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Stone age

Discussion in 'Civ4Col - We The People' started by GS_Guderian, Nov 3, 2018.

  1. GS_Guderian

    GS_Guderian Chieftain

    Joined:
    May 22, 2017
    Messages:
    20
    Gender:
    Male
    Trying a perfect start for a never save / reload game (kind of „ironman modus“),
    I propably started r&r hundreds of times before really playing more than 1-2 turns.

    Now regularly on a gigantic „new worlds) map it‘s easy to find a decent settlling spot for 1-3 towns without angering natives to much.

    The only thing constantly hard to find for vast areas of the continents are mountains.
    I have hills and plains, sometimes even larger than 2-tile cities, making them pure flat or rough terrain settlements, but I rarely have mountains in between.
    Mountains appear as vast „only mountain“
    areas, no valleys in between, often to far away to be reached from starting colonies.

    Now in order to upgrade my realm I need stones. Tons of them...

    Is it possible to let the map maker generate some sprinkled mountains over hilly areas?
    Or could we get some stone bonus resources on other terrain, too?
    Or could stone be generated as in bricks?
    The Hanse in northern Germany is known for brick buildings as a workaround for missing stones.
     
  2. Nightinggale

    Nightinggale Chieftain Supporter

    Joined:
    Feb 2, 2009
    Messages:
    3,986
    Opened a ticket [URLhttps://github.com/We-the-People-civ4col-mod/Mod/issues/206]here[/URL].
     
  3. CptBadger

    CptBadger Chieftain

    Joined:
    Nov 3, 2018
    Messages:
    25
    Gender:
    Male
    On one hand, lack of resource is a logistical issue. Build a settlement with access and transport.

    But on the other hand, brick, or quarrying by sources other than mountains, is realistic. Plenty of sea level quarries.
     

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