stJNES5: A New Begining

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stJNES5 – A New Beginning

The goal of this NES is to be sort of a remake of stJNES4, a new start for many, and a way for me to make up for all the mistakes I made in stJNES4 (ages, technology, being impatient, so on). The rules will be closely the same, though I may decide to change something while I’m writing these.

Rules
Key: Bold are key words that describe what is in the paragraph. Blue indicates that the rule has been added after the game already began, being a new rule that was added during an update. Italics are either lists or the following:

The starting age is 4000bc. Each turn will represent 100 years for a while, until I decide to decrease it.

Economy for each nation is represented by a word. The sizes go: Depression, Recession, Failing, Stable, Growing, Prosperous and then Outstanding.. You cannot increase your economy by just saying so. You must increase your economy by expanding, conquering, or trading. In the early ages you may also expand economy by building roads and hiring tax collectors and such, though it takes longer that way.

Your military is represented in numbers. When you increase your army, it will be increased by a certain number, determined by myself, based on the population of your civilization. If you have a free government (democracy, republic, etc), then your army may grow without you saying so (unless you say for it not to happen) by volunteers joining, though it will not be by much. Same goes for navy.

You can also build roads between your cities, and will be represented on map. These will help you should you have to move a lot of troops over long distances (less tired to fight) or when you are invaded. However, if you are invaded it could be tragic as well with the enemies capturing your roads. They increase your economy (you have a chance of gaining economies here and there should you have many roads), and they make your people happier. You may destroy roads whenever you like. You may only build one road (from one city to the other) a turn, and they cost an economy level, or you can have your army build them (at least 100 men per road needs to be working, meaning not fighting), then it will be free but you army hates you more, but are more trained. So it swings both ways again.

NOTE: Expansion will be extremely slow in this game, to reflect reality, especially in the ancient age. Also, watch out for real life events (example: America when Europeans came)

You can make a wonder, the time it takes depends on what the wonder is or does, what age we are in, how your economy is like, and the overall stats of your nation. Only 3 per age.

Confidence mostly reflects how much you write.
Training your armed forces is not possibly for a while.
Conscription is not possible for a while.
Mobilization is not possible for a while.

Education is available to increase once you learn writing. To increase, you must build temples in the ancient ages, schools in the more modern, and universities in the far modern. This is but one way you can increase. When you jump an age, you education sinks two levels.
The levels are: Idiotic, Ignorant, Poor, Average, Smart, Wise, Enlightment.

The training of your armed forces will go down by one level each time you upgrade your army or navy to a new age. Same goes for air force when we get there.

Everyone you have contact you have trade. It is to my descretion to a certain point on how much you trade with someone. I will be using Rome as an example. Rome has trade with practically everyone in Europe and North Africa, since that is who they have contact with. However, trade is less popular with Sweden, since they have little to offer Rome at this point and are so far away. Trade is rapant with Barbary Coast, since Barbary Coast has much to offer in the type of luxuries and man power.

You can still set up trade routes, however they are a little different. You can only set up three routes, and they will be called your 1st priority, 2nd priority, and 3rd priority trading partners. To open up a Priority trading partner, both nations must agree to it. To open a route it costs two economies. You gain an economy each turn, and if you have a main luxury (silks from China would be a luxury to Sumer and Indian spices would be a luxury to Rome) you gain two economies every three turns.

Farmland will begin to show up on your map and a stat with a number will appear in your stats. Farmland will appear randomly, and may disappear randomly, and can be thought of as areas in the world where agricultural production is at its peak. Farmland can be used as economic points that you gain every turn. So if you have Farmland of 7, you can use 7 economic points each turn that you have it. The problem – the one time you start to use it, your people will become dependent on it. This means if anything is to happen – a new bug, drought, famine, foreign occupation – anything, then your people can really be affected by the loss of the farms. The less you use it, the less your people will become attached to it. Farmland are like squares of different shades of green on the map – the different shades mean nothing, its just for looks, but the amount of squares you have is the amount of points in your template.

I have added a population stat to each PLAYER nation template. If you wish to know the population stat of an NPC, ask me – I am not adding it and updating it for every NPC nation, lol.

An asterik (*) will appear by your nation's name should you be experiencing a huge trade increase (non-priority) with other nations, or you are conquering or just got done conquering some land. It represents the extra money you get from trading, or the extra land/population/slaves you get from conquering nations. Usually you can upgrade two things per economy with it, but sometimes more, and sometimes less. It will last a couple turns after you conquer a nation (and during), or as long as you are trading so much.

You cannot give away a technology anymore. You may send generals to other countries to train them in the new ways of fighting (i.e. Holland sends generals to Britain). Whenever they increase their army after that, it is in Medieval Age men, but they only get the amount per economy as stated for the age they are in. I.E. Holland trained Britain's army in turn A. In turn B, Britain spends one economy on the army, but since they are still in Empire Age, they get only 300 men. However, those 300 men are Medieval Age.

UU’s can be made, one per age, for each nation.

Governments must keep in line with the age. You may make up any kind of government you want, though it is up to me to determine if it is the right age for it.


Timeline...1st Page

3900bc -
Fourteen civilizations rise from the nomadic lands of Earth. Those include Mississippi in North America; England, Burgundy, Normandy, Aragon, Greece and Fennia in Europe; Barbary Coast and Egypt in Africa; Sumer, Siam, China, and Geystral in Asia; and Aborigines in Oceania. Stone Henge has begun to be built in Greece, Great Temple of Minion has begun in Siam, Temple of Hamnilar of Tripoli has begun in Barbary, Terracotta Warriors in China, and the Grand Ziggurat in Sumer.

3800bc -
Japan in Asia and Ashanti in Africa rise to dominance in their regional lands. Egypt and Sumer discover writing. Dijoin is attacked by a huge barbarian force, but well defended. Grand Canal is being begun in Normandy. Greece is attacked by Larissa. Spanish warriors defeated in Barcelona. Lack of huge rain is taking a toll on rice crops in the populated Siam. Babylonia continues to conquer many cities, now posing a serious threat to Sumer. Japan is attacked by the Aenu, but are able to with hold for now. Carthage attacks Barbary Coast. Burgundy and Normandy come into contact.

3700bc -
Barbary invasion into Carthage goes well. Scotland and Whales, rival Kingdoms, sign an alliance. Both are rumored to have copper technology. Economy picks up in Siam with introduciton of slave labor. Aenu-Japanese war continues, both sides not making any gains. Mississippi crop production falls, and so many starve and the army is 200 less. Choctaw saw this and invaded. The Chinese learn writing, as well as copper and carve themselve a huge empire. Geystral learn a Chinese dialect for a language. An Asian tribe known as the Hyksos invade Egypt with Chariots. All of lower Egypt is captured, including the capital, Memphis. Sumer discovers how to make Tririmes.

3600bc -
Japan, with the discovery of the bow and arrow, have pushed the Aenu back. Egyptian chariots, teamed with Nubia, push the Hyksos invadors out of Egypt and again reclaimed the full empire. The Great Road Wonder in Burgundy is finished. With this discovery, the economy prospers and mercantilism was invented. Italy gives birth to a new civilization - Rome. Mississippi crops continue to suffer. Barcelona falls to Aragon. Great Temple of Hamnilar is completed in the Barbary Coast capital of Tripoli. The discovery of copper for the nation takes place. The first triremes are constructed in Sumer. Babylonia fully invades Sumer's ally, the Tigris Code, and issues a warning for the Sumerians to release the Tigris Code government-in-exhile. Domestication takes root in Siam. Southern China is invaded by barbarians, the overly stretched Chinese army withdraws to the other side of the Yellow River.

