Did the gameplay stream give us any info into what statistics and demographics will be available for us to see? Im sorry, but I loved looking at the graphs in Civ IV.
Yes, I'd like to see graphs too. But better selection of them than in Civ4 - population, scientific advancement, and land area are far more interesting things to put on graphs than food, production and income.
We didn't see any graphs--unless I missed them. There were the occasional "X completes his book of Y" windows that would rank the civs on some criteria.
If graphs aren't there then maybe they could be added in a mod.
Yep, GNP gives you a rough idea about how fast they tech, MFG lets you know if you can out-produce them in a war, Food yield gives you info about how many voices they have in a vote, and culture will let you know when you should make a pre-emptive strike to avoid losing lots of tiles to AI cultural insanity. The only one I didn't use was espionage because you can get the same info from the percentages in the espionage screen.
Well, I was at least. Sorry for once again not making myself clear
Crop yield will also give you some important info in Civ5, for example about how large a nation is. Since you can't trade world maps and there's no espionage, if you don't have open borders with a civ you're gonna have trouble finding out how big they are. Since population basically equals research, this would actually give you a much better estimate about how much they can tech than the GNP did in Civ4.
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