The manual is extremely vague about stations, they are said to be similar to city states, but city states gave you tons of reasons to vie for their affection. Stations... well it seems not so much.
1) Do you even "compete" for stations? On Turn (somewhere between 1 and 20) of my game I encountered a station and set a trade route to it. On turn 200 another appeared and I sent a trade route to it from another city. So am I competing against other civs? Was I just lucky that I didn't have to do some contest or soothing to get the route? Are all the other civs prevented from using it? Who knows. The manual doesn't say.
2) The manual does not say that there are any limits to trading with a station, but I find that once I set up a trade route from one of my cities to a station, after that my other cities cannot. IS that by design? Is that documented anywhere? What gives?
3) I have never gotten the slightest inkling about who the stations leaders are or if they even know who I am. Do they just sit there and accept the first trade route then ban all others? Why is the manual so vague about how these things work?
1) Do you even "compete" for stations? On Turn (somewhere between 1 and 20) of my game I encountered a station and set a trade route to it. On turn 200 another appeared and I sent a trade route to it from another city. So am I competing against other civs? Was I just lucky that I didn't have to do some contest or soothing to get the route? Are all the other civs prevented from using it? Who knows. The manual doesn't say.
2) The manual does not say that there are any limits to trading with a station, but I find that once I set up a trade route from one of my cities to a station, after that my other cities cannot. IS that by design? Is that documented anywhere? What gives?
3) I have never gotten the slightest inkling about who the stations leaders are or if they even know who I am. Do they just sit there and accept the first trade route then ban all others? Why is the manual so vague about how these things work?