3500bc -
Fennia and Burgundy jump into Copper Age for various reasons. The Aenu finally fall to the Japanese. England invades southern Scotland, but only to find the Scottish and Welsh troops to mount an invasion of Southumbria in southern England. The Great Ziggurat of Ur is completed. The Sumerians invade Babylon and liberate their allies, the Tigris Code with ease as the Sumerian copper Spearmen cut through the Babylonian warriors. At the same time, Assyria launches and invasion from the north. The Great Temple of Minion is completed in Siam. The Terracotta warriors are completed in China as the Chinese army swells and retakes what they lost to the barbarians. Mississippian economy gains, but then plummets even further into depression when the order to increase the army and navy came through. Sparta falls to Greece. The Iroquois and Indian civilizations have been formed.

3400bc -
Geystral expansion finally commences once again onto the northern islands. Burgundy reaches the Mediterranean Sea. England captures the Scottish capital, but the Welsh and Scottish advancement in the south continues and circles London. Egyptian warriors are outnumbered against the Nubians and loose ground, but copper technology is finally available to the Egyptians as Sumerian merchants introduce it. China is attacked from the north by the Mongols, and barely expand south. After a huge Babylonian recruitement and rearmement, Babylon advances against Sumer on the west side of the Euphrates and a little on the east, while Sumer captured Isin, and Assyria annexes Babylonian lands west of the Euphrates. Every attempt for the Assyrians to cross the rivers in Babylonian lands is smuthered. Greece defeats the Aegean Alliance and Larissa, almost doubling the land.

3300bc -
Huge barbarian risings in the Rhineland slaughter Burgundian warriors. Rumors of a Viking empire in the north worry Fennians. England stalemates against Scotland now that they recalled their warriors, but have successfully pushed the Welsh out of England. A small Chinese settlement is founded on Korea. Babylon is captured by Assyria, and Sumeria is able to push the Babylonians out of their land. The Egyptians win the battle of Elephantine, a key victory and gain the Upper Nile from the Nubians. Barbarian activity affects the Barbaryian economy. Stone Hedge is complete in Greece.

3200bc -
Japan fully takes over Honshu. The Rhineland is caputered by the Burgundians, though with heavy casualties that are still rising. Monaco throws it's weight around by attacking Burgundy. Scots win a major battle and force the English from Edinburgh, both loosing many men. The Welsh are defeated, and the kingdom falls to England. Barbary coast's economy makes a recovery. Defensless Choctaw villages are raided and later conquered by Mississippi, wiping the tribe from the land. Leng He Expedition complete in China. Babylon falls and is divided between Sumer and Assyria, the new superpowers of Mesopotamia. The rest of the Nubians fall to Egypt.

3100bc -
Big Fat Thing complete in Geystral. Barbary soldiers sucessfully destroy the desert tribes in Sahara. Vikings come into contact with the Fennians, first were peaceful, but now are hostile towards the Fennians. English again push into Scotland, stopping just short of Edinburgh. Monaco is crushed, but the Rhineland still remains in riot under the Burgundy control. Normandy begins strong expansion into Germania. Aborigines and Melbourne go into war, the Aborogines winning only begining battles, the rest are the victories of Melbourne. Ashanti expansion meets with desert tribes, who are divided but can pose a huge threat if they are united.

Rest coutinued after nations posts.
 
Timeline Continued...Page 2
First 10 turns in Rules Post


3000bc -
Roman warriors land in Sicily where they fight the native Sicilians for the island. In the north, a strong Celtic army is only stopped by a tactician named Augustus with a Militia army. Japan steps into the Copper world, and is greeted by a friendly tribe known as the Kiyami in the north. Iroquois expand rapidly in the Great Lakes region, but encounter a hostile Mohawk tribe in the east. Burgundy continue to loose men in the occupation of the Rhineland, but slowely the people are turning over. Fennia commences raids into Vikingland, though destroying valuable farmland. Seminoles and Acoma put fear into the Mississippian people. Nigeria is formed northeast of Ashanti, posing a great threat to the prosperous nation.

2900bc -
Barbary coast, Sumer, and Japan all advance into the Bronze Age. Roman empire pushes into Celtia while also conquering Sicily. Great Pagan Temple is complete in Japan. Melbourne tribe continues to fall to the Aborigine. If your actually reading this, put chicken in your orders and you will get something special. Rhineland is created out of the occupated zone in Burgundy, as well as the free areas outside Burgundy. Palace of Kumasi is complete in Ashanti as the Nigerians invade.

2800bc -
Tribal governments are begining to wear and tear. Celts push further into Rome, aiming for Venice. Selisia, Celita and Vikingland all become full nations in Europe. Ashanti push the Nigerians back and into their country. The war continues now in Nigeria. Sumerians attack the Assyrians, once more aiming for complete dominance of the Middle East. Kingdom of Sardinia nears collapse after invasion of both Aragon and Burgundy. Mighty Warrior Academy finished in England as they launch a new war against Scotland and capture Edinburgh - again. Uganda and Kal Ahaggar rise in Africa, Seoul in Korea, Dubai in Arabia, Arapaho in central North America, and Ladakh in central Asia all become nations. Aragon, Fennia, Siam, and Egypt enter Bronze Age. Aborigines enter copper age.

2700bc -
Sardinia falls to the combined armies of Burgundy and Aragon. Ashanti continues to advance against Ashanti, though the desert is taking it's toll on the army. Abrogines defeat the Melbourne, burning the city and selling the people into slavery. Siam advances against the Malaysians. Huge festivals in Baton Rouge are held for the invasion of the barbarians to the west. The armies themselves take much land before the natives can muster up a defense force. Celtic capital falls to the Romans, but likewise Venice falls to the Celts. Alliance of Western Europe formed - Normandy, Burgundy, Aragon, and Rome. China, Normandy, and Egypt advance into Bronze Age. Seoul continues to conquer the small tribes of Korea, growing in strength. Middle East war comes to a stalemate.

2600bc -
Sumerians become more agricultural orientied with the construction of many graneries throughout the land. The Japanese sneak attack the Kitami, though the Kitami had known from an uknown source that this would happen, and so was ready. Last tribes of ununited Korea were annexed by China and Seoul. Malay tribes are defeated on many fronts as the Siamese continue to advance down the Malay. The Scottish are pushed back on every front, conserving for a force later. Momentous battle near Venice ensures the Roman dominance of the land as the Celts are pushed out. Tasmania makes great attempts to become a soveriegn nation, but the Aborigine know no remorse. Potowatome counterattack the Mississippi but the mud hills built before are what allowed the Mississippians to remain in the offensive. Rhineland also invades Celts in the north.

2500bc -
Celtia falls to the combined Prussian and Roman forces. Sergia, Napata, Austria, Portugal and Galicia are born. Kitami, with the help of Geystral warriors and technology, hold off the Japanese from a continuing advance. Kel Ahaggar sneak attack the Barbary Coast colony in the Sahara. Most of Tasmania falls to the Aborogine, but a small amount of land in the very south. Malay is destroyed near Siam, but three others spring up on the borders. Nigeria adbopts gueralla warfare with the Ashanti as they attack water and food caravans that supply the front. Wales revolts and becomes a nation, as well as Scotland. Mayans and Aztecs arise from the jungles of central america. Seminoles expand peacefully to the south.

2400bc -
Military Academy in Burgundy is complete. Fort Charles, a Burgundian settlement in Morocco, is surrounded by native tribes. Kel Ahagger continues to advance, though much slower when the Barbary warriors reach the line. Scots and Welsh successfully defend and counter attacks the English in Britain. With the use of the Katana, Pike, and other weapons of war, the Japanese are able to destroy the Kitami after the Geystralians left. Aborigine grows significantly after the destruction of capital of Tasmania, and invade the northern tribes. Huge storms cut trade to Japan from China. Chinese economy drops to the floow in depression as the last bit of the money was spent on the army. However, unable to feed the Chinese army is not in good shape and the invasion of Seoul plus the invasion of the northern barbarians goes badly for the losses of the Chinese. The Ashanti have reinforced their caravans, but some Gueralla warfare from the Nigerians are disrupting the trade. A Geystral settlement on the Asian Mainland is not taken as a happy moment by many of the native tribes there. A Rouge (new name for Mississippi) to Mexico was sunk by a storm, and the war with the Potowatome are at a stand-still. Mayans and Aztecs continuet to coexist and expand, the Mayans a but more peaceful then the Aztecs.

