Lone Wolf
Deity
- Joined
- Dec 4, 2006
- Messages
- 9,908
This is an AAR of another Master of Magic game, this time done on latest functional unofficial patch's Hard mode, since my strategy game skills have been diminishing lately. Small amount of land (which results in islands). Smaller images because most of it had been played on a netbook.
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A warmongering wizard with notions of godhood, Tlaloc plays up his mystique as a wizard-priest by holding sacrificial rites. The mixed fear and frenzy he instils in his troops produces real results on the battlefield.
Tlaloc aims to convert the entirety of Arcanus and Myrror into a brutal slave empire. He will stand at its doctrinal center, rubbing the coins of Nature and Death together as its ultimate broker of fertility and retribution. From that position, he will assess his next moves. The Wizard sees anything outside of his control as a matter to be rearranged.
All bow before Tlaloc!
The latter mantra soon had ingrained itself into the lizardman minds of what was previously the lizardman town of Hob, and what is now called Tlalotepec, the capital of Tlaloc's empire. Tlaloc's scouts obeyed his orders without questions when he sent them to map the surrounding lands before returning to the city in order to patrol its streets while Tlaloc himself uncovered the world of Arcanus and Myrror using Earth Lore.
At first, Tlaloc determined the character of the primary (meaning, wizard-led) inhabitants of Myrror. They were the Draconians - also lizard-like, but with far greater intelligence and able to fly. Obviously, Tlaloc reckoned, they would make a fine addition to his empire someday.
A more pressing concern was the town of High Men uncovered to the West of Tlaloc's possessions. The High Men were somewhat more rebellious subjects than the lizards - but also far more useful long-term.
In fact, the small (but still larger than Tlaloc's empire at this point) independent kingdom of which the High Men were a part of consisted of not only High Men in the north, but also more populous Barbarians in the south as well. Even the latter, more ferocious ethnicity, would not be a problem for Tlalocian, but the rival wizard controlling the Orc land further to the west, was.
Further northwest there was a continent of another rival wizard, filled with Halflings and Orcs.
Tlalotepec was a bursting city, and, like any other bursting city, it had its rebels and malcontents. Realizing that, Tlaloc ordered a Shrine to him to be built. After all, according to the impeccable research of Tlaloc's Sociology Institute, ritual sacrifices of the most prominent malcontents is a great way to keep the social order.
The leader of these Orcs to the west of the independent kingdom was a human wizard from a small tribe of nomads. Tlaloc appreciated the wizard's knowledge of Nature magic, since their interests coincided in this regard, but disliked his high-minded talk of loyalty and honor.
Brax the Dwarf was a useful addition to Tlaloc's forces, and, while Tlaloc disliked the stout, ale-addicted Dwarf, he was forced to admit that Brax was more likeable than his lazy lizardmen subjects or the flirty sprites. The latter were too jovial and didn't treat Tlaloc with the respect he felt he was entitled to - but they were willing to fight for him, and this was enough to make them useful.
Far more concerning, however, was Raven's rate of expansion. He had quickly subdued the independent kingdom and was spreading his Orcs far and wide all over the continent. Something needed to be done about this.
This "something" was "lizards with special, better-designed pointy sticks".
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A warmongering wizard with notions of godhood, Tlaloc plays up his mystique as a wizard-priest by holding sacrificial rites. The mixed fear and frenzy he instils in his troops produces real results on the battlefield.
Tlaloc aims to convert the entirety of Arcanus and Myrror into a brutal slave empire. He will stand at its doctrinal center, rubbing the coins of Nature and Death together as its ultimate broker of fertility and retribution. From that position, he will assess his next moves. The Wizard sees anything outside of his control as a matter to be rearranged.
All bow before Tlaloc!
Spoiler :

The latter mantra soon had ingrained itself into the lizardman minds of what was previously the lizardman town of Hob, and what is now called Tlalotepec, the capital of Tlaloc's empire. Tlaloc's scouts obeyed his orders without questions when he sent them to map the surrounding lands before returning to the city in order to patrol its streets while Tlaloc himself uncovered the world of Arcanus and Myrror using Earth Lore.
Spoiler :

At first, Tlaloc determined the character of the primary (meaning, wizard-led) inhabitants of Myrror. They were the Draconians - also lizard-like, but with far greater intelligence and able to fly. Obviously, Tlaloc reckoned, they would make a fine addition to his empire someday.
Spoiler :

A more pressing concern was the town of High Men uncovered to the West of Tlaloc's possessions. The High Men were somewhat more rebellious subjects than the lizards - but also far more useful long-term.
Spoiler :

In fact, the small (but still larger than Tlaloc's empire at this point) independent kingdom of which the High Men were a part of consisted of not only High Men in the north, but also more populous Barbarians in the south as well. Even the latter, more ferocious ethnicity, would not be a problem for Tlalocian, but the rival wizard controlling the Orc land further to the west, was.
Spoiler :

Further northwest there was a continent of another rival wizard, filled with Halflings and Orcs.
Spoiler :

Tlalotepec was a bursting city, and, like any other bursting city, it had its rebels and malcontents. Realizing that, Tlaloc ordered a Shrine to him to be built. After all, according to the impeccable research of Tlaloc's Sociology Institute, ritual sacrifices of the most prominent malcontents is a great way to keep the social order.
Spoiler :

The leader of these Orcs to the west of the independent kingdom was a human wizard from a small tribe of nomads. Tlaloc appreciated the wizard's knowledge of Nature magic, since their interests coincided in this regard, but disliked his high-minded talk of loyalty and honor.
Spoiler :

Brax the Dwarf was a useful addition to Tlaloc's forces, and, while Tlaloc disliked the stout, ale-addicted Dwarf, he was forced to admit that Brax was more likeable than his lazy lizardmen subjects or the flirty sprites. The latter were too jovial and didn't treat Tlaloc with the respect he felt he was entitled to - but they were willing to fight for him, and this was enough to make them useful.
Far more concerning, however, was Raven's rate of expansion. He had quickly subdued the independent kingdom and was spreading his Orcs far and wide all over the continent. Something needed to be done about this.
Spoiler :

This "something" was "lizards with special, better-designed pointy sticks".
Spoiler :

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