strategic resources

RohirrimElf

Emperor
Joined
Aug 15, 2010
Messages
1,263
hi all,

i`ve got three questions about civilization 5.

1) I saw in this screenshot that it is possible to trade strategic resources. http://img.jeuxvideo.fr/03426130-photo-civilization-v.jpg

what happens if i make lets say 2 swordsman worth of 2 iron and the trade ends (only available for 30 turns). Do i lose those units? or does the other player loses his 2 iron until these units are destroyed? what happens?

2) When playing as Russia. do i get +1 production for every resource on the map or only for strategic resources like iron, horses and uranium

3) which social policies are available right at the start of the game. Playing as Napoleon/Montezuma i would like to be expansive from the start while switching to aggression when there is no more room to expand.
 
hi all,

i`ve got three questions about civilization 5.

1) I saw in this screenshot that it is possible to trade strategic resources. http://img.jeuxvideo.fr/03426130-photo-civilization-v.jpg

what happens if i make lets say 2 swordsman worth of 2 iron and the trade ends (only available for 30 turns). Do i lose those units? or does the other player loses his 2 iron until these units are destroyed? what happens?

2) When playing as Russia. do i get +1 production for every resource on the map or only for strategic resources like iron, horses and uranium

3) which social policies are available right at the start of the game. Playing as Napoleon/Montezuma i would like to be expansive from the start while switching to aggression when there is no more room to expand.


1. Neither. Unit upkeep for your swordsmen go up and you can't build anymore.

2. Can't answer this right now butr I think it only applies to the resources you own.

3. Look in the stickied thread with confirmed features.
 
1) if you have additional units that you no longer have the strategic resources to have built them in the first place, you don't lose them, they merely have a large maintenance cost over normal units. which will remain for those units till you acquire additional strategic resources or kill the units off. But you can keep them alive if you wish to pay to do so.

2) strategic only.

3) I think the three first ones are liberty/tradition/honour.
 
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