2300bc -
Northern barbarian tribe known as the Crimeans begin raiding Greek northern towns. Luckily Greek army posts were already stationed up there, and prevented any real damage. Aztecs continue to demand tribute from the Mayans, while the Mayan technology enables it to make the most accurate calender in the world. Kitami lands are under modernization, and bronze mines open up everywhere in Japan. Persians begin to raid Sumerian towns. Statue of Ki is completed in Sumer. England is pushed back yet again, and many rally to support the end to this war. Chinese economy remains in depression, and they loose ground on all fronts agains the Koreans and Jiangsu, but make ground on the northern barbarians. Ashanti push forward more and almost take the capital. Potowatome overhwlem some earthmounds in Mississippi.

2200bc -
Abrogines continue to assualt the northern tribe. Queensland becomes an Australian country. Toltecs arise in Central America, Mayans pay more tribute to Aztecs. Rhineland army lands in England to support the English, but are quickly cut off from England. Barbarians in north of Greece proclaim themselves Crimeans, a nation. Kal-Ahaggar is pushed back. Caucasia, Caspia, Persia, Ankara, and Arabia arise in the Middle East. China finished the Great Silk Road. China looses ground in Korea, but beats back the Jiangsu a bit.

2100bc -
The nations of Vietnam, Mekong from the Mekong river, Da Lat in the south eastern corner of the continent, Rangoon in the north, and Singapore in the south form in South East Asia. Siam develops iron, the first case in the world. China gains word of this, but has yet to change themselves. The Toltecs and Mayans are invaded by barbarians as the Mayan economy crashes. Rhinelandic forces in England are destroyed, and England is pushed back by the Welsh forces. Potowatome collapse under TBE rule. Persia gains access to Great Silk Route. Borneo is attacked in Sumatra by Geystral. Geystral ships explore all of the Java sea. Kel Ahaggar are pushed out of Barbary Coast finally by the better trained Barbaryian army. Greek Hoplite begins to win wars against the Crimeans. The Great Harbor in Normandy is complete. Nigerian capital falls to Ashanti, but the Ashanti capital falls as well to barbarian armies. Catalonian Palace in Aragon is complete in Barcelona. City of Madrid is also built. Koreans push the Chinese out of the peninsula.

2000bc -
The Cherokee arise north of the Seminole with a great power over the land. The Shawnee conquer the tribes in the Ohio valley and have claimed the supreme power of that region. The trading nation of Missouri is also present. In the north, barbarian activity reaches an all-time high with the whole area falling victim to the anarchy. Peace and the War of Britons comes to an end. City of Seville is built up and people love Aragon. Siam invades Vietnam, securing the Silk Route, and puncturing the side of Vietnam. Mekong attacks De Lat. Iceland discovered by Normans and many move to live there. Caspia is attacked by Assyria. Geystral becomes depression economy, some scuttle their naval ships. Ceylon rises. Rome captures a North African city. Ashanti recapture their capital.

1900bc -
Storms creates more ship casualties in the Java War then in actual fighting. Geystral economy recovers. Slavery reaches great hieghts in Aragon, mostly in Sevillian area, where the economy prospers. Dravidians and Ganges empire arise in India. Huns launch attacks on Austria. Guerrila forces slow Siamese advance, though they do advance. Japan becomes fully united. The Golden Alliance is formed out of the nations of the Seminole, Cherokee, Arkansas, and the TBE. Greece discovers Iron while making advances in Crimea. Caspians able to hold off the equal forces of Assyria. Bayou Bob's Breel is complete in TBE. China makes peace with Korea and turns towards the Jiangsu. Mayan aid reaches Toltecs. Iroquois attack Arapaho.

1800bc -
Japan creates the Caravel. Peace is signed at pre-war borders between Caspia and Assyria. Galicia is set up, a city, in North Africa by the Aragon nation as a trading city. Caspia demands the Assyrians withdraw from the eastern coast of Caspian sea. Sun Temple is complete in Maya, and the Maya learn copper age. Sevastapol, the Crimean capital, falls to the Greeks. Austrian army as a whole is not very effective at fighting the nomadic Hun horsemen. Barbary Coast unifies the whole country. Singapore almost destroys the Geystral army on Sumatra. Siamese continue to make huge advances, thanks to the support of the populace, on the Vietnamese. Shanzou, a tradinc fort/city is built by the Chinese as a hub for trade, just east of Persia, and is connected to China via the Silk Route, and is used to trade with Sumer and the other Middle East countries that Persia controls trade too.

1700bc -
Portugal and Galicia establish cities on North Africa coast for trade but are under constant attack from natives. The Siamese, equipped with catapult, topple Hanoi the Vietnamese capital. Barbarians overwhelm Toltecs. Selisian and Austrian troops make ground on the Huns. The Greek army, sent to crush the remainder Crimeans, are slaughtered when the Crimeans suprise them with a larger army. Assyrian economy falls. Jiangsu forces flee from the iron Chinese men. Rhinelandic colony is set up in Iceland. Normandy is invaded by Burgundy, Burgundy is able to reach the English Channel in the west, and almost surround Paris in the east. Meanwhile Swedish forces also invade from Denmark and make good ground.

1600bc -
Portuguese fight and win against the Fez barbarians in Africa, but take heavy losses. Mayans help Toltecs against the barbarians. Aragon forces, aquiring the Galician city that was deserted, launch campaign into Fez territory and is more successful then Portugal. Vietnam finally surrenders to Siam. Geystral economy fails, and military defeats are straining the Geystral moral. Jiangsu east army destroyed by Chinese. Paris falls to the Burgundians. Mekong and De Lat make peace.

1500bc -
Slaves help the Greek economy. Portugal unifies the tribes of North Africa into Morocco, while establishing another city more south. A huge trade boost from Barbary Coast creates a superpower of the trading market. Aragon continues expanding on African coast. Mayans make gains against the Toltecs. The Kingdom of Somali is created. Siamese Military Academy complete. Meanwhile, Siamese fleet has landed an army on Geystral mainland, taking much land against the low moral of the troops of Geystral. Normandy surrenders to the allied powers. Jiangsu and China make peace.

1400bc -
Ethiopia, Nairobi and Kenya arise to challenge Somalia. Portugal helps the Morrocan economy. Portuguese sailor makes it to eastern Meditterranean sea. Barbary trading rises. Sweden captures London, while the Scottish are still trying to beat the initial English counter attacks. Roman armies advance into the Nile Delta, endagering Thebes. Geystral capital falls to Siamese forces, the nation is due to collapse.

1300bc -
Great Recruiting Center is complete in Assyria, Caspian naval ships destroy Assyrian Caspian Sea fleet. Geystral has collapsed to Siamese armies. Trade and infastructure increases in Somalia. Shogun Temple of Tokyo complete. Rome continues to advance in Egypt. Greece achieves Empire Age from its dominance of the Crimeans. Austria is invaded by Serbia. Power to the west of China is growing. Barbary Coast changed to Tripolitian Republic. Sweden leaves England. Unification Statue of Aragon is complete. Grain trade is cut to Tripoli.

