Lily_Lancer
Deity
400 Prod for 3 archers, 3 spearmen, 1 battering ram and 3 gold per turn, also +50% towards anti-cav.
The soldiers worth 440 production, however if we take 50% card into consideration they worth 315 production altogether.
Two problems:
1:Spearmen are not cost-efficient, we seldom build them.
2: The units are likely to obsolete when Statue of Zeus is finished, reducing their value severely.
As for the +50% towards anti-cav, usually we don't hard build units in mid-late games, because it takes time to build and move them to the frontline and they're likely to obsolete when finally moved to the battlefield. We prefer upgrading or Grandmaster Chapel purchasing.
maybe for chopping Karl for Sweden or Impi for Zulu? Macedon can convert 50% production to science in every city now, instead of 37.5% and only 50% for seaside cities.
I don't think the wonder is game-changing, except for China. China may be quite good at early war with this wonder.
Another problem-- Are the units plain archers/spearmen, or can they be UUs? e.g. Pitati Archers?
The soldiers worth 440 production, however if we take 50% card into consideration they worth 315 production altogether.
Two problems:
1:Spearmen are not cost-efficient, we seldom build them.
2: The units are likely to obsolete when Statue of Zeus is finished, reducing their value severely.
As for the +50% towards anti-cav, usually we don't hard build units in mid-late games, because it takes time to build and move them to the frontline and they're likely to obsolete when finally moved to the battlefield. We prefer upgrading or Grandmaster Chapel purchasing.
maybe for chopping Karl for Sweden or Impi for Zulu? Macedon can convert 50% production to science in every city now, instead of 37.5% and only 50% for seaside cities.
I don't think the wonder is game-changing, except for China. China may be quite good at early war with this wonder.
Another problem-- Are the units plain archers/spearmen, or can they be UUs? e.g. Pitati Archers?
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