marius_kaparius
Prince
- Joined
- Dec 20, 2016
- Messages
- 568
I am having a lot of fun. The new Civs are especially fun to play and well thought out. I'd suggest getting it while you can still get the DLC for free. Iceland is a blast.
Nope no chance -So, I just was curious what the temperature among forumers here is about the current state of the game. It's currently at -35 % discount (again), and I'm debating whether I should buy it or not. I bought it at 35 % earlier this fall, but ended up getting a refund because I felt the gameplay was not really to my liking (I know I've been going on at length about my dislike for many core aspects of the design of this game, but the main thing I got to sample myself was the annoying citizen/tile improvement system). It doesn't help that I find the game overall very ugly as well - well not all of it, but the resource icons and the garish player colours are really an eye-sore to me, destroying the otherwise pretty nice-looking map.
So please help me get a picture by placing a vote on your current feelings about the game.
Nope no chance -
from one of many negative reviews from a buyer
"
Biggest disappointment of the year. The original Civilization had a simple and compelling elevator pitch: "Build an empire to stand the test of time." They knew that it was a great sales pitch, and put it on the front of the box, right under the title. Civilization VII doesn't let you build an empire that will stand the test of time. Your empire will fall, off camera and without drama or even player involvement, at predetermined intervals. It will be replaced by a new empire that will also fall, and then a third one that will survive for what little time you have left to play, if you still care or feel much attachment to it at that point.
Each of these age shuffles is accompanied by a rubber banding mechanic that brings all of the other civilizations up to an approximate level of technological parity, keeping the game competitive like a lazy AI script in a racing game. Civilization VII doesn't have to worry about what happens when a Spearman fights a Battleship because it literally does not allow such matchups to ever occur. It's a solution to a problem, I guess, but one that removes a lot of what made Civilization interesting in the first place. The age transition shakeups also deprecate most of the city improvements that you spent the previous age building, which is as punitive and unfun as it sounds. Each age comes with its own set of fixed goals and challenges, making the game's march of history feel like an on-rails amusement park ride through a fixed series of checkpoints, rather than the player-driven expanse of possibilities that previous Civilization games provided.
There is also the atrocious AI, the perplexingly terrible UI, and a host of other problems, but the core failing of Civilization VII is not its rough edges so much as its lack of them. I admire the team's willingness to try new ideas in an attempt to address long-running problems with the series, but this game feels like they sanded away the rough edges so vigorously that they ended up with something that is no longer even recognizably a Civilization game.
I still have to make little notes after age transition to decide how to spend my points. I don't think it's necessary to memorize the attribute bonuses, I just strategize a bit.Yeah I too feel there are way too many bonuses to memorize and too many sources of them.
Like why on top of everything there needs to be the attributes like Diplomatic and Scientific etc.
Rather have less but more memorable and powerful abilities, and maybe even some negative choices.
It is pure coincidence, that I have read about this poll. My interest for Civ 7 has disappeared from my radar. Therefore no vote. Is Denuvo now finally be removed ?I like how in all similar polls we initially have very positive scores and then they slow slide down. Quite understandable (people who enjoy the game, presumably check this forum much more often), but still interesting.
You do know that that's kinda Teach's motif? Like it's an actual thing. Historically.and a pirate that has smoke mysteriously coming out of his beard
You do know that that's kinda Teach's motif? Like it's an actual thing. Historically.
I'm not sure "smoking is bad" is what was meant, there.
. I thought that was a "creative" way to show a smoking pirate without him smoking a pipe or cigar. I mean,he looks like his beard is about to combust and burn his face off!Historically he tied cannon fuses into his beard and lit them to terrify his enemies when boarding.LOL, i honestly did not know that he is supposed to look like this. I thought that was a "creative" way to show a smoking pirate without him smoking a pipe or cigar. I mean,he looks like his beard is about to combust and burn his face off!
The idea of interrupted continuity is definitely an issue for me, the frankenstein mix-and-match leaders and civs even more so. The announced continuous mode may fix the former issue, but will probably not fix the latter. I am more and more considering the possibility that I may just never get to like Civ7. After I discovered my original dislike for the game, I always assumed that with time I would get to warm up to the game and eventually get to like it, but the longer there goes, I guess I have to consider the possibility that I will just never like civ7.If you don't like the idea of interrupted continuity, then I wouldn't bother altogether.