1200bc -
Chinese and Japanese skillfully invade the Koreans, or Seoul. Caspains continue to make gains on the poor, unequipped Assyrian troops. Somalia invades Kenya and makes good land on the first battles. Greece invades the Ankarans, and are met with a more prepared army then the Crimeans. The Greeks are able to capture Denzi, a major trading center. Portuguese and Ashanti forces launch attacks into Nigeria. Meanwhile, Siamese forces launch attack into Mekong. Thebes and Elephantine collapse. Pirates plague the Mediterranean. Austro-Serbian front stabilizes.

1100bc -
THe King of Kenya is captured and killed as Somalia continues to advance. Incans rise to power in the Andes mountains. Egypt surrenders to Judea and Rome. Portugal helps to modernize Ashanti domestic issues. Greeks advance to gates of Ankara. Seoul falls to Japan and China, and the war is over, Seoul is gone. A small colony is set up on Greenland by the Swedes. La Pat arrives in Mekong to help the Mekong defend from Siam. Fennia awakens.

1000bc -
Many new nations arise in sub-China and Sahara. Kenya is destroyed by Somalia. Rome begins the invasion of Judea. Yellow River moral sinks as their capital is captured by China. The capital of Mekong is captured by Siam, and the invasion of Da Lat has began. Greeks reach the gates of Ankara. The Tripolitians begin war again with the Kal Ahhaggarians.
 
Timeline Continued...Page 3
Previous 20 turns done on post above


900bc -
The Roman-Jewish war is over, with Judea falling. Taverns of Mongkut are completed in Siam. Da Lat is close to falling, with Mekong falling fast as well. Portuguese international trade has been stopped as the Africans boycot the nation for starting the war in Guinea. Nigeria continues to fall. The Greeks storm Ankara and capture the whole country. Rebellions in England occur against Scotland. Austria pushes Serbians out of their land, waiting to continue on into Serbia. Swedish land in Greenland. Many Jews travel to Ethiopia after the collapse of Judea. Tripoli encounters furious Kal Ahaggar resistance. Attempted assasination of the Khingan emperor has fingers pointed at their neighbore, Songhoa. Japan helps in China's war in Yellow River, and the losses continue.

800bc -
Sudan, Ruwenzori, and Tanzania arise in Africa. Silesians ward off the Hun attacks. Rome attacks both Assyria and Serbia with so far success. Somalia invades Nairobi with beginning success. Persia cuts of Chinese trade to the west, never again will it pick up. Guinea is close to falling as Portuguese forces draw in. Nigerian capital falls to an Ashanti-Portuguese thrust. Mekong is swallowed up by the Siamese. Kal Ahaggar capital collapses in Africa, but the nation continues to fight. Trade begins to become important in Tripoli. English rebellion grows more violent. Yellow River continues to hold out against the Japanese and Chinese.

700bc -
Battle of African Plains - huge battle the Somali fight against Nairobi and win. Ruwenzori decides to help Nairobi, and invades Somalia. Greece joins with Rome and attacks Assyria in the north. Caspians also invade Assyria. Mende forces join with Guineans to help them, stopping Portuguese advance. Socotra is established between Siam and Somalia. Rome continues to expand in Assyria, and establishes a great road system in Italy. Eastern Myanmar want to unite with Siam. Coupe in Rhineland has resulted in a new, merciless King. Jiangsu has rose up in China against their rule, halting further Chinese progress in Yellow River. Karelian Alliance surprise attacks Vilnius, taking most of the country. Kal Ahaggar falls to Tripoli troops. Serbian capital is captured by Rome, Greece takes some southern land, and the rest of the country joines Austria. Austria and Serbian troops, led by Silesian troops, lead a great campaign into Hun territory. Aragonese help Morocco build forts for protection against Tripoli.

600bc -
City Spurt. Nairobi falls to Somalia, and a great battle is won at the borders to Ruwenzori. England is proclaimed a nation, and the Scottish finally react. Bloody battles take place on the green fields of York. Persian army marches north, and is lost against the Barbarian Mongols. Assyria falls to Caspian and Roman armies. Jews rebel against Rome. Siam wins initial battles against the Myanmarians. Port of Barcelona is finished in Aragon. China makes peace with Yellow River, annexing the territory and turns to put down rebellion in Jiangsu. Yangtze cedes nearly half it's lands so to stop Chinese aggression. Ceylon enters and age of expansion. Rhineland invades the Mende, and then also begins the invasion of Silesia. Rhinelandic forces also arrive, with Swedish, to help Scottish fight the English. Mende and Guinea fall to Portugal, while Portugal blockades the east Mediterranean from the west. Karelian Alliance makes peace with Vilnius and begins war against Silesia. Ethiopia begins war with Sudan and nearly overruns it in one turn.
 
Nations

Kingdom of Aragon*
Ruler: king Charles V /emu
Early Monarchy
Age: Medieval Age
Economy: Stable, Uncontrolled
Army: 3,400 men, 100 Horsemen, Medieval Age
Navy: 23 Luggers, 10 Caravels
Religion: Reformed Amonism
Culture: Good
Education: Smart
UU: Dark Guard, good attacking and loyal, 325
Confidence: Great
Wonders: Military Academy of Madrid (++army, +UU, +economy) *Complete*
Port of Barcelona (+ Navy, Exploration) *Complete*
Unification Statue (+Culture, +Army) *Complete*
Catalonian Palace of Barcelona (More soldiers, economy +2) *Complete*

Syria
Ruler: Amenhotep
Monarchy
Age: Empire Age
Economy: Recession, Uncontrolled
Army: 1,300 men, Empire Age
Navy: 15 Triremes
Religion: Christianity
Culture: Great
Education: Enlighten
UU:
Confidence: Medium
Wonders:

Iron Face Empire
Ruler: Amon Savag
Hierarchy
Age: Medieval Age
Economy: Outstanding+2, Uncontrolled
Army: 1,100 men, Medieval Age
Navy: 5 Canoes, 20 Triremes
Religion: Amonic
Culture: Medium
Education: Poor
UU: Amon’s Elite Guard, great defenders of the king, 500
Confidence: FREKIN AWESOME!+4
Wonders: The Iron Emperor’s Farm (+economy) *Complete*
Steeple of Rhineland (Increase army and Training) *Complete*

Sparta
Ruler: Agamemnon/Aaminion
Monarchy
Age: Medieval Age
Economy: Depression, Uncontrolled
Army: 5,500 men, 200 Horsemen, 10 Ballistae, Empire Age
Navy:
Religion: Ancient Greek
Culture: High
Education: Ignorant
UU: Greek Fire Trireme, self-explanatory, 10
Confidence: Good
Wonders: Spartan Military Academy (doubles army) [2/8]

Alpine Union
Ruler: North King
Monarchy
Age: Medieval Age
Economy: Outstanding+1, Uncontrolled
Army: 1,220 men, Medieval Age
Navy: 15 Triremes
Religion: Reformed Amonism
Culture: Medium
Education: Average
UU: Swiss Pikeman, greater attack and slightly better defense, 150
Confidence: Good
Wonders: Swiss Trade Netword (+3 econ) [3/4]
Commercial Port of New Beograd (+2 econ, +1 navy) [1/4] *ON HOLD*
Pride of the Central Kingdom Statue (++ Army, +Economy) *Complete*

Persia*
Ruler: Erik Mesoy
Tribal
Age: Empire Age
Economy: Outstanding+1, Uncontrolled
Population: Persia is sparsely populated, with the highest immigrant-to-native ratio in the world. Most Persian eek out a living in urban trading centers, while only a few try to farm the harsh deserts.
Army: 2,400 men, Empire Age
Navy: 10 Canoes
Religion: Polytheistic
Culture: Great
Education: Enlightened
UU: Greater Legion, partnered fighters good melee combat, 200
Confidence: Very Good
Wonders: Desert Temple (+2 Culture, +100 UU) *Complete*
Eternal Guards (+100 UU, +army) *Complete*

