So I'm currently fighting a war against Carthage, and winning, but Carthage is a tough nut to crack. In one of the major cities I captured, after owning it for a few turns and finally getting the resisters out, it culture flips on me. I lost an army in the process, so I reloaded and moved some more in. It flipped again, costing me 3 20/20 MA armies, plus some other artillary and MAs for no enemy losses. I ended up going back and just abandoning the city, although in hindsight I probably should've moved my guys out, let it flip, and recaptured it.
My question is, is there any sure-fire way to stop a culture flip? I'd always assumed armies were enough, as I'd never had a city flip that had an army in it before. I had a temple but couldn't rush anything else due to the resistance.
Also, I'd like to rant about how unrealistic this is. I could've poured 10 armies in there, and lost em all at no cost to Carthage? I can understand a rebellion destroying a tank division or two, but Carthage's entire attack forces would've had trouble budging me from that city.
My question is, is there any sure-fire way to stop a culture flip? I'd always assumed armies were enough, as I'd never had a city flip that had an army in it before. I had a temple but couldn't rush anything else due to the resistance.
Also, I'd like to rant about how unrealistic this is. I could've poured 10 armies in there, and lost em all at no cost to Carthage? I can understand a rebellion destroying a tank division or two, but Carthage's entire attack forces would've had trouble budging me from that city.
