whales (2)

    Active Trades: None yet


    ----------------------------------------------------


    :traderoute: Foreign Trade Analysis:
    * Epsilon - Trading our Rice & Gems & Clams for Piffle’s Corn & Wines & Wheat
    * Epsilon – Trading our Whales for Innovia's Silk

    * Innoviais trading Silk for Piffle's Fish
    * Innovia is trading Silk & Sugar for Aloha's Dyes and Cows
    * Innovia is trading Pigs for Loco's Corn

    * Alohais trading Cows and Dyes for Loco's Deer and Gold

    :strength: Foreign Treaty/Diplomacy Status:

    Epsilon Details:
    With Piffle: Alliance (till we're the last 2 teams)
    With Innovia: Semi-Hostile
    With Loco: Think we're friendly, but actually Our military Target
    With Aloha: Trader’s Only Open Borders (Piffle's Military Target)

    WARs:
    Piffle vs. Aloha – started: 1110 AD (t171)
    Innovia vs Loco – started: 1010 AD (t161) ended: 1130 AD (t173)

    Alliances:
    Aloha and Innovia - cooperating at a low level
    Epsilon and Piffle – cooperating very closely
    Aloha and Loco – at least one very big trade


    From the desk of the CFM (Chief Foreign Minister):
    • A lot happened these last few turns. Innovia finally got Military Tradition in what appears to be a straight trade with Aloha.
    • Loco is now trading with their one-time enemies, Innovia… this is actually quite a surprise to me, given how difficult they've been about trading with us. Now that Loco has Printing Press, I expect them to shop it around to Innovia and Aloha… neither of which have this knowledge.
    • I can't figure out how all 3 teams suddenly all ended up with Iron?!? Is it just not showing on our side of the ledger anymore because we traded away our extra supply? That makes no sense, unless it's a bug… so I'm guessing that all the teams must have discovered some new source of Iron in their land? I feel like I must be missing something. Any theories?

    Respond to this update or talk about Diplomacy in general:
    **HERE**

     
  20. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Save is up. Update to Come Later. Isent this note to Piffle

     

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