China
Ruler: Han Peking/ alex
Monarchy
Age: Empire Age
Economy: Growing, Uncontrolled
Population: Most Chinese live within the urban centers, which are most prominent along the Yellow River. There are hefty amounts of Chinese who dwell in the northern reaches and who are prominent farmers. Little amounts of people live in the south and west.
Army: 6,200 men, 82 catapults, 70 War Elephants, Empire Age
Navy: 10 Caravels
Religion: Buddhist
Culture: Good
Education: Smart
UU:
Confidence: Failing
Wonders: The Forbidden Palace (+4 elephants) *Complete*
Great Wall of China (+4 Army) *Complete*
Chinese Trade Route (++ Economy) *Complete*
Silk Road (two trade routes with Sumer and India) *Complete*
Terracotta Warriors (+4 Military and +3 Training) *Complete*
Leng He Expedition (Rapid Expansion and Contacts) *Complete*

Prussia
Ruler: Sheep2
Monarchy
Age: Medieval Age
Economy: Growing, Uncontrolled
Army: 1,000 men, Medieval Age
Navy: 10 Triremes
Religion: Amonic
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders: Statue of Potsdam (+2 army, + Germanic Nationalism in all states) [3/5]

Holland*
Ruler: Amirsan
Monarchy
Age: Medieval Age
Economy: Failing, Uncontrolled
Army: 1,250 men, 500 Portuguese Mercenaries, 10 Ballistae, Medieval Age
Navy: 20 Triremes
Religion: Polytheistic
Culture: Medium
Education: Poor
UU: Dutch Royal Knight, highly trained and disciplined, 200
Confidence: Great
Wonders: Holland Renaissance (+3 econ) [1/4]

Rome*
Ruler: Xen
Republic
Age: Medieval Age
Economy: Stable, Uncontrolled
Army: 7,500 men, Empire Age
Navy:
Religion: Roman gods
Culture: Very High
Education: Idiotic
UU: Roman Cataphract, Great cavalry, 150
Confidence: Good
Wonders: Forum Romanum (+2 econ, +2 army, +confidence) *Complete*
Statue of Scipio (+2 economy, +3 army) *Complete*

Ashanti
Ruler: Julius
Tribal
Age: Iron Age
Economy: Depression, Uncontrolled
Army: 1,650 men, Iron Age
Navy: 40 Triremes, 5 Canoes
Religion: Ashanti Animism
Culture: Good
Education: Smart
UU: Kente Warrior - ???, 100
Confidence: Great
Wonders: Valkadian Library (+2 education, +Confidence) [3/4]
Grand Palace of Kumasi (Add 300 troops, increase Confidence) *Complete*
Monuments to the Asantehene (+450 troops, +Confidence) *Complete*

Fennia
Ruler: Finmaster
Despotism
Age: Medieval Age
Economy: Stable, Uncontrolled
Population: Fennia is sparsely populated, most of the people living within the capital and the surrounding farmlands. Fennian Scandinavia is among the most desolate places in Europe.
Army: 2,875 men, Medieval Age
Navy: 35 Caravels
Religion: Amonic
Culture: Very Good
Education: Wise
UU: Medieval Hakkapelita, intimidating snow-fighter, 175
Confidence: FREKIN GREAT!+4
Wonders: Great Dockyards of Tallinn (+1 econ, +3 navy, Upgrades Navy) *Complete*
The Grand Mannerheim Palace (+2 economy, +2 culture) *Complete*

Sumer
Ruler: TheSilentPuma
Tribal Kingdom
Age: Empire Age
Economy: Outstanding+1, Uncontrolled
Army: 3,200 men, Empire Age (army affected by rebellion)
Navy: 35 Triremes
Religion: Sumerian
Culture: Great
Education: Enlighten
UU: Ki Spearmen- Excellent attack/ambush, bad defense, 75
Confidence: High
Wonders: Grand Sumerian Works (+infrastructure, +3 economy) [4/6]
Grand Ziggurat of Ur (+2 culture, +2 economy) *Complete*
Statue of Ki (raise economy +1, culture) *Complete*

Dubai
Ruler: TNG
Tribal
Age: Empire Age
Economy: Recession, Uncontrolled
Army: 500 men, Iron Age
Navy: 10 Triremes
Religion: Arabian
Culture: Medium
Education: Idiotic
UU: War Caravans, ???, 50
Confidence: Medium
Wonders:

Sweden
Ruler: Constantine
Constitutional Monarchy
Age: Iron Age
Economy: Outstanding, Uncontrolled
Population: Swedish are notorious for their industrious manner and use of the land, having one of the highest populations in Europe on the harshest land. Most Swedes farm in the lower areas on huge plantations.
Army: 2,100 men, Medieval Age
Navy: 60 Longboats
Religion: Viking, Amonic
Culture: Medium
Education: Smart
UU: Berserker – High attack, amphibious, much pride, 100
Confidence: Medium
Wonders: *MAX WONDER FOR AGE*
Viking Sagas (+2 econ, Upgrade navy) *Complete*
Superport of FT Rock Harbor (+2 economy, +navy) *Complete*
Swedish Canal (+2 Economy) *Complete*

Poland*
Ruler: Kamilian
Duel Monarchy
Age: Medieval Age
Economy: Outstanding, Uncontrolled
Population: A strong-willed agrarian people, hardly anybody lives within the remaining cities of Silesia, creating a huge farming community.
Army: 1,900 men, 10 Catapults, 500 horsemen, Medieval Age
Navy: 10 Triremes
Religion: Reformed Amonism
Culture: Medium
Education: Average
UU: Polish Dragoons good agility, great offensive power, very loyal, 100
Confidence: Excellent
Wonders: Radom Memorial Barracks (+200 men UU, increase culture x2) [1/4]
Sovereign Market Center of Breslau (+3 econ) *Complete*
The Great Barracks of Breslau (+2 army) *Complete*

Byzantine
Ruler: MattyB2
Monarchy
Age: Medieval Age
Economy: Prosperous, Uncontrolled
Army: 1,200 men, 200 Horsemen, 10 Ballistae, Empire Age
Navy: 15 Triremes
Religion: Ancient Greek
Culture: High
Education: Ignorant
UU: Stratiot ???
Confidence: Good
Wonders: Temple of Athena (+2 economy) [0/3]

Great Britain*
Ruler: Norseone
Tribal
Age: Empire Age
Economy: Recession, Uncontrolled
Population: Welsh are city-goers. Not many live in the highlands. With the addition of Ireland, more agrarian reforms have been introduced. Nearly half of all Welsh citizens are immigrants from less formed nations.
Army: 3,980 men, 2,000 Portuguese Mercenaries, Medieval Age
Navy: 75 Triremes
Religion: Polytheism
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders: Protection of the Grand Isles (+3 army, +2 navy) *Complete*
Schools of Openness (+3 econ) *Complete*

Tripolitian Republic
Ruler: Ramses Pasha /Naervod
Republic
Age: Empire Age
Economy: Recession, Uncontrolled
Army: 2,200 men, 10 Catapults, Empire Age [1/3]
Navy:
Religion: Polytheism
Culture: Great
Education: Smart
UU: Barbary Raider, good at hit and run raids both on land and at sea, 50
Confidence: Medium
Wonders: Military Academy of Tripoli (+2 army, +education) *Complete*
Barbary Victory Monument (+++army, ++navy) *Complete*
Temple of Hamnilar of Tripoli (+2 culture) *Complete*

