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stealth destroyers

jkto

Chieftain
Joined
May 29, 2007
Messages
8
just checking... havent played civ 4 in a while, but was the thing about stealth destroyers not defending corrected in the latest patch?
 
Nope. :dubious:
 
Stealth Destroyers should NEVER defend, unless of course, there is a stealth destroyer in LOS...

The reasoning? It becomes like the submarine bug in Civ III. which, IMO, was game-breaking.

Defend the transports with missile cruisers. They are the strongest ships in the game, and you wouldn't want to defend with anything else.

A toggle option to turn on stealth / turn off stealth would work, but it would be difficult (XML wouldn't do it, I think... You would need to go into python or C++ or what-have-you)
 
In real life there is no such thing as toggle off/on stealth. However it should have been possible to have a guard button that makes you able to command your destroyer to fight against any ship attacking the selected unit.
 
In real life there is no such thing as toggle off/on stealth. However it should have been possible to have a guard button that makes you able to command your destroyer to fight against any ship attacking the selected unit.

There is a toggle on/off for the stealth. It's called active radar. The stealth destroyers will have the Aegis air defense radar system, and you turn that sucker on and everyone with a radar set within 200 miles will know exactly where you are.
 
If you're worried about submarines attacking your stack of ships, put some Attack Submarines in your stack. They'll show those Subs for who they are, and you don't need a Destroyer
 
There is a toggle on/off for the stealth. It's called active radar. The stealth destroyers will have the Aegis air defense radar system, and you turn that sucker on and everyone with a radar set within 200 miles will know exactly where you are.

Am not into ships, but I know that both the F-22 and JSF will have stealth, even when using radar. Their radar will be hard to pick up, and if anyone does it will be jammed by the JSF or F-22. So radar doesn't destroy stealth in the air.
 
Stealth Destroyers should NEVER defend, unless of course, there is a stealth destroyer in LOS...

The reasoning? It becomes like the submarine bug in Civ III. which, IMO, was game-breaking.

Defend the transports with missile cruisers. They are the strongest ships in the game, and you wouldn't want to defend with anything else.

A toggle option to turn on stealth / turn off stealth would work, but it would be difficult (XML wouldn't do it, I think... You would need to go into python or C++ or what-have-you)

this doesn't make sense though. it makes no sense at all. this is a broken unit inside and out.

i made them one time when i first got the game and thought the concept was cool. then when i had them in a stack (with many missile cruisers) but still ended up losing transports. that was the last time i made them until the patch. i haven't wasted time on them since.

you don't think they should attack, but that's dumb. i mean, if you have a whole well rounded fleet of air craft carriers with fighters, submarines, stealth sub marines, missile cruisers and battle ships, with a huge number of transports mixed in and stealth cruisers. and in a massive naval battle, it comes down having transports, units weaker than the transports, and your stealth cruisers, what would happen in real life? would the stealth cruisers say, "don't fire! you'll give away our position!" or at that point, is their stealthness a complete non-issue?

of course, in real life, the stealth destroyers will protect what is remaining before allowing the transports to be attacked.

it's a broken unit.
 
Just remember that tiles can represent thousands of kilometres of land, so you can fit a huge fleet there.

I think Stealth Destroyers should defend, and they should get a bonus (perhaps an ambush bonus, because you don't see the destroyers come around and flank you, because they're invisible to your radar)
But if the destroyer is revealed, then it cannot get the ambush bonus, because you'd see it coming.

How does a stealth destroyer see another one, and why can't a missile cruiser do the same thing if its an issue of radar?
 
Stealth Destroyers possess an invisibility class (stealth) that is separate from the "submarine" invisibility class. They also have a separate see-invisibility class (stealth).

It appears that you cannot have more than one item for either of these two variables, so you cannot have submarines for instance, be able to see both other submarines and stealth destroyers.
 
Yes, but what is the logic and reason behind a Stealth Destroyer detecting each other, besides scripting.

I think that Stealth Destroyers should be able to gain an ambush bonus during defence or an attack, but leave sub detection and hunting to the Attack Subs
 
Yes, but what is the logic and reason behind a Stealth Destroyer detecting each other, besides scripting.

I think that Stealth Destroyers should be able to gain an ambush bonus during defence or an attack, but leave sub detection and hunting to the Attack Subs
As for SD's detecting each other, that's clearly in there to allow having the unit at all - without the ability to be detected, it'd be a grossly overpowered unit. In reality, a SD would have no more ability to detect another SD than any other ship.

And as SD's *cannot* see submarines, I fail to see what your second statement is in regards to.

As for the original problem, it comes down to some broken naval combat logic in BtS. It will pick the strongest empty defender before the strongest loaded defender, which means empty Transports will defend before a loaded Missile Cruiser. SD's not defending is purely a result of them being invisible to the attacking unit, just like submarines (i.e. submarines don't defend, either, unless there's a classic Destroyer or other submarine nearby).
 
Like I said though. Stealth Destroyers SHOULD be able to defend ,and they should get a bonus for defence or offence if they're not detected, because you don't see it coming.
Same with submarines.

Now why would you want to have empty transports in your fleet of Missile Cruisers? I mean, if you're going to war in the open sea, wouldn't it be good to have the transports loaded instead!? What are you going to do? Bombard the enemy with missiles and not send ground forces?

Thing is though, if you have Stealth Destroyers in the stack, don't complain you can't see subs. Put a submarine in your stack and watch those enemy subs burn
 
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