I played Civ 4 years ago, but staying up until 3 am was interfering with getting to work.
Recently retired, so I reinstalled Civ 4 and began to try to get a handle on the game.
One useful strategy article came from user "DaveMcW" who hasn't posted in over a year.
https://forums.civfanatics.com/threads/cottages.301724/
Part of his advice is:
Optimal cottage growth with unlimited workers:
1. Farm everything until food_surplus = final_number_of_cottages. Put extra citizens on cottages.
2. Convert all farms to cottages when population = total_happiness - food_score.
I'm struggling to understand point 2. I think that total_happiness is the number of happy faces (not regarding the number of unhappy ones). But what is food_score mean? Is that the current food surplus? Is it the food surplus from the test best tiles? Or something else?
Winz
Recently retired, so I reinstalled Civ 4 and began to try to get a handle on the game.
One useful strategy article came from user "DaveMcW" who hasn't posted in over a year.
https://forums.civfanatics.com/threads/cottages.301724/
Part of his advice is:
Optimal cottage growth with unlimited workers:
1. Farm everything until food_surplus = final_number_of_cottages. Put extra citizens on cottages.
2. Convert all farms to cottages when population = total_happiness - food_score.
I'm struggling to understand point 2. I think that total_happiness is the number of happy faces (not regarding the number of unhappy ones). But what is food_score mean? Is that the current food surplus? Is it the food surplus from the test best tiles? Or something else?
Winz