Japan
Ruler: Death/Death
Despotism
Age: Empire Age
Economy: Prosperous, Uncontrolled
Population: Japan boasts of a well-disciplined population who are broken up into farmers and city-dwellers when they are young. Roughly half farm, and half are in the urban centers.
Army: 4,360 men, 2,300 Samurai, 21 catapults, 570 Horsemen, Empire Age
Navy: 70 Caravels, 13 Triremes
Religion: Paganism
Culture: Very High
Education: Smart *Limit*
UU: Shogun Knight – Heavily armored Samurai, 100
Confidence: Great
Wonders: Great Japanese Pagoda (+2 army, +2 navy, +1 Culture) *Complete*
Hiroshima Dockyards (+3 navy, +4 army) *Complete*
Shogun Temple of Tokyo (++ army, +culture) *Complete*
Great Pagan Temple (+2 culture, +2 economy) *Complete*

Ethiopia*
Ruler: Warman17
Ancient Monarchy
Age: Empire Age
Economy: Recession, Uncontrolled
Population: A high amount live in the northeast, where the land is most fertile. The otherwise desolate population mostly herd animals.
Army: 200 men, 300 Horsemen, Iron Age
Navy:
Religion: African Polytheism, Judaism
Culture: Great
Education: Poor
UU: African Swordsman – skilled with swords, 150
Confidence: Medium
Wonders: Memorial of the Jews (+3 confidence) [2/3]
The Great Library (+Culture, +education) *Complete*

Burgundy-Navarre*
Ruler: Azale
Tribal
Age: Medieval Age
Economy: Outstanding, Uncontrolled
Army: 3,600 men, Medieval Age
Navy: 20 Caravels, 50 Triremes
Religion:
Culture: Medium
Education: Average
UU: Navarre Infantry – better attack, 100
Confidence: Medium
Wonders: Wars Memorial (+2 army, +1 confidence) [2/4]
Burgundian University of Science (+education, +army) *Complete*
Burgundian Military Academy (double army size) *Complete*
Burgundy Road Links (+2 economy) *Complete*

Ceylon*
Ruler: IceEye
Monarchy
Age: Empire Age
Economy: Prosperous, Uncontrolled
Population: The bulk of the population live on Ceylon, and farm wheat or rice.
Army: 3,600 men, 200 Horsemen, 30 Ballistae, Iron Age
Navy: 8 Triremes, 10 Caravels
Religion: Indian
Culture: Growing
Education: Moderate *limit*
UU: Praetorian Guard – Elite fighters and defenders of the king, 100
Confidence: Medium
Wonders: Great Port of Maxurabi (+navy, Caravels) *Complete*
Shiria’s Military Academy (double army) *Complete*

Empire of Somalia
Ruler: Emperor Ismaan Mahamuud /tossi
Monarchy
Age: Empire Age
Economy: Outstanding, Uncontrolled
Army: 700 men, 1,700 Portuguese Mercenaries, 150 Light Horsemen, 80 Camel Riders, Empire Age
Navy: 50 Caravels
Religion: Sidoism
Culture: Medium
UU: Armored War Elephant, 5
Confidence: VERY GREAT+2
Wonders: Statue of Rama (+ Navy) *Complete*
Mogadishu Slave Market (+2 economy, + army) *Complete*

Inca
Ruler: TNG/Inca Manco Conpac
Government: Tribal States
Age: Stone Age
Economy: Stable, Uncontrolled
Population: Most mine, those who don’t spend their time trying to steppe farm.
Army: 800 men, Stone Age
Navy: 5 canoes
Religion: Incan Pagan
Culture: Medium
Education: Poor *Limit*
UU: Andean Archer, specializes in attack from elevated places, 50
Confidence: Medium
Wonders: City of Machu Pichu (+2 Economy, + Army) *Complete*

Portugal*
Ruler: erez
Monarchy
Age: Medieval Age
Economy: Stable, Uncontrolled
Population: Most Portuguese are merchants, very few farms Portugal, though many merchants have moved to Africa to take a stake of land and begin a farming life.
Army: 5,850 men, 50 Horsemen, 25 ballistae, Medieval Age
Navy: 14 Luggers, 50 triremes, 115 Triremes (In Red Sea)
Religion: Christianity
Culture: Medium
Education: Smart
UU: Black Riders, diamond armor (in thread), 25
Confidence: FREKIN GREAT! +6
Wonders: Hall of Fame (+4 army) [3/6]
Carista the First Statue (+2 economy, +2 navy) *Complete*
The Navigation School of Lisbon (+2 Ed., +2 Navy, +Expansion) *Complete*

People of the Ice
Ruler: Svetlana Eiriksdottir/ Gladinia
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 550 men
Navy: 10 Canoes
Religion: Norse Gods
Culture: Medium
Education: Ignorant
UU: Ice longboat (Speed, attack.), 50
Confidence: Medium
Wonders: Futhark (+3 education) [2/4]

Kingdom of Bhutan
Ruler: human slaughter
Monarchy
Age: Empire Age
Economy: Prosperous, Uncontrolled
Population: Bhutanese live in the southern monsoon regions as farmers, but new lands in the west have great promises for the Bhutanese.
Army: 1,000 men, Iron Age
Navy: 20 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU: Bhutan Sappers, behind-the-line sabotages, 3
Confidence: Medium
Wonders:
 
---NPC’s---

Andalusia
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Prosperous, Uncontrolled
Army: 600 men, Medieval Age
Navy: 20 Triremes
Religion: Spanish
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders:

Arya
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,150 men, Iron Age
Navy:
Religion: Polytheistic
Culture: Medium
UU: ???
Confidence: Medium
Wonders:

Galicia
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Growing, Uncontrolled
Army: 1,530 men, Iron Age
Navy: 15 Caravels
Religion: Spanish
Culture: Medium
Education: Idiotic
UU:
Confidence: Medium
Wonders: Universidad de Oviedo (+Economy, ++Education, ++Culture) [2/6]

Bosnia
Ruler: NPC
Tribal
Age: Medieval Age
Economy: Growing, Uncontrolled
Army: 2,000 men, Medieval Age
Navy:
Religion: Greek
Culture: Good
Education: Enlightened
UU:
Confidence: Very Good
Wonders:

Brittany
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Prosperous, Uncontrolled
Army: 300 men, Medieval Age
Navy: 10 Triremes
Religion: French
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders:

Burma
Ruler: Npc
Republic
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,000 men, 300 Horsemen
Navy:
Religion: Buddhism
Culture: Mediocre
Education: Ignorant
Confidence: Moderate

Kingdom of Burundi
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 1,100 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Denmark
Ruler: NPC
Despotism
Age: Medieval Age
Economy: Prosperous, Uncontrolled
Army: 600 men, Iron Age
Navy: 10 Triremes
Religion: Amonic
Culture: Normal
Education: Idiotic
UU:
Confidence: Medium
Wonders:

Dravidians
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 450 men, Iron Age
Navy: 30 Triremes
Religion: Polytheistic
Culture: Medium
UU: ???
Confidence: Medium
Wonders:

Democratic Kingdom of Real Egypt
Ruler: NPC
Oligarchy
Age: Iron Age
Economy: Recession, Uncontrolled
Army: 150 men, Iron Age
Navy: 15 Triremes
Religion: Egyptian
Culture: Medium
Education: Idiotic
UU:
Confidence: Medium
Wonders:

Gansu
Ruler: NPC
Monarchy
Age: Empire Age
Economy: Growing, Uncontrolled
Army: 5,000 men, 40 catapults, 500 horsemen, Empire Age
Navy:
Religion: Buddhist
Culture: Good
Education: Smart
UU:
Confidence: Failing
Wonders:

Ganges
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Failing, Uncontrolled
Army: 800 men, Iron Age
Navy: 10 Triremes
Religion: Polytheistic
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders:

Brandenburg
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Stable, Uncontrolled
Army: 1,600 men, Medieval Age
Navy: 10 Triremes
Religion: Polytheistic
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders:

