Strategic Positions through Eras This is simply a post to spark some discussion how the various teams may position themselves by the era, and how we could fit in. Mayans : Expansive Financial Dutch: Creative Financial Portuguese: Expansive Imperialistic Persians : Expansive and Creative English: Philosophical and Financial Pre Ancient Mayan Holkan UU (Spearman, anti archer specialty and no bronze) Persian Immortal UU (Chariot) This era, our main concern would be the early Holkan rush, before we got up our defenses. Most likely, the Mayans will try an early war with someone. Right after that, we will most likely see an early Immortal rush as well. We need to observe bronze and horse locations very early to stand a chance here. We need to get out scouts right now, to define which real options we have, I would say scout would be imperative right now (also for the huts). Ancient Mayan Ballcourt (Colosseum) This era would see more force parity achieved. However, the Mayans would benefit greatly from Ballcourt. Medieval Portuguese Carrack UU (Caravel) Portuguese Feitora (Customs House) This era will see a relative Portuguese predominance, they will get the circumsizing bonus, first overseas colonies and be the main player in the early landgrab outside our mains lands. Age of Discovery East Indiaman UU (Galleon) English Redcoat UU (Musketmen) Dutch Dikes UB (Levee) English Stockmarket (Bank) Persian Apothecary (Grocer) This phase will see a Anglo-Dutch showdown, along with the stronger player of either the Persian or the Mayan, unless they managed to kill off either the English or Dutch before this. Lategame (Modern) No lategame UU or UB. But, Stock Market would have a real big say here, and to some extent Dikes as well. Strategy of tactical denial: The Dutch As long as we deny new Dutch settlements by riverine ports or rivers, or ports capable of producing their East Indiaman, as well as making sure that our borders are not overwhelmed. Make sure we got a well garrisoned Great Person city near their border to withstand their Creative culture pressure. The Dutch Pikemen would only be a problem for the medieval period, and they may seek to use them againt us before we get redcoats. If we are to see a Age of Discovery naval invasion of any scale, it will be done by the Dutch. The Mayans They would be strong in the early game and well into the late Ancient to Medieval era (Decline by Dark Ages), this means we need to hae in mind their very effective workers. They can build long military roads, fortresses as well as chopping forests and jungle easily. Clearly a contender for early era wonder races. Militarily, they would be a real danger in the Ancient Era. The Portuguese Like the Dutch, these are strongest in the Age of Discovery. They will gt out their carracks well out before everyone else, most likely getting the circumsize bonus of 1 added move for their navies. They would get new colony ports before anyone else, would have the best maps to plan around and be economically self sufficient, as well as producing very lucrative trade routes. We need to avoid having the Portuguese producing Open Border agreements with as many as possible, that would be the main role of our diplomatic service. Their Feitoras will also generate a lot of wealth for them. Faster settlers and workers will make these the biggest nation in bulk. This is why our settlement strategy needs to focus on building external borders on defensive chokepoints towards them (Like a hill isthmus bridging two oceans, so we can move ships in between etc). I would say the Portuguese is the biggest long term risk, with their added map advantage, naval movement and massive settlement/work colonial economy. The Persians The Persians will like the Mayans, invade in the early years with their immortals, if we neighbor the Persians, we need bronze and horses asap. Their Apothecary will produce them a massive health bonus, which allows them to settle no-river tiles. Most likely, this, and the fact that the Dutch need the rivers for Dikes, could explain why these are natural allies, as the Persians would have more than enough health from Apothecary, and would rather pursue happiness. With effective workers and creative culture, we can see these as an major threat at the early stage and a dark horse throughout the game, where they can profit from the change of focus on more hot UU and UB civs. SUM I think we will see a "loser" each term. The Pre Ancient Era will see a loser either being conquered or being cornered to useless land. The Ancient Era will see a major early war putting one player out of the game. The medieval era will see a colonial race predestined by Portugal to dominate, if they are still in the game, and the loser here will either fall to a major war or to fall behind in the colonial race.The age of discovery will see a showdown between Dutch and English, and we can expect a major war here. The last war will be between the two main rivals by the end of the colonial era.