ashendashin
King
- Joined
- Sep 19, 2016
- Messages
- 989
I suppose you're right to the degree that balancing policies to fit any new mechanics could well belong in this thread. If it were expanded so that all trees were considered, then I would happily consider a policy rework as a way to change how war works.State of War -> Unit Supply Mechanics -> Authority Branch. It's not hard to see how we ended up here. Also, it seemed to me that the Authority branch hadn't been re-balanced for the changes to Unit Supply which is relevant to the discussion from the original post that was recommending changes to the core mechanic. I'll offer you a draw though! I've offered my thoughts, and I don't have anything more to contribute, thanks.
Alas, wars can still be fought on Deity with Progress and Tradition, so suggesting changes to Authority as the only means to appease the war side of the game isn't the way to go.
Edit:
Authority has been balanced by the way. War weariness and unit supply is barely even relevant on the small amount I've played so far with the newest version.