Monarchy of Gobo
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,000 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Greece
Ruler: NPC
Republic
Age: Medieval Age
Economy: Stable, Uncontrolled
Army: 2,700 men, 200 Horsemen, 10 Ballistae, Empire Age
Navy: 25 Triremes
Religion: Ancient Greek
Culture: High
Education: Smart *Max*
UU:
Confidence: Really Great
Wonders: Grand Irrigation (+4 economy) [3/5]
Temple of Athens (increase education to max.) *Complete*
City of Constantinople (+3 economy) *Complete*
Stonehenge (culture +1, people like the religion more) *Complete*

Hannover
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Prosperous, Uncontrolled
Army: 800 men, Medieval Age
Navy: 10 Triremes
Religion: Polytheistic
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders:

Khingan
Ruler: NPC
Tribal
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 1,800 men, Iron Age
Navy: 0 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Kingdom of Kissi
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 950 men, Medieval Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Laos
Ruler: Npc
Republic
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 800 men
Navy:
Religion: Buddhism
Culture: Mediocre
Education: Ignorant
Confidence: Moderate

Empire of Lashio
Ruler: NPC
Despotism
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,400 men, Iron Age
Navy: 0 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Kingdom of Lhasa
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,100 men, Iron Age
Navy: 0 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Libya
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,000 men, Iron Age
Navy:
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Kingdom of Likasi
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,000 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Lioaning
Ruler: NPC
Monarchy
Age: Empire Age
Economy: Growing, Uncontrolled
Army: 4,800 men, 800 horsemen, Empire Age
Navy: 20 Caravels
Religion: Buddhist
Culture: Good
Education: Smart
UU:
Confidence: Failing
Wonders:

Macedonia
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Stable, Uncontrolled
Army: 1,200 men, 50 Horsemen, Empire Age
Navy:
Religion: Ancient Greek
Culture: High
Education: Ignorant
UU:
Confidence: Good
Wonders:

Madagascar
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,200 men, Iron Age
Navy: 15 Triremes
Religion: Madagascar Polytheistic
Culture: Medium
UU:
Wonders:

Mahajanga
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 800 men, Iron Age
Navy: 45 Triremes
Religion: Madagascar Polytheistic
Culture: Medium
UU:
Wonders:

Malawi
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,400 men, Iron Age
Navy: 20 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Mali*
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,000 men, Iron Age
Navy:
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Maoke Kingdom
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Population: One of the lowest populations in the world, most live on the western side of the island, farming or mining, though herding has become recently popular.
Army: 800 men, Iron Age
Navy: 25 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU: Depapre Cataphract, heavy warship, two and a half banks of oars per side, 10
Confidence: Medium
Wonders: Seaport of Takar (+20 Depapre Cataphracts) [0/3]

Mozambique
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 1,400 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Muscovy
Ruler: NPC
Tsardom
Age: Medieval Age
Economy: Stable, Uncontrolled
Army: 2,600 men, 100 Catapults, 100 Light Horsemen, Medieval Age
Navy: None
Religion: Polytheistic gods
Culture: Very High
Education: Poor
UU: Ancient Cossack, the best horsemen in the world, 600
Confidence: Medium
Wonders:

New Siam
Ruler: Npc
Republic
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,200 men, 300 Horsemen
Navy:
Religion: Buddhism
Culture: Mediocre
Education: Ignorant
Confidence: Moderate

New Vietnam
Ruler: Npc
Republic
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,000 men, 100 Horsemen
Navy:
Religion: Buddhism
Culture: Mediocre
Education: Ignorant
Confidence: Moderate

Kingdom of Nyala
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 1,300 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Kingdom of Obo
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,300 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Kingdom of Rwanda
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,200 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Sahara
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,000 men, Iron Age
Navy:
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Shawnee
Ruler: NPC
Tribal
Age: Stone Age
Economy: Prosperous, Uncontrolled
Army: 850 men, Stone Age
Navy:
Religion: Polytheistic
Culture: Medium
UU: ???
Confidence: Medium
Wonders:

Siam
Ruler: NPC
Early Despotism
Age: Empire Age
Economy: Stable, Uncontrolled
Population: With a high urban population, Siam ranks among the top with urban population. Though many still work on farmland, cleared of rainforests. Population is mostly around the cities. The Philippines are the most populated islands in the world.
Army: 3,900 men, 10 catapults, Empire Age
Navy: 23 Caravels
Religion: Revival Minionism
Culture: GREAT
Education: Mediocre *limit*
UU: Siamese Knight – Powerful iron aged swordsmen,150
Confidence: FREKIN GREAT! +10
Wonders: Legend of Hiwat (+3 army) *Complete*
Taverns of Mongkut (+3 economy) *Complete*
Siamese Military Academy (double army size) *Complete*
Great Temple of Minion (+2 Culture) *Complete*

Republic of Thrace
Ruler: NPC
Republic
Age: Medieval Age
Economy: Growing, Uncontrolled
Army: 800 men, Medieval Age
Navy: 20 Triremes
Religion: Greek Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Republic of Tonkin
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 900 men, Iron Age
Navy: 25 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Uluru
Ruler: NPC
Despotism
Age: Iron Age
Economy: Growing, Uncontrolled
Army: 1,070 men, Iron Age
Navy: 15 Triremes
Religion: Polytheism
Culture: Medium
UU:
Confidence: Medium
Wonders:

Venice
Ruler: NPC
Monarchy
Age: Medieval Age
Economy: Prosperous, Uncontrolled
Army: 400 men, Medieval Age
Navy: 50 Triremes
Religion: Roman
Culture: Medium
Education: Poor
UU:
Confidence: Great
Wonders:

Yamato
Ruler: NPC
Despotism
Age: Empire Age
Economy: Stable
Army: 5,000 men, 3,000 Samurai, 2 catapults, 200 Horsemen, Empire Age
Navy: None
Religion: Paganism
Culture: Moderate
Education: Ignorant
Confidence: Moderate

Yangtze
Ruler: NPC
Feudal
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 800 men, Iron Age
Navy: 0 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Yellow River
Ruler: NPC
Feudal
Age: Iron Age
Economy: Stable, Uncontrolled
Army: 1,200 men, Iron Age
Navy: 0 Triremes
Religion: Asian Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:

Kingdom of Zambia
Ruler: NPC
Monarchy
Age: Iron Age
Economy: Prosperous, Uncontrolled
Army: 1,100 men, Iron Age
Navy: 10 Triremes
Religion: African Polytheistic
Culture: Medium
UU:
Confidence: Medium
Wonders:
 
Technology in Each Age
This is what your army/navy consists of in each age and regular technology.
Stone Age: Men with clubs, and river canoes. Religion has been developed.
Copper Age: Archers, chariots, and triremes. Mercenatilism and writing appear.
Bronze Age: Spearmen, Bronze Swordmen, and horseback riding. Metallurgy and irrigation appear.
Iron Age: Early Swordesmen, horsemen, fortifications, walls, and caravels.
Empire Age:
Barbarian and Dark Age:
Medieval Age:
Late Medieval Age:
Renaissance:
Age of Sail and Exploration:
Age of Reformation:
Industrial Revolution:
Imperialism:
Mercantilism:
Middle Industrial Age:
Steam Age:
Late Industrial Age:
Combustion:
Early Modern:
Atomic Age:
Modern Age:
Space Age:
Space Exploration:
Other Worlds:

History of Wars
Not counting wars against nations not represented on the map
"1st War in the World"
Sumer + friendly barbs (Tigris Code & Assyria) VS Babylon | 3500bc - 3200bc
Sumer, Tigris Code and Assyria are victorious! The lands are divided among the Assyria and Sumer, Tigris Code fully joins Sumer.
"Desert Storm"
Ashanti VS Nigeria | 2900bc -
"2nd War of Middle East Dominance"
Sumer VS Assyria | 2800bc - 2600bc
The war is settled at pre-war after they battle it out for a while.
"War of the Celts"
Rome VS Celts | 2800bc - 2500bc
The war is lost by the Celts, and their land is divided by the Romans, Rhinelanders, and Burgundians.
"War of Chinese Expansion"
China VS Seoul, Jiangsue, Barbs | 2400bc -
"War of Texas"
Mississippi VS Potowatome | 2700bc - 2100bc
The Potowatome finally collapse under the pressure from the war.
"Crimean War"
Greece VS Crimea | 2100bc - 1300bc
After a stalemate, and then forgetting about the war, Greece finally destroys the Crimean army.
"War of Britons"
England, Rhineland VS Wales, Scotland | 2800bc - 2000bc
From the start the English were pushed back and nearly destroyed by the Scottish and Welsh alliance. Rhinelandic forces proved to be little deterent to the force. Welsh and Scottish greatfully withdraw from most of England
"Vietnam-Siam War"
Siam VS Vietnam | 2000bc - 1600bc
The Siames easily storm the small nation and it falls quickly.
"War of South East Asia"
Mekong VS De Lat | 2000bc - 1600bc
Stalemate after stalemate has brought an end to the war.
"War of Caspian Sea"
Assyria VS Caspia | 2000bc - 1800bc
Mostly a stalemate, lead to a peace treaty at prewar borders.
"Java War"
Geystral VS Singapore | 1900bc - 1500bc
A general peace is made.
"War of Appalachia"
Iroquois VS Arapaho | 1900bc - 00
"The Regional War of France"
Burgundy, Sweden, Rhineland VS Normandy | 1700bc - 1500bc
A fast war has brought the surrender of the Normans to mostly the Burgundians who gain the most land.
"2nd War of Britons"
Sweden, Scotland, Wales VS England | 1700bc - 1300bc
England is split among the victors.
"Roman Imperial War of Aegyptus"
Rome, Judea VS Egypt | 1500bc - 1100bc
Egypt is destroyed.
"2nd War of Caspian Sea"
Caspia VS Assyria | 1300bc -
"The Philippine War"
Siam VS Geystral | 1500bc - 1300bc
"War of Carpathian Mountains"
Serbia VS Austria | 1300bc -
"War of the Chosen"
China, Japan VS Korea | 1200bc - 1100bc
Seoul is destroyed.
"War of the Desert"
Somalia VS Kenya | 1200bc - 100bc
Kenya is fully invaded and assimilated by Somalia.
"War of Turkey"
Greece VS Ankara | 1200bc - 900bc
Ankara becomes a province of Greece.
"War of the Ashanti Alliance"
Portugal, Ashanti, Aragon VS Nigeria | 1200bc -
"First War of Siamese Empire"
Siam VS Mekong, De Lat | 1200bc - 800bc
Both nations are swallowed up by the Siamese behemoth.
"War of the City"
Rome VS Judea | 1000bc - 900bc
Judea becomes a province of Rome.
"War of the Yellow River"
China VS Yellow River | 1000bc - 600bc
Yellow River becomes an autonomous state of China.
"Great Saharan War"
Tripoli VS Kal Ahaggar | 1000bc - 700bc
Kal Ahaggar, after 2 wars, have finally fallen to the Tripolitians.
"Portugal's African War"
Portugal VS Guinea, Mende | 900bc - 600bc
After Rhineland forces arrive in Mende, both countries surrender to Portugal.
"Roman and Greek Expansionist Wars"
Rome, Greece, Caspia VS Serbia, Assyria | 800bc - 600bc
Serbia surrenders in 700bc. Assyria is annexed by Rome, Caspia and Greece.
"2nd War of Somali Expansion"
Somalia VS Nairobi and Ruwenzori | 900bc -
Nairobi is annexed in 600bc.
"1st Karelian Alliance War"
Fennia, Belarus, Onega VS Vilnius | 700bc - 600bc
Vilnius cedes most of its eastern and northern lands for peace and entrance into the alliance.
"The Myanmarian Siamese War"
Siam VS Myanmar | 600bc -
"1st Rhinelandic Wars"
Rhineland VS Mende, Silesia | 600bc -
Mende fall in 600bc.
"War of Britain"
Rhineland, Sweden, Scotland VS England | 600bc -
"2nd Karelian Alliance War"
Fennia, Vilnius, Belarus VS Silesia | 600bc -
"Ethiopian-Sudanese War"
Ethiopia VS Sudan | 600bc -

Major Alliances
Must have 3 or more nations, and have a name
Iberian Alliance (1900bc)
- Aragon, Portugal, and Galicia

City and Religion Glorifications
One per update.
Dijon, Burgundy
Amonism
 
Cool. This means mine will be the last non-river NES if yours suceeds.

Normandy
Ruler: King Lodd/Sharkey
Tribal
Age: Stone Age???
Economy: whatever i start at
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion: Polytheism
Culture: ???
UU: Norman Raider, good at amphibious assaults
Confidence:
Trading –
Exporting too:
Importing from:
Wonders:
 
900bc
Refresh if it looks the same as the old one

stJNES5-35.gif


900bc Map with Names
Will be updated once every ten years

stJNES5NAMES.gif
 
Oh, right, i need starting locations, name of ur capital, and where it is at (if it is modern day city, tell me, I have an atlas and u dont have to describe where it is)

Jason
 
Nope!
 
Missisipi
Ruler: china444
Rough Monarchy
Age: Stone Age
Economy: Stable, Uncontrolled
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion: Catholic
Culture: Medium
UU:
Confidence: Medium
Trading –
Exporting too:
Importing from:
Wonders:

Start in modern day New Orleans.
 
Siam
Ruler: Emperor AAminion00
Holy Chiefdom
Age: Stone Age
Economy: Stable, uncontrolled
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion: Minionism
Culture: Medium
UU: Minion Monk - expensive high quality warrior class
Confidence: Medium
Trading –
Exporting too:
Importing from:
Wonders:
Capital: Bangkok (modern)



Somewhere near present-day Thailand, an empire called Siam starts up. After years of warring, many different peoples in the region are united under the banner of AAminion00, a local warlord, and a strange religion known as Minionism, which involves 1 god and lifelong duties. With his warrior caste of "Minion Monks", highly trained warriors, a new chapter in history was about to begin.
 
Barbary Coast
Ruler: Chief Ali Pasha/CFC name
Tribal
Age: Stone Age
Economy: Stable, Uncontrolled
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion: Polytheism
Culture: Medium
UU: Barbary Raider, good at hit and run raids both on land and at sea
Confidence: Medium
Trading –
Exporting to:
Importing from:
Wonders:
Start Location: Modern Day Libya
Capital: Tripoli
 
Geystral
Ruler: Amon Savag/Amon Savag
Tribal
Age: Stone Age
Economy: Stable, Very controlled
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion:
Culture: Medium
UU: Men that kick the crap - Self explanitory
Confidence: Medium
Trading –
Exporting too:
Importing from:
Wonders:
(Starting in one of the larger philipine islands
 
Burgundy
Ruler: Charles the Bold/Azale
Tribal
Age: Stone Age
Economy: Stable, Uncontrolled
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion:
Culture: Medium
UU: Kickass Killer (reccomended by emu :D), kills with kickass effectiveness
Confidence: Medium
Trading –
Exporting too:
Importing from:
Wonders:

Starts in Present day Dijon in France.
 
Sumer
King Har'or /Warman17
Tribal Kingdom (or one of your making, not despotism till copper age)
Age: Stone Age
Economy: Stable, Uncontrolled
Army: 500 men, Stone Age
Navy: 5 Canoes
Religion: Sumerian
Culture: Medium
UU: Ki Hunter- Hunters turned into warriors
Confidence: Medium
Trading –
Exporting too:
Importing from:
Wonders:
 
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